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Protoverse
Protoverse
By steing, bomb-x, unbonjusdefruits, RaisetheDead, Razeltif and giome
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 129 | 3.95 | 36 | |
| Fun | 305 | 3.58 | 36 | |
| Innovation | 154 | 3.80 | 36 | |
| Theme | 8 | 4.47 | 36 | |
| Graphics | 293 | 3.94 | 36 | |
| Audio | 5 | 4.41 | 36 | |
| Mood | 42 | 4.22 | 36 | |
Comments
Duuuuudes, This was EPIC.
My stars kept "going out" though. Something with the shader maybe, they would turn off sometimes. They were still there, but the emissive would cut out. I was thinking about making something like this, but I don't think I could have done any better.
Awesome experience, Dat super massive black hole :whale2: FAT.
Holy Moly. That was amazing!
This is so cool! I love the effects so much, watching planets collide was super satisfying, and paired with that amazing soundtrack it is just A++. The black holes also look amazing!! It would have been cool to add some variety in orbiting objects rather than everything collapsing into one big black hole, but super fun nontheless!
mccarlp
2019-10-08 04:06
Very visually impressive. And very similar to one of our ideas for this jam. Cool stuff! We ended up going with a prehistoric platformer without any levels, so you have to draw them while you play. It turned out fast, frenetic, and fun!
I think some kind of background star field would have made the big black hole more interesting.
Thanks for a fun play!
jane-pr
2019-10-08 07:40
Très joli les copains! La zik 20/20 (celle du trou noir elle fait bien plaisir)
@archimagus @josephgaiser @aconfusedragon @mccarlp Thanks a lot for your feedbacks !We had a bit of trouble having nice and smooth orbiting objects to be honest, and yeah we were thinking other people would have the idea of an empty black space in the beginning. That's why we decided to go for a more experience based game rather than work on usual mechanics. Thanks a lot for playing !!!
@jane-pr Merci d'avoir joué, et ravi que cela t'ait plu ! On teste ton jeu bien vite ;)
2019-10-08 12:24
Very relaxing and fun! I included it in my Ludum Dare 45 compilation video series, if you’d like to take a look :) https://youtu.be/jQitKM0J6Yc
@jupiter-hadley Woooah ! thanks a lot ! We are really please to here that ;)
hajden
2019-10-08 13:46
This is amazing, the music is magnificent and a perfect fit, I loved it. The creation of a black hole and watching its circular distortion suck in everything produced a great feeling
narffy
2019-10-08 13:51
very cool game, incredible sound, a very good interpretation of the theme and the visual effects are very good, and oh my god the sound! Great job!
@hajden @narffy Thanks for your feedbacks ! It's so nice for us to see people enjoying it !
banjaxe
2019-10-08 16:08
Wow everything about this was great. Epic music, great particle effects, and very good use of theme. Loved the progression as the scene evolves. Maybe a few more ways to interact with it would be cool. Good job!
@banjaxe Woah thanks for your comment ! It really mean for us. really cool that you had good time playing our small game !
nisovin
2019-10-08 21:57
Okay, I've seen a few of these now, and this one is one of the coolest. The visuals and the sounds both just make this one awesome.
@nisovin Thanks a lot ! it's nice to see that is long weekend of hard work was not for nothing, that's great if you liked it !
:ok_hand: :ok_hand: :ok_hand: Perfect Nothing to say, well done ! (This music ... wow)
impreessive music, outstanding effects, glad you made this, perhaps I would add some more sound effects, perhaps even subtle ones for player feedback ... the music is very very good i must say again
Pleasant style, really enjoyable particles effects and an amazing music!
@velvetlobster @pablotitan Hey you both, thanks a lot for playing our game ! Your feedbacks are really important to us ! ;)
Very cool music, transitions between tracks could be smoother but the progression is still badass, a very neat theme for cosmic drama. I think I enjoyed more my play without the gravity modifiers, simply flooding the game with particles. 5/5 exactly following the theme. I think I'd love to be able to balance a solar system, it seems hard to get this result with the current interactions available. Cool visual effect for the black hole. I didn't get an ending though, I don't know if there was supposed to be an ending?
The music is fantastic - really fits and feels eerily haunting. Those particle effects are great, i enjoyed trying to get the objects to smash together to form bigger ones. Nice entry!
