Artax by Flaterectomy 2017-08-01T13:50:03Z
Fun gameplay, nice graphics, great audio, good idea and fitting the theme. Really great game!
Foon → Ludum Dare Explorer → Users → SecretC
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Space Restaurant | jam | 901 | 3.11 | 3.10 | 3.52 | 3.67 | 3.45 | 3.68 | 3.30 | 3.21 |
| 2017 | 39 | Running out of Power | 👥 | Locomatomatic | jam | 83 | 3.97 | 4.03 | 3.72 | 4.06 | 3.75 | 3.90 |
Fun gameplay, nice graphics, great audio, good idea and fitting the theme. Really great game!
Graphics and sound are great! Sneaking around was fun. Sometimes enemys tried to walk through a wall, but otherwise everything was working fine. It would be nice if there would be some kind of shop or something like that to spend money, or maybe more random events to keep player motivated. This is a really nice game, good work! :)
A nice game! Simple and fun. Very minimalistic design fitting the theme. Also a nice execution of the "Running out of Power" theme :) Only thing bothering me was that you (at least with the web version) couldn't add numbers to the username, but all in all I liked the game!
Thank you all for your comments! The feedback is really appreciated:)
We know the game is too easy at the moment - we did not have enough time to really balance it and decided to make it too easy rather than too hard, so that everybody can unlock the restaurant and first class. Of course, this also means that it (now) isn't very important to check efficiency.
Of course we also wanted to expand everything - build more upgrades, add different trains and different regions, as well as adding more gameplay elements (playing a minigame in the kitchen and serve food to the customer for example) etc. - but time was limited as you know, maybe we will expand it in the coming months and make a "real" game out of it :)
@tj-reynolds It is indeed impossible to reach 200 km/h at the moment, although this was the limit we wanted to implement. That's because we changed the acceleration-mechanic very late (before the change speed suddenly went up instead of getting faster over time) and didn't realize that 200 km/h is now unreachable :)
Thanks again for your feedback! :D
@alkubo Thanks for the info! We have uploaded an updated build that should hopefully work. We also have an HTML5 version on [GitLab](https://teamck.gitlab.io/LD41/), but they have a technical problems at the moment. Nevertheless, the game on GitLab should work (and hopefully the new downloadable version too) :)
Really great game in my opinion! Good idea and good execution. Beautiful simplistic graphics, I enjoyed playing it.