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polkoii

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥NEKONOVA'S NOT HOMEjam4503.733.733.843.574.003.893.173.63
202148Deeper and deeper👥MION FOREVERjam12833.303.133.472.503.813.632.453.16

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by polkoii

polkoii leaves an average of 30.0 feedback comments each event.

LD49 — Unstable (33)

Gun Mantis Arrival by Prismapunch 2021-10-11T09:40:09Z ♥ 1

THIS IS FUN. This is great! The movement is fun and the gunplay is good in rotation! Wish there was more of an indication when enemies are spawning and possibly power ups that spawn during the round instead of just at the end. The art mix is great, the gun animations are solid, and the ability to rotate the gun when I don't need to reload keeps me busy as I jump around and look for enemies! I mostly died from falling though. I wanted to play more!

Amazing work! Worth downloading but a web version would probably be more accessible to more people!

Parcel Panic by PKZinpo 2021-10-11T09:21:55Z ♥ 1

The art style very well done. The sprites are exceptional! The gameplay is pretty easy to understand though the terrain and the package time limit can be difficult, especially the fences which could stand out more to indicate a wall. I feel like many others do. The package destination disappearing is probably unnecessary since I pick up a package and my brain focuses on the next package I need to deliver which is, most of the time, not the one I picked up. By the time I get to that one, I have no idea where it needs to go. Maybe adding stamps or some kind of color coding on the package to indicate the building would be a neat addition if you want to keep the disappearing destination mechanic.

Overall, good work!

Neon Tower by Sli 2021-10-11T09:11:58Z ♥ 1

This was very fun! I love the neon shape aesthetic and the stacking is very interesting with the wide variety of shapes! Though I feel like it caps at some point when you just do not have a solid foundation to stack stuff on. The sound design is a good pick!

Great work!

Vintage SPACE Restaurant with AI by DGSpitzer 2021-10-11T09:00:18Z ♥ 1

A good, well-thought-out game! The art is well done and the mechanics are solid. I think the repair time could be reduced but it doesn't take away from the fun of the challenge!

Good worK!

Super Misfire or: One Gun To Shoot Them All by ivysly 2021-10-11T08:39:22Z ♥ 1

THIS IS SO FUN GOOD JOB

The game loop is very well made. Gives me a lot of ape out vibes but still stands out on its own! I love this game. Each bullet has its drawbacks and benefits and the sound design is phenomenal! This is extremely well done and for a compo even better! The art is great and responsive with the sound and everything feels as it should be!

Maybe what would make this better is that if you end up getting a bullet you already have, it upgrades that bullet to a new level!

Great work! And great job on Rocket Sword as well! Wishlisted!

Unstable Journey by silvrgear 2021-10-11T07:42:41Z ♥ 0

Usually, I don't do a lot of download games but the art is what brought me here! Nice sprite work! Though I'm not sure the potions effects are balanced enough. Maybe some healing potions and/or speed potions would increase the variety! I found that a lot of the potions mostly damage things. Wish I could aim everywhere instead of just left or right. I had fun though!

Good work!

Hopin by Vishwah 2021-10-11T07:31:15Z ♥ 1

A nice platforming challenge! The mechanics were explained and fleshed out and the levels were nice to play! Had to get used to jumping before inputting a direction before I got used to it. The controls are pretty tight as well. Thought I had fun!

Good work!

Reaction Transaction by megamasterx 2021-10-11T07:23:46Z ♥ 2

Funny dialogue and a neat concept! Too me a bit to remember what ingredients did what and I'm not sure if bases do anything but I had fun mixing and reading the character's stories! Good thing the game did not count my ruined potions!

Good work!

The Trials Of Yoltic by Antom 2021-10-11T07:08:31Z ♥ 2

A nice, short game! The pixel art and chiptune music are good choices! Who did the music? I really would love to know the song! I also like how the water does not instantly kill you allowing you to retry from another low platform! Though that does allow you to just skip the level by swimming to the end. Had fun seeing the art and music but the jumping needs to be more thought out. Maybe the moveset of the character can be more than just jump and move. As well as maybe a lower priority on tight platforming?

