tentaclemax 2021-04-27 00:51
Very fun! And I love this art!
Foon → Ludum Dare Explorer → LD48 → A Jelly Upon the Deep
By 0hslash
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1526 | 3.12 | 22 | |
| Fun | 1550 | 2.87 | 22 | |
| Innovation | 1359 | 2.87 | 22 | |
| Theme | 297 | 4.07 | 21 | |
| Graphics | 1061 | 3.55 | 21 | |
| Humor | 1032 | 2.50 | 18 | |
| Mood | 1126 | 3.33 | 20 |
Very fun! And I love this art!
I love the mechanic makes player to control jellyfish's speed by picking some in-game stuff. It's simple and fun!
Hello, I liked your graphics, but I was really confused. I would love to have some tutorial difficulty. I died too much in the beginning and after some time it wasn't much easier. At least for me. Maybe some progressive difficulty would be nice.
I like the simple control scheme and having to rely on controlling your speed with pickups, though it's easy to get out of control if you get too fast. Overall a fun game!
Cute and simple game! I liked the art design! It feels different since we're not the one going down but the area around us is moving! Some of the moving does feel a bit unfair (maybe a dash or something to use to react to incoming threats) but overall, a neat experience!
Sweet simple game. Could do with a few extra sounds. Maybe a slight horizontal speed increase is needed, the little green fishes are hard to dodge if they spawn below you.
Like the art. Had fun during my session.
A simple but nice game you have made here, congrats! I really love the music and the graphics, it set a relaxing mood! (at least until we start to move faster!). I loved the "fake coin" enemy, it's a very effective trap!
The game is quite challenging in it's current state, maybe you should reduce the enemies spawn rate, or increase the player left/right movement speed.
Another minor complaint: when we reach the speed of 4.5, we have at the same speed as the coins, so it's very difficult to catch one (you have to wait for a lucky spawn in the same vertical position as yours). Maybe you should give the coins a random Y movement speed to avoid this.
All in all, you should keep on working on it, it could become a nice game for mobile :)