hiisileiri 2021-10-04 19:40
https://stumpystool.itch.io/pasinko "page not found" :(
Foon → Ludum Dare Explorer → LD49 → Pasinko
By rashcan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 662 | 3.58 | 20 | |
| Fun | 569 | 3.58 | 20 | |
| Innovation | 460 | 3.58 | 20 | |
| Theme | 475 | 3.83 | 20 | |
| Graphics | 339 | 4.05 | 21 | |
| Humor | 461 | 3.38 | 20 |
https://stumpystool.itch.io/pasinko "page not found" :(
@hiisileiri You're too fast! I'm in the process of making the itch page visible lol.
This is a very polished game. Everything works perfectly. Having the ship turn when you accidentally hit the steering wheel is a creative (and often irritating) application of the "unstable" theme. I put my review and testing of this game in a youtube video: https://youtu.be/w1x5T88S79s
That was such a neat game! I especially love all of the art and audio. The boat steering mechanic felt super fun!
Fun to play, I liked the extras you could buy from the shop. It would have been nice to have an end point or rounds to give it some structure.
Simple but very polished! I love your take on the theme :)
it might just be my browser, but the web version had some issues with full screening and didnt't register my key presses, only my clicks.
but i watched the gameplay of the guy above me and gave it a fair rating off his gameplay.
I like the game, art and music are pretty good. Maybe it would be good to adjust the force of the projectile for example, the force of a projectile would depend on how long you hold the space bar :smile:. Thats just little idea, but overall pretty good job :)
Nice job on graphics and audio, they were very pleasent and polished. Also shooting into the bucket was fun - I like the arcade feeling of it. However when you got the right angle you could just spam shots and make insane scores that allowed you to buy anything on the store. However again, buying stuff from the store just kinda made game harder since it was more difficult to get the right angle with all the seesaws, so I would definitly like to see some more balance into the gameplay.
I had a blast playing this game! I have a soft spot for pachinko style games, and this hit all the right itches!
Everything is very well done, though I think most of my enjoyment came from finding the right angles and just going to town with the points. Some goals to hit would be nice, or some unique pieces of dialogue for it, but it was still enjoyable to see that I could get really high up. I even have highlights of how my time went! Very well done! Pasinko1.png Pasinko2.png
Cool game!!. In my opinion, there should be some type of challenge, or a goal. But other than that, well done!!
I know Pachinko is addictive in Japan. They would love this idea there. But it would have to be on a real boat. :D
Congratulations for the game. Although simple, it is very beautiful and polished.
This was pretty fun! I like the art and the music is pretty cute! I feel like the ship turning could have a lot more chaos embedded with it but it was a very cool concept!
Nice work!
Hey guys! You have good loking interesting game =)
But gamedesign has a problem. There is no tasks or challenge in the game. It would be worth making the number of rounds for the cannon limited or something like that. Otherwise, I can just sit and press [Spacebar] for an infinite amount of time, but for game with score counter it's not good
Very cute and clean execution. Hitting the wheel is a lot of fun, whether by accident or because I'm trying to tilt things into a better position. I could occasionally get into an angle & trajectory where I could just hammer a 3x bucket for points - having additional targets (crew, machinery, etc) or even random waves would increase the instability and keep the player on the move.
Nice work!