luizgt 2023-01-08 22:08
The camera is a bit closer than I would prefer. I started playing and I feel like rushing each second haha, loved it! Great work.
Foon → Ludum Dare Explorer → LD52 → Harvest Farmer
By dropzee
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 301 | 2.92 | 23 | |
| Fun | 323 | 2.50 | 23 | |
| Innovation | 326 | 2.35 | 23 | |
| Theme | 95 | 3.95 | 23 | |
| Graphics | 230 | 3.21 | 23 | |
| Audio | 240 | 2.71 | 23 | |
| Humor | 240 | 2.19 | 20 | |
| Mood | 283 | 2.73 | 23 |
The camera is a bit closer than I would prefer. I started playing and I feel like rushing each second haha, loved it! Great work.
Great job, to few functionality
Great job! Loved the calming music
Generally a cool concept and easy to understand gameplay. I would have preferred a mechanic that somehow speeds up the process. Especially in for the first fields the clicking can be done in a few seconds and the waiting time does not decrease by having more fields so there is not a direct incentive to have more fields (I hope it becomes clear what I want to say :D) I do like the idea of automating the farming process from the beginning on though :) The floating menus are also a cool design choice!
Nice interface design with the floating popups :slight_smile:
Love the graphics, especially the animations of the vegetables as they grow! The core mechanic is simple, but gets fun as the number of fields goes up and you are switching between them frantically to maximize your output :smile: . It could be interesting to have crops start to rot if you don't harvest them quick enough or something like that to make it even more challenging!
The popup interface is a lot of fun! The design of it really explains the gameplay well, and gives a good amount of feedback which compounds with the growing effect on the plants.
Switching between the fields gets pretty hectic and enjoyable near then end. Even with that I would have liked to see more maximum fields and a mechanic that adds pressure to get to a field quickly, maybe they would rot or get eaten by pests if you left them too long?
The music got a little bit repetitive after a while. It would have been cool to add an instrument or move to a new section of the music whenever you got to a new field, to keep things interesting and get a nice feeling of building.
Definitely a cool concept and the interface really is very high quality for a compo game!
got 8790 points. This was fun! I like the graphics. It would have been cool if you could spend some of the money on stuff like fertilizer for faster growth or harvesting machines for faster harvest!
I like the graphics and interface! Music is nice at first but ends up being kinda repetitive. Good job!
Liked the graphics and the menus rotating towards the camera was pretty slick! The tips and the speed up were definitely nice additions. I think it would be interesting if had to shoo away things in the downtime; maybe things like birds, raccoons or deer?
But as it is, this is a nice little relaxing game. Good work :D
Nice game. Very relaxing, with pleasant cartoony graphics and I liked the floating dialog boxes. I found the music a bit annoying, but thankfully you'd added a mute button. If you added a bit more to the gameplay, could be very fun. Good work.