mixon00 2022-04-04 08:28
A fun clicker. Can be addictive. :thumbsup:
Foon → Ludum Dare Explorer → LD50 → Stop The Clock
By indigowolf
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 517 | 3.00 | 33 | |
| Fun | 466 | 2.95 | 34 | |
| Innovation | 492 | 2.85 | 32 | |
| Theme | 71 | 4.12 | 34 | |
| Graphics | 586 | 2.37 | 33 | |
| Humor | 199 | 3.20 | 31 | |
| Mood | 541 | 2.59 | 29 |
A fun clicker. Can be addictive. :thumbsup:
It's meta. Nice idea.
Ooof too real. Clever concept.
Very meta. Thanks to you I will never look at the LD countdown the same way ever again :)
scoreLD.png definitely fit the theme. nice entry
Haha, this is how I felt near the end of the count down! Clever that the left ones do more damage.
Hahaha nice idea, I was prioritizing the minutes and hours letting the seconds go since they weren't as important and were getting a lot more incoming numbers.
Very meta interpretation of the theme lol. I had fun playing it and protecting those hours at all cost.
This felt more like a medieval torture device than a game. I played the same round for 28 straight minutes until I realised you could switch tabs to take a break. I'm currently on 41 million points with a bit under 6 hours left on the timer and I feel changed. My finger hurts.
Fun clicker! Very relatable :'D
It's really fun to click on. In fact, I've seen quite a few games for the event itself, but each one does have a different way of playing, a nice naughty trick, and I like it
+ Interesting stylistic approach, by including the Ludum Dare counter as the "Inevitable", fun twist + Quite satisfying sound effects on when clicking on the numbers. + Easy and intuitive to get in and start playing, no need to read controls + Fits the theme perfectly
+ Game duration can be quite long. I don't think I played for too long but the game started to feel very tiring and repetitive after some point. + There is not a lot of replayability. Even after one time, I didn't find the courage to go for a new highscore, and I think this is mostly due to the large (relatively to the game complexity) game time.
Overall, I can say that even though I liked the game and I did find it interesting, I also found it very limited. I think it could have been more challenging in some other way rather than increasing the numbers flow rate. In that way, the experience would be kept fresh and exciting, while it would also make you lose faster and add more replayability to the game. I think some background music would be a fine addition too.
Good luck and keep up the good work!
Very accurate depiction of participating in a game jam.
Funny and relatable take on the theme! The game itself was a bit slow and repetitive, but pretty impressive considering it was only made in three hours. Good work!
Well it was fun, definitely a good game for the 3 hours you spent on it and truly relatable. You could've maybe add a little more polish like Post Processing (idk if that's easy in the engine you used). Overall a 3.5/5 for me. You could maybe make it so that the red squares you have to click on cant overlap, but that's not really that important ig.
Can't put this better than the other comments. It's meta and a very accurate description of how it is to participate in a game jam! Nice job on doing this in 3 hours!
stoptheclock.png
I concentrated on protecting the hours after my arm got tired of clicking. Looked away for a second and lost.
A neat variant might be having to type in the numbers rather than clicking on them. You'd have to make it so the numbers didn't overlap though.
Really interesting concept! It ties into the game jam itself very nicely and I liked the interpretation of the theme. I also liked how I later realized to start prioritizing digits that were further left over time and not caring about the smaller units. I feel like there could've been a bit more substance or another gimmick to make it a bit more interesting. Still, overall pretty cool!
arite neat clever interpretation of the theme i like the play on the theme & gfx of ldjam.com gameplay-wise it works really well - no problem clicking the tiles - well done there id argue it gets repetitive quite fast but still - well done guys :)