@lucien-catonnet Thanks for your feedback ! Actually when the black hole destroy everything, that's the "end". You can immediately start a new game from the void ;)
@cybersoftuk Great to here that you enyoed playing our game ! thanks so much for you feedback !
noobdev
2019-10-12 13:36
Idea of the game is nice and goes well with the theme. The objective of the game is kinda dull and repetitive, but its still fun to create planets from nothing and then end up with nothing when the black hole destroys it. Kinda a clever interpretation of the theme as you start and end with "Nothing". Well done!
What can I say, one of those entries that leave you speachless, simply staggering, all over!
coooool fun
@noobdev @gnappuraz @saucygames Thanks a lot for all your feedbacks ! It's great to hear that you enjoyed playing !
Whoa, that was awesome! Matter, planets, stars, black holes, gravity, space-time warping, the music that changed with your current universe just fits perfect! Although its more like a simulation than a game, but very cool!
@guckstift Hi there ! Yeak we decided this time not to do a game based on very strong core mechanics but more an "experience" to try something different. Glad to hear that you liked it !
OMG! This is my favourite one! This is it! I need to say I love space and I played a lot of space games at LD45... but this one is gem. Everything is beautiful here, I don't even need the ultimate goal or something like that. Just beautiful visual toy, THANK YOU.
Really nice entry! Music and graphical FX are awesome. Would have loved the possibility to manage a kind of stable system, at least for a while.
@daria-toni Woah. That's the kind of feedback that really tell us we made the good choices, thanks you sooo much for your nice words ! :id: @gaming-night Thanks for you message, we tried some managing mechanics with the points of attraction and repulsion you can create with the mouse.
This was cool, and although it was undirected it was still entertaining to play with; I especially like the way you (more or less) simulated the look of a black hole consuming a star. Though, I do wish that part lasted longer, or that the field was bigger relative to the event horizon of the black hole; as it was, I was only able to get the black hole to eat one star before it was so large it took up the entire field and it was impossible to form new stars to feed to it. Given that a play session inevitably ends up in state where you can no longer meaningfully interact with the game, it'd be useful to have a reset button, rather, than being forced to quit and restart.
steing
2019-10-16 12:14
@philomory Thanks a lot for your feedback. I'm sorry you did not experience it, but the goal of the black hole is to reset the entire game. Which means that when you only have one black hole left the game restarts itself. Anyway, thank you for playing ! :)
really really cool. Maybe the game could go further and you have to create the conditions for a stable planet? How did you do the lense effect on the black hole? Super cool
@steing Hahaha, so I guess I didn't wait quite long enough; I probably stopped _seconds_ before the game reset itself :stuck_out_tongue: Ah, well, I guess I can retract my feedback about the restart button. I do still wish the black hole grew a bit more slowly so you could play around with it more, by getting to watch additional stars get consumed.
According to [an article I found](http://www.astronomy.ohio-state.edu/~ryden/ast162_6/notes25.html), a black hole with a mass 3 times that of our sun would only have a Schwarzschild radius of 9 km, and the radius scales linerarly with mass, so it after a star collapses there could still be plenty of room on the field for other stars. Of course, all of the other stars would eventually be gobbled up, but they'd orbit around for a while, still visible, before they were completely consumed to the point that you couldn't see them any longer.
Obviously, I don't expect you to have coded an accurate black hole simulation for a 72 hour game jam; I'm not even sure it would have made a better game if you had; I just wanted to share something I found out that seemed kinda interesting.
yazara
2019-10-21 12:21
I like the particle visuals & the distorsion effect on the black hole :) My "universe" was never more than one growing planet though which eventually collapsed to a black hole - which suddenly disappeared at some point as well :thinking:
kantieno
2019-10-29 15:08
This is really nice! I wasn't expecting the beat to drop all of a sudden haha. It is really nicely put together and has a wonderful atmosphere I really enjoyed my time playing around with it!
sanguis
2019-10-29 16:36
Guys, this is really great game. I was lost in my "universe" at least 20 minutes, which is quite a lot for a LD game. Love to create new planets, only thing that was bit bad is that I was not able to put away those gravity points once placed (you can relocate them, but cant put them away). Anyway good job there!