mistagiggles 2021-10-04 22:33
Really fun and challenging. I was playing with keyboard which made it much harder to control. Great concept!
Foon → Ludum Dare Explorer → LD49 → Handle With Care
By 23edsa, Pilgrim1987, skoopidy, liss1024, romandviski, basedonaclick, Anabiozzz, AndrewRain and Frozen_Light
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 358 | 3.80 | 48 | |
| Fun | 177 | 3.95 | 46 | |
| Innovation | 493 | 3.55 | 46 | |
| Theme | 58 | 4.37 | 47 | |
| Graphics | 212 | 4.26 | 46 | |
| Audio | 233 | 3.82 | 47 | |
| Humor | 567 | 3.22 | 43 | |
| Mood | 538 | 3.59 | 43 |
Really fun and challenging. I was playing with keyboard which made it much harder to control. Great concept!
Very challenging! The graphics were nice too, I liked the lil astronaut guy with his levers.
The game is too hard to control, but music is cool. And thanks for settings ;)
Controls felt a lot odd, but graphics and music were very, very nice!
The game is entertaining, but difficult. She would like to polish the control, the sensitivity, then it would be cool! So far, only 1 lvl has passed. If only to balance, I would still play. Cool idea!
Very well made game. Music and Graphics are realy nice. Controls are challenging but fun
Love the concept. Gameplay is hard but rewarding. It feel great to learn and master this way of locomotion. Graphics are good too. Good job.
Controls felt odd at first, but then I figured out that _everything_ has a role in the path of the platform. Very challenging, haven't yet made it past the third level. Definitely thinking of continuing further, great job!
Too hardcore for me. Very nice music and visual.
I really loved it! Great music and visuals. Challenging but fun gameplay. Physics feel really good.
The game is awesome! The graphics are great! I would like to separately praise the implementation of the mechanics of an unstable platform, it is a little strange at first, but then you quickly get used to it) I thought it would be nice to add a strip of fuel to control this important indicator. Great job, guys!
@zef1r there are even two fuel indicators: one on the platform, shiny white strip, and second is disabled by default, but you can enable it in settings. Thank you for your kind words!
Great game, amazing sountrack!
Really cool entry, super hard but fun xD The graphics were great and it all formed a great package. well done to all involved!!!!
Great game! Fingers hurt, armpits sweat! :) I advise everyone to play!
Nice, challenging mechanic. Good adaptation of the theme
A beautiful game, but too difficult.
Probably the hardest game I've played this jam but got all the way through! It was very fun to figure out the physics of the platform, audio and visuals were amazing as well!
This is awesome! Just hard enough to piss you off, but it's obviously fair, so it never is frustrating, and every win feels great. The fact that you can reset so quickly is good for this type of gameplay. Looks good, sound good, handles good. I'd buy that. :D
Very well done!
I took me some time to get to the end but it was just hard enough to not completely frustrate me. I love the use of the physics here and the graphics and sound are really nice.
Some levels could use a bit more balance though, or maybe I'm just to bad at this ^^.
I really loved it and it gets overall a high score from me.
the graphics and mechanics are pretty cool and you can actually get used to flying this. I only felt like the levels were sometimes more like sandbox/test scenes
Ever for a bigger team, this is still very impressive. Beautiful assets, good level design and overal a very amusing game.
Nice Game! Very Hard! after about 77 tries I had a little feel for the controls! :D
Everything would be fine... But... STOP POSTING ABOUT AMONG US!!! AAAAAAAA!!!! And so - a cool game, but I could not master the controls normally, and amogus enrages).
Ok so coming from me it will sound silly but... this is hard!! You have to get hang of it before it becomes fun and I think this is the biggest issue. In the beginning it's frustrating, you can see the potential but you're so tempted to just give up because there's not much to keep you engaged. You're simply not having fun yet.
To make things worse it wasn't even obvious what I was supposed to do in the first level. Do I have to land in the upper platform? Or on the one on the right? What if only the cargo lands but not the ship? Only when you learn to control the ship and what the objective is it becomes fun and it's a really good concept!
Next time work on your tutorial guys, if you want to make something as hard as this make the first level as simple as possible and explain exactly what should be done, in particular in this game point out where and how you should land.
I hope this is useful, congrats on your game, I liked it!
Really fun game to play! Loved the implementation of the unstable mechanics and the animations on the character. Wouldn't mind a bit more polish on the UI though. Great work!
I enjoyed this one quite a bit!
The control scheme was super novel, yet intuitive, so it was fun to try to get better at it!
Obviously you went for a sort of "rage game" direction with this, but I will say that even with that in mind, I do think the game is a little TOO hard. :sweat_smile: FIguring out how to navigate your ship while keeping the cargo on it is MORE than challenging enough on its own. Adding fuel to the mix almost seems unnecessarily cruel :sob:
I'd love to see this expanded upon though, it's a super neat idea!
