bx007 2024-04-15 15:12
Enjoy the game! :) This is my first time to take part in Ludum Dare, I'm excited!
Foon → Ludum Dare Explorer → LD55 → TNT Summoning Master!!!!!
By bx007
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 144 | 4.03 | 41 | |
| Fun | 89 | 4.10 | 41 | |
| Innovation | 113 | 3.94 | 41 | |
| Theme | 541 | 3.73 | 41 | |
| Graphics | 397 | 3.97 | 41 | |
| Audio | 178 | 3.87 | 41 | |
| Humor | 3.58 | 8 | ||
| Mood | 3.58 | 8 |
Enjoy the game! :) This is my first time to take part in Ludum Dare, I'm excited!
This is a super clean entry, "simple graphics" but so polished that feels clean and well rounded (Intentional would be the specific word). Also the mechanics are super polished it feels very, very nice. Solid entry, great job :)
I really liked this game, it's quite simple but extremely interesting and exciting, cool effects, cool sounds - super!
Clean and simple, very well executed.
The game is so simple yet so good to play, really great! Once you've finished it, you just want to continue playing
Simple but worked well.
Using the explosion wave to move is a good idea! Nice work.
Very cool game, I like the gameplay, that's a good idea. I would love it more if the tnt was quicker
I like everything about this game, the idea with the tnt call is good and the realization with slowmoshen is great, all this is perfectly seasoned with a slight funk in the background
Great game! Simple and addictive! Visuals are really cool! Left me wanting for more :) Well done!
nice and fun idea, but very fast very tough :D
Well that sucked me in for longer than i had expected
That was pretty good! Honestly I think the best part was that the game stops when you have to summon a TNT, making it a lot easier to figure out where you want to aim.
Hard, but also a really fun little puzzle game. I liked the music and visuals. Overall a fun and interesting little jam game. Well done.
Hahah, very cool! The mechanics are well polished, they feel very intuitive. I like the levels too, especialy the more difficult last two ones. A bit harder that that and it would feel frustrating, so it's perfect. Congrats on your first ludum dare!
I really liked this game! You guys are great!
Great idea and really fun game & aesthetic. The flappy bird level was tough!
Great game! The idea its so original and the aesthetic fits so well. Its so much fun to play.
Really fun and addicting. Fitting graphics and sound. Well done! Quite frustrating at times when you hit the spikes just before the goal...
Capture.PNG
This was a really cool game! It was engaging enough that I actually played through it three times in a row to figure out exactly how I felt about it, which is always a good sign! :)
I thought the graphics were super clean and appealing (I especially loved the distortion you applied as time slowed down and you summoned TNT), and the gameplay felt really satisfying when it went well. My only real critique is that the dropoff for TNT's explosion felt really chaotic - It felt like if I were one or two pixels away from where I was on a previous attempt, I would get a vastly different outcome. Combined with the delay on summoning TNT and how sensitive the spike hitboxes were, some of the later levels became more about trial and error of the same idea again and again, rather than figuring out the puzzle, which was a shame. Because of how little direct control you have over the player's movement, I think it would have felt a lot smoother if the spike hitboxes were shrunk down slightly - As it was, I would often die without even perceiving that my character had touched a spike. I loved the quick resets, but a (skippable) death animation would also have gone a long way towards making deaths feel more impactful/obvious when they happened.
Overall though, this was *really* cool, and I would have never thought this was a first time entry if I hadn't seen your comment above! Please don't take the above nitpicks as anything but nit-picking to give you some constructive feedback! Great job making something so polished, engaging, and fun!
Great concept! Gameplay works well, sound and graphics fit together. Definitely on the challenging side for me, didn't get through the hyper jump level, but it was fun!
Great and unique puzzle game! Great audio and graphics.
Managing the explosion thrust seems straightforward at first, but becomes more complicated when you need to be quicker and more precise. I don't know whether the mechanics are a bit hard to balance, or whether I'm just lacking skills. Nevertheless, good work!
Really clever game. It's very satisfying when you finally work through a level that was hard. I also really liked the graphics, simple but very effective.
That was cool! Love the little expression the wizard makes when they bump into something haha
Really cool game! And really diffult. The time stopping could be a little more responsive to make controlling easier.
Enjoyed the game! I really liked the art style and the effects! I think it would be cool to add some indicator that gives away the magnitude of the force applied to the character and its direction before the tnt explodes without making the game too easy. Otherwise, I found the game really fun, impressive work!
Great execution. Love the minimalistic yet beautiful style. The gameplay is top notch. Hope you follow up with a full release.
Great use of post processing! Fun concept that could go far.
Audio make difference! Nice entry, fun to play with a perfect graphic style. I like it! Welcome to Ludum Dare and congrats for your first entry! :smile:
Nice concept and great try&error game. It could keep me to the screen for hours without even notice it, I particularly liked the feedbacks on the time distortion. Well executed!
Really liked the art style on this It would be nice to have some kind of score or death counter
This was really fun and uplifting! You did very well for your first time participating :smile_cat: _That glass of water reminder was welcomed BTW xD_
Cool game! The graphics are minimalist and beautiful and the game is well polished. Good job!