arachnid56 2022-10-03 08:47
I really liked the concept of this one and thought it was a nice fit for the theme. Good job :)
Foon → Ludum Dare Explorer → LD51 → DUNES RIDER
By clement-k
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 376 | 3.10 | 25 | |
| Fun | 413 | 2.78 | 25 | |
| Innovation | 183 | 3.45 | 24 | |
| Theme | 435 | 2.95 | 24 | |
| Graphics | 223 | 3.50 | 24 | |
| Humor | 328 | 2.05 | 20 | |
| Mood | 336 | 2.90 | 23 |
I really liked the concept of this one and thought it was a nice fit for the theme. Good job :)
good concept but its a bit hard to always drag. I would suggest you to turn this into a fully fetched game
Nice introduction cinematic! But it is not clear how to use the cards. I tried to put the cards anywhere in the screen but they were never used (Firefox).
Really like the intro cutscene, management aspect and the overall vibe. My highscore was 9826 :raised_hands: . I always failed on the shields. Guess that sort of makes sense as they are farest away.
Sorry but I don't understand what to do. I tried to drag the cards on the stats on the left, both from the dispenser on the left and from my hand on the bottom, but nothing happened.
Thanks for the feedback everyone :) Yeah I did notice that the instructions could have been introduced in a better way. It could maybe have benefit from a tutorial or similar in order to teach the player how to use drag and drop on cards + WASD/Arrows keys to move between rooms
Good job. Art was nice. Especially liked the opening
Nice art and very nice gameplay. I was confused at the start with the areas, but exploring them was a nice experience, Scene/Area changes were very smooth. I liked the windows and all the cosmetics on the areas. well done!
Great game idea, it's interesting to see how the different bars goes completely out of sync. Really interesting concept, it was a bit stressful/panicky at times. I also noticed how I ignored that I was on an actual travel of an alien he planet just to keeping the machine going.
The zoom in the beginning really made it feel epic!
I was a bit confused at first, not understanding you could go down. Maybe that could be made a bit more clear with graphics indicating that there is more ship below? (or arrows pointing down or something)
I also couldn't play for too long, since I'm on a touchpad, and my fingers started hurting quite quickly. But it was fun while it lasted! Like a tamagotchi!
My distance traveled was 12958! I kind of wished that instead of dragging I could just click on the cards in order to do things faster: Click to get them into my hand, and depending on where I was, click to use the cards. But maybe that's the point and you have to work hard to go fast. The game is and interesting concept, and I really liked the animated "menu" and how it was part of the world. Great creativity!
Nice game overall. Would be nice to have some sound and some feedback when using the cards. I also had a bug that didn't let me get 4 cards and the counter got stuck at 1/4. It has an interesting mechanic that could be expanded to make it a deckbuilder roguelike which would be very interesting.
Most everything has been said, the intro cutscene was great and sound would add a lot to the vibe overall. My main complaint is the due to the random resources I had runs where I just wouldn't get one such as red making it so that my ship was doomed without my control. Regardless, great job and the setting of the mood really hooked my on it!
Cool game. It looks really good and you had an interesting approach to the theme. Nice work.
Cool premise but I was rather confused! I could drag the green cards into the engine and then I was like "where do bubble and radar go?". Only on my 3rd attempt did I think to press W/S. I think this is because it looks like a train so I only thought the ship went left/right. Interesting gameplay tho. Would love some sound effects/atmos! Highscore: 6874
Fun quick game. The meters felt like they decreased a little too quickly. As others mentioned some additional feedback would be nice. Great job for the 48 hours.