Overall, good work!

First Flight by defectivemelon 2021-10-11T06:57:34Z ♥ 2

Love the art style and the puzzles are really nice! Just a nice and cute game!

Good work!

Vulcanization by arturogcdev 2021-10-11T06:51:40Z ♥ 0

Dam so we're sacrificing our resources to keep the lava from killing us all? It's pretty fun to do tbh. The music helps a lot! A very catchy track. The graphics are really cute as well! Love the overall vibe.

Great work!

Egg Racer by Exmxpx 2021-10-11T06:41:30Z ♥ 2

I enjoyed the 5 levels! A pleasant surprise that all of them had their own music! Excellent work! It was really fun playing with the physics and how the egg can touch you in any way but never the floor! I played a lot of egg volleyball.

Egg is good, good work!

Hell's Dishes by mikouaji 2021-10-11T06:25:09Z ♥ 1

I am an excellent plate smasher. Nice game! I think the speed you turn is faster than the plates can handle so I ended up breaking a lot. A very neat concept!

Good work!

Love will Prevail by lesinvisible 2021-10-11T06:20:31Z ♥ 1

A very interesting adaptation of Bryan's schizophrenia. I have no idea whether it is accurate but this game seems like it was made respectfully. The music seems to match and, with context of Bryan's story, the game carries a lot of meaning.

Good work.

CYBER LANCER by VoooDooo 2021-10-11T06:00:10Z ♥ 2

A nice arcade game! I got a score of 138 and had some fun doing it! By the later stages, energy feels a lot more limited. Maybe giving the player more energy as they progress would fix that? I liked playing though!

Nice work!

Pasinko by Rashcan 2021-10-11T05:54:59Z ♥ 0

This was pretty fun! I like the art and the music is pretty cute! I feel like the ship turning could have a lot more chaos embedded with it but it was a very cool concept!

Nice work!

STABUFO by Rrawrr 2021-10-11T05:48:55Z ♥ 1

Very interesting experience! Had a little bit of trouble at the start but I soon figured out that I had to click the object in order to move it. I love the changes the objects go when you possess it and the music is pretty good! A bit hard to get all the things since our jump is pretty low but I like the overall concept!

Good work!

Happy Stable by Meita 2021-10-11T05:41:39Z ♥ 1

I lasted 201 seconds and damn this is an interesting game! The changing controls had me on my toes the entire time! Though I'm not sure if there is a smooth enough transition between the different keybinds. Maybe having a graphic of a keyboard and highlighting the new keys would help! Though it is super cool that all the controls in game control! And the types of controls are very creative.

Good work! I had a lot of fun!

Spintop by wormius 2021-10-11T05:34:06Z ♥ 1

Nice game! Well executed concept! The game is there but needs more polish!

Good work!

Island in collapse by xiyou 2021-10-11T05:30:31Z ♥ 1

YO I saw this game and thought I recognized the art style! I played your game Dive into the abyss last jam! Quality as always!

I looked at this game and knew I would love playing it but damn! Seeing the mechanics, art, and sound made me feel like I'd buy this game if it had more polish!

A very interesting island Tetris mechanic! I had fun playing and seeing all the different things that would pop up on each continent. So much so that the music ended. Unfortunate it did not loop! Took a bit to get used to the controls but I enjoyed it once I got it! Never had too much of an urgency to use any items but they were very neat concepts! Great job on the downward effect. Was well worth the focus as it added so much atmosphere to the game!

Very good work!!!

Path of Giants by Jon_Nova 2021-10-11T04:57:04Z ♥ 1

Nice puzzle game! Though I can't help but feel like some mechanics are left unexplained to the player and the difficulty of each puzzle ramps up too quickly. I had a bit of trouble discerning what level of breakage ice was but once I got it, it was fine. Props for the mechanic of using robots are platforms.

Nice work!