Really nice work but super hard. It took a while to get the hang of the controls and even then it was tough. Reminds me of playing QWOP
Ultra hardcore balance game which eats your GPU...
fun little concept, getting good with the platform felt great, it was initially really hard to use but I got quite good with it by the end and I became a bit of a pro
Art looks great in general and the game feel is all spot on. Overall a really solid, simple and complete feeling jam game, great stuff!
Эта игра - это то что нужно этому джему. Просто прекрасная механика платформы, играется на ура, одновременно с этим великолепная графика
Really enjoyed this one -- had to give it a go after watching @vimlark struggle. 😁 Unfortunately, it doesn't stream well because it eats up all of your GPU by default, so even though it looks smooth, it's choppy on stream. For future jams, you might want to cap the FPS.
Definitely fits the theme, and it's crazy how much the cargo shifting around really messes with your muscle memory.
Here's the VOD (First game I played that day): https://www.twitch.tv/videos/1171333200
Awesome! Very additive mechanics. Thanks for geame!
Pretty hard game! But a lot of fun. The bad side for me, is it is too challenging, and it doesnt encourage player too much. The very first levels are alreaddy pretty difficult to beat. Anyways! Great polished game! Good job!
That was frustrating in a good way. The graphic is awesome! Great job with the game.
Sorry i've been kind of busy to respond to you guys ::>_<:: Gonna fix this right up!
@mistagiggles thank you! @falcondance thank you, we found them cute too, they are too cute not to like ^^ @sunderbird thank you back for playing out game! @federico-giorgi yep, we are aware. Controls like this one usually require a lot of fine tuning to get right. @wyl-team thanks, we are planning to release the patch once jam is over @devundead what a kind words! thx! @bastienre4 thank you @aarc-noa glad you liked it! @d3w it was too hardcore for some of us as well, lol @san4es9524 thanks :) @zef1r yeah, we've spent a lot of time tinkering with physics of the platform, nice to see people liked it :) @juanrod707 thanks! @curleysam haha i see what you did here... package, yeah? x) @artemy-zen ours did as well, great advice btw @steve7411 thanks! @tory yeah, it is not for everyone but thanks for playing @frozendoze thanks! @dead-coyote thank you! @mordrick thank you for the high score! @substain thanks for the feedback @stefans yeah, we made all assets by ourselves and we're deathly proud of it ^^ @erikengineengineer hey 77 isn't even that much @paulsams we r sussy bakas @jackaljk sorry that your experience was this tough. i tried my best to simplify the level as much as i could. we'll keep your feedback in mind next time, thank you for taking your time and writing this extensive useful comment. @lukewaffel trust me we agree with you, ui is kind of a mess @coleslaughter aw bummer, sorry, we play tested several dozen times and it felt hard, but not too hard. We'd recommend you to use the controller for this game also. @vimlark thanks, qwop was a biiig inspo for us. we probably went too hard on the difficulty though. @amikatag does it? i mean it is fairly graphically simple game. did you download the chaos version? @3mpty aww thanks @t1h4n спасибо :) @jitspoe thanks for playing our game, i think UE by default caps the game at 120 fps. Did you download the chaos version? it is pretty heavy on gpu. we didn't have ay performance issues on the regular version. @scrawach thank you kindly @leokrechmer understandable, but to be fair player rewards kind of take a lot of time to make. thank you for playing! @zimny11 glad to hear it was in a good way :)
This game look really great. It's funny because at start it was almost impossible to handle the platform. But then it makes sense and feels good.
Really liked the game a lot.
Could actually be a full game, with easier controls but some moving, doors, enemies etc... I kind of like this little AmongUs delivery guy from the future.
Really nice approach of the theme :-) well done !
I really enjoyed the challenges your game presents! The graphics are polished, as is the gameplay!
While I found it VERY hard at times ( I can relate, my entry is hard too!), it is an enjoyable experience, which is a difficult balance to strike! (see what I did there?)
Very Nicely Done!
This is a very novel concept for a game in this jam, and the control scheme is very unique. I actually found it really challenging to control the ship, but I slowly managed over time. The graphics and audio are both very well done, and the game feels pretty cohesive in theme. I did note that there didn't seem to be any end condition when the player fell off the playable area into the void-or none appeared in my experience. It was a little awkward when I sat there for 30 seconds or so, waiting for the level to reload when it never would. Other than that, I enjoyed my time with this entry. Good submission, overall.
@satolas thank you @ideaspersecond glad to see you enjoyed the game's difficulty @proxy-games thanks for the feedback, also i think you can press R to restart the level