FoonLudum Dare ExplorerLD38 → Three of you.

Three of you.

By bitofgold

View on ldjam.com

CategoryRankScoreCount
Overall6792.7724
Fun7232.3124
Innovation6852.3823
Theme5713.0022
Graphics2143.9523
Humor2942.8421
Mood5013.0022

Comments

fedor 2017-04-25 16:02

The graphics are amazing. I would like to learn blender too. Ho you any good tutorial? I like the effects of things he it. At first I've thought I have problem with the game because I didn't notice I ate mushrooms. It'will be nice if you would add some animations for players and change control mechanics that it will depends on player direction not the world.

bitofgold 2017-04-26 11:58

Thank you!

Blender seems very hard at first (with all the key combinations, you just cannot use it without learning the top few dozen keys), but after a few tutorials it gets easier and faster. Character modelling, sculpting and rigging, inverse kinematics and animation is still hard (for me).

Start with low poly modelling tutorials first: http://kode80.com/blog/2015/05/12/blender-low-poly-modeling-and-texturing/index.html

I tried changing to behind-following third person camera, but it always shows the back of the characters... But maybe it plays better that way.

la-mecanique-du-plastique 2017-05-01 10:21

Babylonjs ! nice !

fedor 2017-05-01 13:35

Since the voting is up, I’ve added rating to my earlier feedback. Thanks for the link I will check it!! :D

mox 2017-05-01 13:56

Wow. The water was very detailed. My computer really had a rough time. I like the design of the characters, though I'd like to see them move more. :)

homineludens 2017-05-01 14:18

I really hoped the bear start eating his friends when he get very hungry... Good graphics!

endlessplumber 2017-05-01 14:36

Fun little game. You did a good job on the art, the style is unique and looks sharp (well, smooth actually, but I hope you get my point :grin:)

Gameplay is a bit simple, in my opinion. I didn't feel like I had a lot of control over the game - a good random walk algorithm probably would have outperformed me in this game, so the skill cap is fairly low. Perhaps adding a controllable camera to see/plan where to go would help. I also think if I had to manage 3 hunger bars by feeding them the appropriate food, it would add a layer of strategy, providing I could see the food ahead of time and plan my route. That said, I beat the game and had a reasonably fun time doing, so thanks for that!

You mentioned using you own library, so kudos to you, that's a lot of work! The lighting was prettygood,but a bit buggy. At the game start the lighting was all over the place. I don't know whether it was the day/night lighting getting hung, or loading quirks, or the nearby presence of multiple crystals, but it was a bit wonky.

I'll leave you with two screenshots I nabbed. The first shows certain messianic tendencies from the three amigos. The second is a place on the map I got caught on and couldn't break free (had to restart). If I had to guess I'd say the tree collision is a bit off.

threemessiahs.png

threeofusstuck.png

togis 2017-05-01 14:36

Hey @BitOfGold

I coudn't try your game as it was stuck loading. There was an javascript issue on the page.

You can see more of the bug on my vod here: https://youtu.be/lXUmif8KKxM?t=30m3s

mgoadric 2017-05-01 14:39

I tried to play but it crashed my browser in Firefox :( Tried again in Chrome, it worked!

The look is excellent! I really like the bouncy movement of the characters, such wiggle, and the follow mechanics for the fox and rabbit. It felt like I was moving slower than I wanted to, I was almost pushing the keys harder to make them run instead of lollygag.

I wasn't sure why I needed all three characters. Did the different types of food help the hunger of each? I could only see one hunger score on the screen.

I walked on the water for a while, because it looked so cool with the reflections.

jhandsy 2017-05-01 16:12

My characters were jittering all over the place!

I have to admit, I thought that the animals were going to "disappear" in traditional food chain order when my hunger hit 100.

randomhuman 2017-05-02 14:43

Really nice art style! It's a shame about the lack of sound and music. I'm not sure what my two friends contributed either except to get in my way when I accidentally tried to go between two obstacles without enough space between them. Were you planning to make them switchable or something?

ava-skoog 2017-05-03 15:30

Saw the lovely character design and had to play this. <3 Adorable. And the animations are so much fun. Too bad there wasn't time for music, because I feel like something hippety-hoppety could've added to the mood even more!

Unfortunately never managed to finish, because I kept losing to hunger before even finding half the crystals each time. :'c

A lot of my games get the complaint that the characters move too slowly, but this felt slow even to me, heh. Made it difficult to find new crystals, and food, on time. Many ways to modulate this, like having food satiate more hunger than now, or to make the world even smaller, but I think speeding up the characters is the best solution to everything.

It's definitely impressive that this isn't only your own engine, but a JS one. Was a bit heavy on my computer, but not unplayable. Hope you keep working on it and improve even more on it! Nice job! c:

caterein 2017-05-10 20:08

Really cute game with some gorgeous graphics. I do wish the characters had been able to move a bit faster, and I think you should consider adding a way to either cycle through the different animals in the gang or have the non-playable ones have some kind of role, like one finds crystals, one finds food, etc. Overall though, very well done!

codechomper 2017-05-12 16:20

Cute Game, I found all the crystals! I liked the bouncing walking motion. My only wish was that there was some animation but in 48 hour that is a lot to ask. Also maybe some bad guys or something other than hunger as a challenge. Good work over all!

siryakko 2017-05-14 06:37

Really cute and simple game. The realization is really neat and the mechanics are interesting. Nice job doing that as compo

porcus-pie 2017-05-14 08:01

I like the style of the game and it looks very unique and almost puppet-esque. The water also looked really good, and I like the day night cycle. I did have some problems with the walking animation however, as it occasionally it would be rather glitchy and freak out. My only other issue would be that as walking is so slow and sluggish, it gets a bit boring with long walks from section to section. Other than that, nice work

tuomo 2017-05-14 13:41

You did awesome job with the visuals. Just few minor flaws there: characters sometimes would “vibrate” like they had some sort seizure and day/night cycle was really short and with flashes you get with collecting something it felt like screen was constantly flashing.

Gameplay is bit lacking, to be honest not very fun. I managed collect all the needed crystals but it didn’t feel an achievement, I just thoroughly scouted the whole island. Game name implies that there is some sort meaning to there being three characters but other two didn’t do much but annoy me. Maybe if they would collect nearby resources, that could make them more meaningful.

I think there is potential here. Game just need some more mechanics or design rethink. I love the characters, they are really cute:) And character style is awesome!

soulpixel 2017-05-15 14:07

I love the graphics. Just so amazing. But like most of the comments here. Not much gameplay... Also the effect while collecting crystals looks more like taking damage. That confused me a bit. But in the end nice entry!

c0nst4ntin 2017-05-15 14:49

Realy nice game man. I like the style of it and the Graphics are nice. It was a bit laggy but overall nice game! You can be proud. Also please check out my game. I need a few more ratings. Sorry for advertising in your comments but hope you understand!

binaryferret 2017-05-15 22:19

Wow. Such a pretty LD entry. Loved how all the trees and rocks kinda looked cuddly. Very cute aesthetic. Lots of potential here and I look forward to seeing any further updates. Awesome stuff!

sinclairstrange 2017-05-16 20:00

Wow these assets are fricking beautiful, I love those models. Even though the gameplay was simple it was actually really solid and I had no complains, quick and simple is sometimes the ticket! Weirdly peaceful with those awesome water effects. Overall a really solid game! :D

Yay saved the village, I can rest well tonight! :D

2017-05-19 16:17

Cute animals! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=u3lV-lDD06U

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