The Automation Department by Camden Cecrle 2021-10-11T04:48:15Z ♥ 3

Finally, a game I can have 44600 volume

Screenshot 2021-10-10 214242.png

But seriously, what a well done art style and a clear simple multitask game! Nice work!

Noinun40 by Itzemii 2021-10-11T04:05:45Z ♥ 1

This is a pretty neat concept! But I think the inability to place where you want is holding it back. Eventually, I don't feel like I have the choice to avoid any unstable elements. I just have to place it and hope I do not get stuck by having to place another one there. Though I am not sure really what placing 3 together does and how bad it has to get to lose points? Though for a jam game, you executed the concept and that's well done!

Good work!

Shpooky Pooky by Tyler Law 2021-10-11T03:56:14Z ♥ 3

Love the title! I got a very glitchy themed vibe to it so when the objects would warp and glitch out, it fit perfectly! It's pretty fun being able to move around with the wacky physics and possession is a cool mechanic! Wish sometimes it would make a little more sense why I move this way in this object and why it is different to the next. The coffin was my favorite! I can just float around and build up momentum. I think an shadow would help figure out where you are in the map!

Overall, nice title, nice art, nice game! Great work!

Unstable Rocket by Sieghart 2021-10-11T03:43:30Z ♥ 1

Nice, simple game! A nice twist to a well-proven game design! I wonder what it would feel like if the shooter was controlled separately from the jump (maybe like a stick shooter?).

Good work!

Atomic Rock Paper Scissors by lucasvb 2021-10-11T03:39:05Z ♥ 3

Oh wow! This immediately caught my eye. Very well done art and a well executed concept! Love the mechanics! Just as you said, the soundtrack could use some work (that's fine!). I'd imagine that the music would react when a nuke explodes maybe getting louder or more intense! I think combos would fit this game a lot as well! Maybe making it so combos make special pieces or charge a line.

Great work! Had a lot of fun :D

Tetrawave by zinnin 2021-10-05T23:50:03Z ♥ 3

Tetris with a twist! I liked the weight mechanic yall added! Though I can't help but feel like the edge columns are worth more in weight than all the others? Feels like there is no center of mass. Though I had fun! The music and the art mesh well! Jeez @hybridkin, you made 9 tracks??? That's amazing, great job!

Solid game!!! Good work team!

Pillars of Faith by bunnybones 2021-10-05T03:26:11Z ♥ 2

Interesting concept! Even though there is no sound, it works as a game. Took a bit to get the hang of the movement system and it was a bit wonky placing pillars when all pillars are unlocked and can be moved by anything. A nice foundation! Good work!!!

Fight of the Bumblebee by Quackqack 2021-10-05T03:21:59Z ♥ 1

A nice boss fight and gorgeous sprite work! The mechanics are clear and the sound make sense! (I especially like the bear's roars). The music can get stale and movement is rather restricted by being so slow but it is overall a nice game! Bonus for the descriptions and screenshots for each part of the game! Good work!

Failing 4 You by Plutonium Powered 2021-10-05T03:00:43Z ♥ 1

Good atmosphere, sound effects, music, and spritework! The computer thing following you and its particle effects were a stand-out feature! I really liked that and the animation that plays when you go out of bounds. There are some inconsistencies with the player boundaries and the platform boundaries but that lead to some crazy jumps by spamming jump through a platform / wall! It was fun to walk around even if there was nothing to do.

Flower Lab by Justin Gagnon-Lavoie 2021-10-05T00:31:48Z ♥ 1

I like the art style! It was pretty fun once I was able to run freely! The collision for the character once I pick up something is a bit wonky and I am confused what Gus wants most of the time. But the physics were interesting and the concept was good!

Good job!

Sanity Check by BinaryPrinciple 2021-10-05T00:21:41Z ♥ 1

Just like some others said, it does get cut off when you fullscreen. Nice concept! It has some tight gameplay but it has a clear goal! Just not that sure how I am supposed to keep the pipes from being destroyed when I do not control when the thoughts drop. Though overall, solid work!

