Color Clock by mixon00 2022-04-04T22:15:04Z
Really easy to pick up and play! I liked the difficulty progression but perhaps it could have more substance like audio. Overall pretty cool though! Screenshot 2022-04-04 181325.png
Foon → Ludum Dare Explorer → Users → Frostbiiten
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Suppress The Press | compo | 83 | 3.88 | 3.88 | 3.79 | 4.14 | 4.12 | 3.82 | 3.03 | 3.53 |
Really easy to pick up and play! I liked the difficulty progression but perhaps it could have more substance like audio. Overall pretty cool though! Screenshot 2022-04-04 181325.png
Really nice job with the graphics! It was a bit simple, but cool nevertheless. I read that you used procedural generation, which is very interesting!
Amazing atmosphere! I loved the storytelling and the sound effects were very nice. The variation in sorting was challenging and quite addictive :D
Very cool game! I love the art and audio you put together to create the atmosphere, which was executed really well!
Cool and interesting concept! The art was very nice and the music was awesome too!
Really unique game! I was a bit confused about the drain blood but on my second try I understood! I only managed to survive 5 games but t was challenging. The atmosphere also complimented the game really well and added to the experience. Nice job :D
Cool game! It kept me at the edge of my chair haha. It was simple and sweet - I really enjoyed the graphics and if I saw it elsewhere, I probably would think it wasn't made for a game jam xD
Very interesting, it made me laugh several times! I was a bit confused at the beginning but it became easier over time, nice job!
Really interesting concept! It ties into the game jam itself very nicely and I liked the interpretation of the theme. I also liked how I later realized to start prioritizing digits that were further left over time and not caring about the smaller units. I feel like there could've been a bit more substance or another gimmick to make it a bit more interesting. Still, overall pretty cool!
Loved the simple, angular art-style. It was simple but sweet!
Cool, simple game. It was a bit laggy on my laptop but that's on me. I liked the art direction but I believe the movement could use a bit of tweaking. Sometimes it felt a bit slow so I think maybe some more "substance" could be added.
Really simple and easy to get a hang of! I enjoyed the art style and simple gameplay but I kind of wish there was more to it. Despite that, it was still really fun!
Woahh honestly this is so beautiful. The music adds SO MUCH to the experience, it's really amazing :'). The text was a really nice touch, and honestly, this is one of my favourite games so far!
I was stunned by the overall quality, the game is incredibly cohesive, especially for a compo game. The pixel art is amazing, the music and sound effects are very nice and the core mechanic is really easy to grasp! Screenshot 2022-04-04 190115.png
Cool concept! It was a bit laggy on my potato gpu but that's on me haha. I really enjoyed the graphics and atmosphere. The only problem I had was that sometimes clicking on the emblems wouldn't work, but I believe that was because of the performance.
Really nice art style! I was a bit confused at the beginning but I realized the objective on the second try. The concept fits the theme surprisingly well, and it was quite addictive! Screenshot 2022-04-04 191425.png Awesome game :D
Cool game! The art style and music fit nicely together. I feel like some of the enemies could be more distinguishable as it was kind of hard to see sometimes. The controls were nice but I believe they could use some tweaking (a bit slower perhaps). Still, this was a fun play!
I liked this interpretation of the theme. I feel as though it would be nice to have more spaces on the side as it was kind of hard to see the asteroids coming, and maybe an effect that plays when they are destroyed. Still, I really liked the art and the music was nice too!
Really loved the pixel art and overall vibe. I just wish it was a bit longer -
Woah!!! This was really awesomely executed and the polish was amazing. I expected to only played a few levels but I ended up getting hooked xD Screenshot 2022-04-11 182245.png Can I say I dislike something about this game? Nope... Will I be able to finish it without taking damage? Well that's a question to be answered later :)
Right off the bat, I was impressed by the quality of the music and pixel art. The small details like the gunshots in the menu were the cherries on top of this already fun game!
Pretty fun experience, simple to learn and fun to play. I really enjoyed the sound effects, music and atmosphere and the difficulty increase was nice. My only suggestion is maybe another mechanic to make it less repetitive but overall it's a solid game! :D Screenshot 2022-04-04 175413.png
Really cool game! The art style was very cute and I loved the simpleness of it all. Sometimes it was painful to watch my towers collapse :'( but it was challenging nonetheless.
Screenshot 2022-04-11 185743.png Wish I could get to 4 minutes but I kept failing sadly.
Really interesting game! I didn't notice the timer on the first run through but later I did. I couldn't save that many socks so when I grabbed 3, I just held them until the game ended xD
Really cool! I really loved the art, definitely 10/10. The audio was nice and the experience was pretty solid overall. The letters unironically made me chuckle - so this is one the few games that made me laugh haha.
I don't wanna be that guy, but *technically* it was not inevitable because the asteroid could be destroyed and you could "win". Perhaps more asteroids could spawn afterwards with increasing difficulty. Screenshot 2022-04-04 183030.png
Nevertheless, it was a solid experience :D
@delightfullymad Thank you! :D
@exaggegen Thanks for playing! I think I forgot to add an exit button xD
@zwodahs Thanks for stopping by! Yep, you're right - the press increases in speed overtime but there definitely should've been more incentive to go deeper :0
@cagibi Thanks !!!
@castitatis Thank you ^^
@mutuware haha sorry about that, I was having some problems with the audio. Thanks for stopping by ^^
@pinballjunior ty :D
@dan-smith Thank you!!
@nick-rafalski Thanks :D
@poshdan Yes, I definitely think I should've put a valuable item them player was trying to protect at the surface so the "crushing" actually made sense. Thanks for the feedback ^^
@albertnez Thanks!!!
@jitspoe Thanks for playing !! :)
@shared Thanks!
@aethona @lisyarus I've taken note on movement feedback, I 100% understand where you are coming from. I agree with the point made about the indicator too, (I was actually thinking of speeding up the music as the press got closer). Thanks a lot for playing and providing valuable feedback :D
@foxwater Thank you!
@onnofal Agreed :) Thanks for playing!
@pitxardo Thank you!
@bentglasstube Definitely agree with it getting repetitive. Thanks for the feedback!
@kidabra Thanks :D
@mrbrainfed Thanks for the feedback :D sorry for the music bug - I've been trying to fix it for a bit but I am struggling to recreate it locally.
@deniskazantsev Thank you!
@m2tias Thanks for stopping by :D
@life-lich Agreed! Thanks for playing :D