alexzoin 2021-10-04 12:44
This was a ton of fun to make and one of the coolest things I have worked on! What a great and skilled team.
Foon → Ludum Dare Explorer → LD49 → The Automation Department
By camden-cecrle, alexzoin and Falcondance
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 76 | 4.15 | 34 | |
| Fun | 151 | 3.98 | 34 | |
| Innovation | 305 | 3.71 | 34 | |
| Theme | 821 | 3.46 | 34 | |
| Graphics | 7 | 4.76 | 34 | |
| Audio | 105 | 4.07 | 34 | |
| Humor | 147 | 3.93 | 34 | |
| Mood | 136 | 4.07 | 34 |
This was a ton of fun to make and one of the coolest things I have worked on! What a great and skilled team.
Very original art style ! Using a paper to make the game UI is great idea :thumbsup:
In the option screen, the checkbox is not very clear because the shape doesn't change. A red cross to mark the option disabled will be better. The drag and drop is too slow in my opinion.
The music works well, it creates a very stressful atmosphere.
Good job :clap:
Yay, I successfully automated myself out of a job! Wait...
Cool game. It has a nice gameplay, art and sounds. Especially nice idea to make it comic like and have the game play in a 'magazine'.
This is the first game I've played with a difficulty curve that goes down after peaking.
It'll wiggle. It'll jiggle! Great job!
Really polished game! Love how charming the characters are, as well as how challenging and addictive the gameplay is. Well done!
Very fun to play. Automated normal mode, but lost on hard. I bealieve that hard mode is too hard...
Excellent graphics and fun gameplay. I like the way the music makes the game feel more frantic when the workload piles up. Nice work, had fun playing it.
This was really fun ! The art is incredible and works very well with the audio. It overall feels very polished. Beat the normal mode, now going to try in hard mode :)
Game is fun, looks and sounds great. Overall nice experience. Sadly it's short one. But fun though. =)
Very fun game, nice visual, good music, i am out of compliments, can i buy one bot to write it for me?
Great job! Game looks awesome. Sad that it's so short:(
Wow this was super addictive and fun! I had to retry it a bunch of times because I couldn't beat it in normal mode :( It's definitely harder to play on a trackpad hahaha. Amazing work with the sound and graphics! The music speeding up made me actually anxious!!
I really like the comic art style and addictive gameplay, I had a bunch of fun with this!
Fun fact: The ringing phone sound is a doorbell that belonged to the great-grandparents of the sound designer and tech artist. (from someone who knows) Unique artwork and concept, enjoyed the gameplay, was able to beat easy mode after a few tries but haven't beaten hard mode yet. Great job by the entire team!
I know I'm repeating what has already been said but the art style making it look like we're playing in a comic book was a fun idea and wonderfully done. I also liked how each of the upgrades are shown as ads, clever touch.
I did have trouble in one play through where I had the money for one of the bots but it wasn't accepting it when I clicked on it. I had tried the others as well, but it acted as if I didn't have enough.
I really liked the visual style of the game. and the animation looks very cute and authentic. The gameplay is cool too, but too fast for me, I can't last long. And I also didn't immediately understand what to do with the stamp and paper.
This game is incredible, the music made me so stressed XD The paper stamp is a bit hard I wish you could either drag from the in pile or once you click it that it would move over to the stamp, clicking and then have to click and drag is a bit too much for the amount of other things you have to do. The art and execution of this game though is so impressive!
Really nice little art! One thing I found with the game is it got harder and harder to start, but then once you started automating, it got easier. It seemed it was only really possible to lose in the mid-game, which was kind of weird. I dunno if that's the design intent.
The design was superb! As already mentioned, the paper stamp was quite hard, it was in the playruns the first task to automate. Sadly I didn“t quite geht the theme - unstable here. Could you possibly explain in what way your game played with that theme? Many thanks in advance!
@chuchugeralt Thanks for playing! We used the theme mechanically more than anything. Everything from the quickening music to the visual effects was supposed to induce a growing sense of instability in the player. As the tasks are added, you become less and less stable. You're required APM gradually increasing. Then a return to stability with the progression of the automation. However, narratively speaking, you have made your employment unstable due to the automation of your job. Perhaps it is a loose fit, but I felt that we went beyond a surface-level application of the theme.
Inspirations: Space Team, Keep Talking and Nobody Explodes, Wario Ware.
Gorgeous art and design. The normal mode felt too easy, but hard mode was just incredibly difficult, even when I managed to finally buy a worker, the workers couldn't keep up in the paper work and I lost the game. Other than that the game was really unique and interesting, great job!
Finally, a game I can have 44600 volume
Screenshot 2021-10-10 214242.png
But seriously, what a well done art style and a clear simple multitask game! Nice work!
@polkoii Thank you. You are the person I argued for when I said "why cap the volume setting?" Should have made an achievo for getting it super high.
@alexzoin thank you for your sacrifices. the music got better every 1000, I swear
Wow, this game is great! The graphics and sounds are awesome too! At first I did not really understand that you are supposed to buy things on the right, because I was too focused on surviving. I managed to collect 59 coins that way and then gave up. After that I saw screenshots of the game, realized that you can automate stuff and won the game by automating everything. It was fun and relatively simple. The hard mode, however, does not seem to be possible for me to win.
I absolutely love it. Great and challenging gameplay. It feels very satisfying to get one of the robots. Some of the best art I have seen so far. Good music and sound effects. All around outstanding. Great job!
Wow it was incredible ! Well done I think that is the best game I play during this game jam for the moment. The idea is great, the design incredible, the various gameplay was not too difficult to implement? Sincerely beautiful game !
I really enjoyed the original play-inside-a-catalogue and the very well made humorous graphics style. Quite unique, don't think I've played anything similar in all the 20 something LD events I've participated. The minigames were of course simple kind, but to me it doesn't so much matter given how well made everything was and how apart the game stands from the other experiences encountered here at LD. Well done!
This was a fun game! I really liked the art style, it felt very appropriate. Not a whole lot to criticize, it felt very polished and complete, albeit a little short but that's not really a problem for a game made in 3 days. Good job!