FoonLudum Dare ExplorerLD51 → Fall Apart

Fall Apart

By algebruh, bobridze, TimGook, jarongg and MrToogle

View on ldjam.com

CategoryRankScoreCount
Overall10752.9523
Fun12082.3222
Innovation11982.2722
Theme8283.3921
Graphics6643.5023
Audio6912.8121
Humor9482.0219
Mood10312.8522

Comments

ineso 2022-10-05 08:31

The game was fun, but it took me too long to figure out i had to PRESS F to make it work. Also, I think we had to press F for too long, because by the time I got to the task and pressed F, there would be one or two new tasks to complete...

cosmonautical 2022-10-07 09:13

I'll agree with the other commenter, requires me to hold f for too long. I also couldn't tell what was/wasn't broken visually, or where it was on the ship. I think it would be cool if there was a little minigame or process required to fix stuff, otherwise it was quite repetitive

congusbongus 2022-10-07 09:20

I didn't get any audio... was it because of the LD embed?

First off, really nice background art, looks very detailed and a lived-in space. The gameplay seems simplistic, I wonder if more was planned but not enough time available? For example, I think it would be cool if to fix things, you needed to move across different areas, or there were dependencies between problems, so that you can be a bit more strategic about what to fix first. A promising start. Comfy game!

katboo 2022-10-07 10:33

Nice art style and impressive level of polish. Game idea was super fun. It would have been great to be able to 'fix' more things if the long press was a bit quicker. Enjoyed it :)

jarongg 2022-10-07 13:36

Hello everyone! I see that many do not fully understand how to play, in order to start the mini-game you need to collect 3 errors in one location This is how the third error will look like and it will need to be urgently fixed https://snipboard.io/L1sZS6.jpg

Error.jpg

Thanks everyone for the feedback!!!

jarongg 2022-10-07 13:42

@congusbongus Hi, yes, there were more ideas planned, but we are first-year students and we were so lucky that we had to do a million things at the same time, and we did the game in a very short time, there were a million bugs that we fixed at night and almost didn't sleep

Thanks for the feedback!!!

algebruh 2022-10-07 13:43

@congusbongus, I don't know, everything works fine for me, you can try itch.io version. And thank you for feedback!

congusbongus 2022-10-08 01:13

@algebruh the sound problem was on my end, sorry for the confusion; updated audio score! Pretty chill music!

gabriel-chan 2022-10-10 05:16

Cool game! I wish that there was a visual indicator of what to fix, I just ended up running around trying to see what to do. Also going down the ladder was painfully slow

gonzalol 2022-10-10 06:47

It's a nice entry, the art is so good it compensates the too simple gameplay mechanics. Some thoughts: - Good job with the level design, the movement between rooms is smooth - I would like a lot to see changes on the broken systems.

rosymaple 2022-10-10 08:51

I really like the art, and concept, but I think the time to fix should be a little lower, it just wasn't very fun to sit at each task for so long.

misfire-dev 2022-10-12 13:16

love the idle animation and all the art is really nice and makes the game feel super polished, I dont mind how long the f button is though maybe turning the game length down a couple minutes or having the option of a shorter maybe 3 min game would be nice.

oddballdave 2022-10-20 14:38

I was so close. I got to less than a minute until arrival. It's a fun idea. All the way through it felt like fighting a losing battle, which is the entire point. It looks really good. It had that 90s point'n'click feel to the graphics which gave it a lot of charm. Not really got a bad thing to say about it really.

Good stuff :8ball:

alex-mcgrath 2022-10-20 15:20

This is definitely a fun entry, though I have to say alongside the others that without any visual or audio feedback it took me a moment to realize you hold F down. Could use some additional animations and audio cues for things breaking, fixing, and movement, but otherwise it's a solid concept! Also have to say that the music fits the vibe quite nicely. Great work!

lincolnsalles 2022-10-20 15:50

At first I thought I wasn't going to like it, because even though I knew I had to press the F key, I only realized later that I had to wait for the bar to fill in, but it's not very visually clear, it took me a while to understand. But after understanding it until I spent some time playing it, it's a brilliant game idea of the theme. It fits perfectly into the theme. This would make a great game, if the graphics were much improved. A ship falling apart and lots of things to fix. I enjoyed that. The fixes take a long time at first, you should add a difficulty progression, at the beginning the fixes should be faster, and little by little things could get more difficult. When you press F, a much larger repair traffic should appear, because this little square is hard to see. Great idea, but needs some tweaking. I enjoyed that.

initialposition 2022-10-20 15:54

As already mentioned a lot, figuring out you need to hold F down took a few attempts. After I got that, the actual game was nice and had a nice feel of urgency, I think the round goes on too long though. You just do the same thing over and over and it starts to feel really repetitive towards the end. I think having the mini games be the default fixing method and having to hold F for a long time after three failures would give the game more variety and would penalize letting things go down more. Otherwise, the graphics were nice and the music created some really nice spacey atmosphere.

xoreaxeax 2022-10-20 18:06

Nice! I really like the art style :) The art reminds me of some learning games I played as a child :D As mentioned above the controls are a bit unintuitive but all in all a very solid entry!

siria-games 2022-10-20 18:47

The game is great is very good, it has good graphics, good audio and good gameplay