gyaha 2019-04-30 03:31
**Loved** the art, but I had no idea what I where doing :smile:
Foon → Ludum Dare Explorer → LD44 → Precious is Life
By banzi, kal_hel, von_Himik and NoNameJammer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 507 | 3.49 | 63 | |
| Fun | 551 | 3.28 | 63 | |
| Innovation | 709 | 2.95 | 63 | |
| Theme | 700 | 3.16 | 64 | |
| Graphics | 373 | 3.82 | 65 | |
| Humor | 628 | 2.70 | 59 | |
| Mood | 565 | 3.29 | 63 |
**Loved** the art, but I had no idea what I where doing :smile:
I really liked the art. It did feel a little empty without any audio but other than that, good job.
The art on the enemies is bizarre. I liked it. It took some trial and error on the beginning to figure out the controls, but it's a nice game. Lost to the final boss short of one hit on it, so I think it's fairly well balanced. I may have used too much health on the beginning.
@gyaha Thank you. We didn't have time to polish the gameplay more - there shouldn't have been tooltips on spells etc. But yeah, it is not that complicated. I hope you have managed.
@sherlock527 Thank you for the review. We had a choice between non-buggy gameplay and sounds. The thing with sounds is that they can make the game better, but if you choose bad ones they will ruin the game (so we rather polished the game more).
@dannn Thank you.
The artwork is so cool. And at first i missed a little bit the totorial, but with the second try you get the hang of it. In case of the mood, there is some sound /music missing. But overall I really enjoyed playing it and get to know what the vampire was missing.
Cool game, The snail sprite made me smile. Showing the damage when you hover the cursor is not the best idea, it is better to display it on all enemies at the same time when starting the turn. Cool game for such a short time.
@rhiannon Thank you for playing.
@serious07 Interesting suggestion, but we didn't want to pollute the cards with unnecessary numbers, as their visuals are more important. Thank you for playing :-)
Really cool! I like how the art looks like! keep it up !
@zax Thank you!
Awesome experience! It is very interesting to play this game! Very good work!
Hard to figure out the controls in the first run. Then the game was smooth. Is lacking some sounds but the art is nice. Good job!
@coder-channel @luis-j-benitez Thank you for playing and ranking our game :-)
Nice drawings and concept. The turn based stuff is a bit simple, but I can see the theme in use which is nice!
Nice art! The game is funny, but I didn't understand de purchase system: I always can summon or upgrade any monster and I saw that your hero lose some life or gain it if you kill others, but... he hasn't life (you die if your monsters die) xD >Anyway, I love this kind of game, so good job!!! Congrats!!! :)
Takes a minute to figure out. The art is great and the concept is interesting. Great job!
@szabe Thank you for playing.
@neowedge Thank you. The idea was that you are a vampire .. so you deal with blood, which is your currency for summoning monsters and making spells and you can also gain some when killing enemies. Without your monsters, however, you cannot defend yourself and you lose. The summoning/upgrading at the start was easier to do and balance in a shorter time.
@beelzeboss Thank you.
I had fun to fight with my dragon against a rabbit, maybe with sound design it will be better, but congratulation there is a lot of illustrations in this game !
Nice game and I liked the graphics :) I totally understand your decision to focus on perfecting the gameplay over adding audio, and I agree. That being said, this is the type of game for me where I would enjoy some background music or audio effects. On the gameplay, I would have liked to be punished for spending blood. For example, maybe I just didn't quite get it, but was there ever a reason to use the small fireball instead of the big one? As others have said, it wasn't superintuitive how to play the game at first, but I did have a good time once I figured it out. And even though I had to restart twice, in the end I did finish your game and claim victory!
@roxiemoxie Thank you for playing it.
