ALL PLANED by Sirkovitch 2021-10-04T23:04:36Z
I love it! The audio effect when the level loads is incredible
Foon → Ludum Dare Explorer → Users → Falcondance
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | The Automation Department | jam | 76 | 4.15 | 3.98 | 3.71 | 3.46 | 4.76 | 4.07 | 3.93 | 4.07 |
I love it! The audio effect when the level loads is incredible
My favorite part of the game was placing the blocks inside myself and watching them go flying. That was a lot of fun.
The best game I've played thus far! The idea is really good, and the execution is solid!
I though the graphics for the reactor and the floor panels were pretty cool. Pulling out the panels was weirdly satisfying
I couldn't figure out how to control it :sweat_smile: My cat was just jumping in place and I'm not sure what the controls were
I'm not sure if it was just me missing something but nothing happened the whole two minutes. It was fun walking around though, the acceleration on the player makes it feel like ice skating. The art is pretty good too, the reflective glow on the shiny metal ground is a nice touch.
Not bad, I was a little confused at times though. You might want to show the screen with the instructions before the user starts playing, rather than having them as another button in the main menu. You might also make the instructions the top button in the menu, so that people don't miss it.
I really like the little house designs you made!
Very challenging! The graphics were nice too, I liked the lil astronaut guy with his levers.
Whenever you click and hold on the lock in the garden-looking area, it plays the boop sound on every frame. Not a big deal, I just thought it was amusing.
Overall it was a nice, calm respite from all the hectic/frantic games that other people have been making. Nice work!
I notice that you force the player to act by automatically giving the platform a tilt, but there's seemingly no in-game reason for why it does that Maybe a quick bit of polish would've been randomly spawning in a boulder just like the ones the player spawns in order to get that automatic tilt. If all the physics was the same for that boulder, then you wouldn't have to worry about writing the code to automatically tilt the platform, as you could just instantiate the boulder and let the physics do the work.
Nice job overall though!
The explosion animation/sound is the best!
I really like the punch animation! The main character is really well done
Not bad! Surprisingly tricky, the difficulty snuck up on me.
There was a window in the top left displaying the values of all of the different variables in the game. I think removing that window would've been beneficial since the UI is good enough to show everything you need to know. I have no idea what development was like but maybe you could've just positioned it offscreen if it was important to the programming.