Oh, Hello? by itsBoats 2021-10-05T00:09:22Z ♥ 2

I had a lot of fun playing this one! Went in blind so I had a lot of fun messing with the physics and reading the story yall laid out. Lmao the GHOST was my favorite character. The airport and the credits music are amazing!

I don't know if it was intended to mess with the physics by putting an object on top of an object and then yeeting the object underneath to launch you and the 2nd object to nowhere but I had a lot of fun with that!

The holding-the-phone-in-a-circle mechanic was kinda lackluster but the story made up for it! I had a lot of laughs going through each level.

Great Job!

LD48 — Deeper and deeper (27)

Beepo's Shop by itsBoats 2021-05-12T23:31:58Z ♥ 1

The art is really nice and the music makes the mood relaxing but the gameplay is so well made. It is designed perfectly to encourage many runs. The health mechanic is nice and encourages variety in gameplay by discouraging making only one straight down hole and the way the drill goes fast and glides to the end of already drilled blocks feels incredible.

However, I find myself getting a bit tired when spamming the arrowkeys so much. Maybe making it so you can both use WASD and the arrowkeys so you can use 2 hands? Or maybe if you can hold shift or something to toggle holding to drill? I found the game got into a higher difficulty curve once you have acquired 2 upgrades since fuel and money get very scarce since you have to dig so deep to get big earnings. Maybe introducing another currency or being able to use the artifacts to upgrade your ship would solve this gameplay switch?

Being able to revive would be nice but it might fundamentally change the game if you could. Resetting your progress feels bad but since the game is fun to play, it doesn't last long until you end up digging again. My only problem with the gameplay is how the drill uses fuel on the surface. I feel like the surface should be a place to relax and plan your next move compared to the fast-paced and quick-thinking of the underground.

Great game! Good work!

Deep Love for Chocolate by TwistedHawk 2021-05-12T22:59:11Z ♥ 0

The pixel art and retro music are very well done! However, the level design feels half-thought-out possibly because of the game mechanics clashing with the levels. Due to how slow you are and the game pausing every time you die, the game can feel a bit slow but it still works out fine! Maybe making it so when you get hit, you go into an invincibility state instead of just disappearing and stopping. It may just be me but I feel like the player hitbox is bigger than the sprite? While it would be great to have a dodge or something, perhaps some of the problems with not being able to see the enemy before it appears could be fixed by putting the player to the top third of the screen instead of it being centered. The final boss was super easy but at least I was able to get the chocolate! Fun game! Nice work!

Dive into by foxy 2021-05-12T22:43:51Z ♥ 1

Really liked the enemy designs! The concept is nice too. While the slash feels nicer to do, shooting is way more powerful so there isn't much reason to shoot. The music felt like it was well composed but the levels were not long enough for it to get to the good parts. All and all, nice work!

Aqua Snap! by Roboimuri 2021-05-12T22:31:49Z ♥ 1

The sounds are nicely done! I really liked the encounters with the angler fish! I wonder if there is a limit to how far I could go? I dived down and down and I wasn't able to reach a bottom. The way the light turned and using the mouse to turn was a nice touch! Definitely love the concept, great work!

Hypnagogia by kel 2021-05-12T22:21:43Z ♥ 0

I like the music and the particle effects when climbing are cool! I mostly stuck to climbing and staying on the top of the map since when I would go down, I would hit a dead-end and be stuck to die. Not sure if it was intentional, but I found that I could amplify my speed by spamming the jump button near a corner. I found it fun to launch myself around in order to go faster! Nice work!

Deep Meditation by Evil_As_Shit 2021-05-10T00:30:12Z ♥ 1

Love the art and the sounds really make it pop! A nice highscore game! If I had more time, I would be trying for the top but so far, I've only gotten 148. Well done game!