@woett If the game was very well balanced and you would always be struggling with your health, then you might prefer to spend less blood on a spell (and do less damage). But in the current setting, you are right that there is probably no reason. Thank you for playing it ;)
this game was fun in the future you can add more cards
The art is really nice, but I also found some things to improve: it would be nice if you could see the total life of the vampire as a number so that I know how much I can invest. Also, I was irritated by that the vampire has spells, I first thought that are the 3 attacks of my monster. Some tooltips would be nice, also, I would make attack preselected for monsters so that I do not need to click so often.
Extremly nice game but i need more feedback of my actual life and maybe a bit more difficulty :smiley:
I love the graphics, in the future try to make the spell/actions buttons more noticeable at first I didn't know were to click because the buttons blend with the background.
@8bit-beehive @jcklie @mrbrooms @josehzz Thank you for playing, rating and giving us some feedback on the game.
Art is wonderful and gameplay is nice. I succeed and save my precious (so cute x) ). Well done !
Good game, mood was a bit ruined with the lack of sound. The art was really nice. Gameplay was okay, although some things were a bit unclear. Would have been nice with a turn order and tutorial/tooltips. Defend option was terrible, I don't even know if it even worked.
This is a very nice and interesting entry. Would be great to have some sounds, but appart from that I really liked that! Overall very well handled card-turned-based mechanisms. Thanks for great experience!
I like the idea and art, however, there is a big problem with UX. Firstly, a lack of tooltips, I should have press buttons blindly. Secondly, the UI isn't contrasting enough, as a result, buttons look like a part of the art. The third problem is that buttons too small. Anyway, the gameplay is simple, smooth and enjoyable.
The game looks cool and has gameplay that is worth playing but I agree that the UX is not the best.
Appart from what have already been told, I was expecting to be the guy on the left fighting something in the right. It's something a gamer takes for granted.
When the life bar is full it looks just like a piece of background art. It took me a while to find out it was a life bar.
It is not clear what enemies can I attack when there are 2 lanes.
First time you play and have to summon an enemy it is not clear which type of unit it is (melee, ranged, flying)
I love the hippy rabbits :D
@zanar @peppsen @jin9310 Thank you for playing.
@artyom-volkov Thank you for playing and for pointing the issues out. Actually, it seems that there is a bug where the button colliders are shifted down a bit below the action buttons.
@sergi-montaner The reason for that was that you are usually fighting the bad guys, but in our game, you are the bad guy (the vampire), hence it was more interesting to put the player on the right. I agree with the rest. Thank you for your input :-).
That totally makes sense.
so cute! nice game
Beautiful creature art here, loved those drawings! The twist at the end was super cute, nice payoff. It's cool that you even managed to get in a world map into a game jam game.
Audio and some more feedback in general would have been really nice and would have elevated the game to the next level, I think. I wish there was some more strategy involved in using the 3 different creatures - they all felt a bit too similar in my opinion.
Nice character design! I liked the combat but was a little confused at first. I didn't know I had to select my character before attacking. Also, I thought I was the rabbit at first because he's on the left. Other than that, really good game. Congrats!
@tay-elenberg @yaen Thank you.
@massealex You don't need to select character :D. The one that is on the turn has a yellowish background. Thank you for playing :-)
the ui could've used more feedback as it's quite confusing to know what your doing. sounds, but also make cards move forwards or back to show attack and defence stances. who's turn is it at what time? I thought the art was original and added a very nice mood to the game
wow this art was awesome! it took a little for me to understand the different abilities, but the combat was awesome! the game wasn't especially challenging, but i liked that in this context because it allowed me to find the twist at the end :)
Very nice Art, but I didn't really get what to do.:sweat_smile: Some explanations during the game would be very helpful.:wink:
Took me little bit time learn how the game worked even though I read through your instructions. Icons could have had tooltips or something like to be more clear. After I figured gameplay out, I breezed through the game and had fun. Graphics are storybook like and really well done. The lack of any sound kinda killed the mood. But overall I feel that you had really well crafted world and gameplay, time is sparse even in Jam so no sounds is understandable. The amount of graphical assets you managed to create is crazy. Awesome job!