Foon →
Ludum Dare Explorer →
LD48 →
DAYDREAM
DAYDREAM
By Enreh, Davi Lima da Silva, johannalfeu, Emiliano Elizalde Mota, Eduarda Brites and TheHiro
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1330 | 3.27 | 22 | |
| Fun | 1281 | 3.10 | 22 | |
| Innovation | 1359 | 2.87 | 22 | |
| Theme | 1172 | 3.44 | 20 | |
| Graphics | 1087 | 3.52 | 22 | |
| Audio | 1198 | 2.57 | 22 | |
| Humor | 765 | 2.86 | 20 | |
| Mood | 841 | 3.55 | 22 | |
Comments
pretty neat, story seems sad but fairly well written and definitely interesting - couldn't get very far due to my poor platforming skills, but i like the music and general vibe. the differences in art style can feel a bit jarring at times, though.
I enjoyed playing this game. Currently I cannot figure out one level (third one?) but will try later! The kid's costume is just adorable! Good job! :-)
The story seems great and I was curious about how it ends, also the glide mechanic is very smooth to control, but couldn't get very far on the game though... I would point out some things to improve next time, if you'd like: the sound effects are too loud and not very well put together with the vibes of the game. The main character visual is really cute but the environment art needs a little bit more work yet. Nice game overall, with room for some improvements. Congrats for your entry!
art is great, but because of the bugs, it was not possible to get past the second platform, because the self in the collision with the platform was able to lower it, down to the ground
I couldn't get very far because of bugs. The movement felt good though.
Great game! The first time I played it, I didn't realize what kind of concept you were trying to bring here. But then, to my surprise, I discovered a really profound game.
mementum_mori.gif
The characters are well made, I liked the design levels and the story ... oh, man. Simply incredible.
There are only two things I want to mention, which is the "Glide" mechanic, which is not so clear that we have to keep pressing the "x" key repeatedly to work properly - I don't know if that is your real goal. I liked it, but it took me a while to understand.
Another thing I want to highlight is that the music started playing only when I finish (or die, I don't know haha) the game. The music itself is incredible, really! But I would like to hear it throughout the game, and not just at the end.
With that said, I really loved this game. It has a lot of potential to become bigger. Great work!
Gostei bastante do jogo! A história é o que me faz querer seguir, os controles e colisões podem passar por algum refinamento. Parabéns pelo trabalho da equipe, vocês foram muito bem com o tema.
polkoii
2021-05-10 00:12
Really love the art direction and I really want to experience the story! I hear it is really well done! However, I the platforming is a bit frustrating for me.
teto
2021-05-14 11:59
This sounds like a really cool concept and the story already had me interested and wanting to know more befor the first level! However, I won't lie, I rage quit on the first level since I'm terrible at platformers xD I did go back in and try again and did a little better but still couldn't complete the first level. I would really love to see a plythrough of the game to see what happens in the story!
I like the graphics of the game and it creates a certain discordance with itself that I think works well to make a strange atmopshere (feel like this might work with the story too given the Alice in Wonderland stuff but unsure since I didn't get that far...).
However, the sound whenever you touch something was quite annoying and really abrupt which took away from the atmospehere of the game. I appreciate that some sound is better than none to make a game more immersive but I'm unsure in this case... Maybe try a softer noise?
Overall, really promising storyline and atmosphere (minus sound), smooth movement mechanics including that cool glide. Awesome job! Well done!
I loved the art style and the mood of the game, but the gameplay fell a little short at times, to a point, where it just felt like filler to the real game. That said, when the store hit, I could not stop playing, I wanted to find out what was going on, and just get a little more of that beautiful art