A Frogs Tale by Gorethumb 2021-05-10T00:25:16Z ♥ 0

I love the art! Having the lizards slowly float towards you when they see you is very funny! Though I enjoy the turn-based combat, it doesn't seem to have much use if we, the player, cannot do anything to change the outcome.

The control scheme was neat! It was a bit unexpected to have both an infinite climb and a dash but I feel like with a bit more time, you would have developed some interesting platforming that would cater to this play style!

I couldn't get very far due to the frog not showing up during my 3rd lizard fight but I had a fun time! Good job!

Submarine by plomeg 2021-05-10T00:17:52Z ♥ 2

A nice and quaint game! Like the art and the controls are great! I don't think it is built to scale to fullscreen but I had a great time nonetheless!

DAYDREAM by JohannAlfeu 2021-05-10T00:12:34Z ♥ 2

Really love the art direction and I really want to experience the story! I hear it is really well done! However, I the platforming is a bit frustrating for me.

Flying Fred by Cataractar 2021-05-09T23:57:15Z ♥ 2

The way Fred hits the ground makes me laugh! I love the design of the enemies and the drones! It has a straightforward concept (except for the hacking being too quick to understand) and I feel in control! One thing I wish would be to have the camera zoomed out a bit more because some things catch me by surprise but either way, this is a good game! I got a score of 198. Excellent job!

Sharpy wheel by daine0 2021-05-09T23:45:21Z ♥ 0

I like the color design but some of the art blends in with the actual stuff I'm supposed to look at. I feel out of control most of the time but the concept is there! Good work! I got about 900m!

CAELUM CORE by inertiaa 2021-05-09T23:38:42Z ♥ 1

The art blew me away! Kudos to the artist. I also love the music as well! The gameplay however is not what I expected! Something similar to Cat Mario is not my type of game but I'm sure it's fun! Good job!

MENACING MINER by Divagated 2021-05-09T23:30:45Z ♥ 0

very cool concept! The gameplay is a nice highscore time!

A Jelly Upon the Deep by 0hSlash 2021-05-09T23:24:10Z ♥ 1

Cute and simple game! I liked the art design! It feels different since we're not the one going down but the area around us is moving! Some of the moving does feel a bit unfair (maybe a dash or something to use to react to incoming threats) but overall, a neat experience!

Surinapiri - Suruvuori by kovalok 2021-05-09T23:12:41Z ♥ 2

Love the doom feel! The music is great with its drums and guitar and the enemy designs are very cool and unique! The gameplay is a bit repetitive, I wish I had more of a variety of guns! And the run speed feels a bit sluggish but all and all, I had a fun experience and felt the power!

Air-O-Space by zoarfy 2021-05-09T22:59:54Z ♥ 2

At first, I had a lot of anxiety sorting (the good kind!) and once I got used to it, it became a nice flow! The workspace to process the Blumbles and Grunks is a nice touch and I love the sound effects and responsiveness of the game! The music is jazzy and fits the anxiety-inducing gameplay! When looking at the controls, I was a bit sceptic about the Q and P keys but I think it works for the game! I was missing the keys a few times (maybe a key on the keyboard and right mouse button might work better) but it proved to be a fun challenge!

I got a score of 1140. Excellent work!

What Happened in Addison's Grotto by Junebug 2021-05-09T22:46:01Z ♥ 1

This presents itself pretty nicely with the audio resembling old radio / audio, the intro to our computer screen, and the light in the background moving ever so slightly. Took a bit to understand what to do but once I understood that I could extract words and that I had to find the right thing to extract, I caught on pretty quickly!

Not sure what the black box that appeared during the cutscenes was but the screaming told me I got something right!

Only thing I wish there was was subtitles! Excellent work!

Monk D by AleksandarDev 2021-05-09T22:15:00Z ♥ 1

I really like the artstyle and its backgrounds! The game is nice and simple and the soundtrack matches what we're doing! Good job!

Where are my sexy red boots by FroBros 2021-05-09T22:08:22Z ♥ 1

A short experience but a well written one! The art, music, and writing come together in the beginning but everything falls short when the game ends so quickly! I want to get back the sexy red boots!

Overall, the mechanic of shrinking not just yourself but an area around you is pretty cool! Would love to see where you could go with it.

Good Job!

Ocean Diver by Soul Grinder 2021-05-09T22:00:29Z ♥ 1

A really relaxing time! The music makes it very atmospheric and I like it how the ocean goes from one ear to the next. The grades at the end was a nice touch!

I wish there was something to do besides just swim to the bottom because over time the game becomes very repetitive and takes a long time to get to the shop again. Maybe having the shop at the boat would alleviate some of the wait but overall, a pretty solid title!

Bubbly by Kaish 2021-05-09T18:15:29Z ♥ 2

I liked the enemy designs and the music! The leaderboards really motivated me to continue on. I got 13th! I think I got around 254!

While the gameplay is not forgiving and I wish there was a way to kill things other than the crystals I cannot control, this is overall a good game!

Descent of Anubis by Plutonium Powered 2021-05-09T17:48:11Z ♥ 2

The music and art are well designed! I really liked the sound effect for when you collected something! The 2.5D looking character caught me off guard but it was grew on me. Anubis is very cute! While the camera could be a little higher of an angle (so I could see where I was going), I got used to it! Reminded me a lot like Paper Mario! If you ever come back to this concept, I think using the camera angle you have to put corridors that lead offscreen and to the camera would be a good idea!

Good job!

We Have to Go Deeper! by Scott Steffes 2021-05-09T17:37:47Z ♥ 1

Short and sweet game! I really liked the art design and how you built the characters! They really bounce off each other well and are very funny. The leaderboards and seeing where you died added a bunch of replayability to the game! Very well done!

Asterisk by Crychair 2021-05-09T17:25:59Z ♥ 4

I liked how the music reacts with what is happening with the screen and how deep you are! I really liked the little quotes from Dig Deep inc. as well! While it was a little laggy sometimes and I had a glitch where I could still move after dying (by moving while I died), this game was a great piece of work!

Black Horizon by mhanapole 2021-05-09T17:02:39Z ♥ 1

Very cool! I liked the music and the explosion animation! I also liked the environment and being able to pick things up. Having the lightning change based on where you are was a good touch!

Though I wish there was sound effects when you shot and thrusted your ship, an indicator on where my ship was on the planet so I could get back to it, and a little bit more lenience on fuel because planets are so far away, this was a good experience!

Good job!

Dive into the abyss by xiyou 2021-05-09T16:35:15Z ♥ 3

I really like the intro and the card designs! The atmosphere is well established! The menu looking like cards was a good touch as well!

I feel like the stance card concept could be more fleshed out rather than just a "reset turn" card but I still love using it!

I laughed at the stone and exquisite chest cards and the sapphire chest XD

The idea of intertwining card usage within the card's abilities was fun to work with! Having to strategize what card to use first because of its "what card can I use after" ability is great!

I had a bit of trouble with the "Hard Shell" card as sometimes it would just go back into my deck and sometimes it would give me 5 shield cards. Though those only happened if I used the card at the start of my turn. If I used it after any other card, it would act like a stance card instead.

I wonder if the oxygen mechanic could be implemented as a card as well since I always forgot to click immediately so I would be left will less oxygen cards than I could have gotten.

I had a little bit of ideas when I was playing. I thought it might be cool to be able to pick from the enemy's deck instead of it being the same card reward. I also thought the addition of a choice at the beginning to choose a powerful card to go with your deck before you go down would fit nicely!

I think the addition of an auto-end turn feature (when you cannot use any more cards), more sound effects (like on discarding, getting, and using cards) and more transition in the music the further you go, would be great additions to this already great game!

Really had fun! Beat the game:D

Deep_demo by Lighty_the_Light 2021-05-09T15:34:06Z ♥ 0

The story really hooked me once the concept of "souls" came into play! I really like the art! I feel like with just a tiny bit of atmospheric music and sound effects my experience would be greatly enhanced! Great work though!