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Vamp Ko.
Vamp Ko.
By aleph-null-productions, and
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.60 | 7 | |
| Fun | | 2.29 | 7 | |
| Innovation | | 2.40 | 7 | |
| Theme | | 2.60 | 7 | |
| Graphics | | 2.60 | 7 | |
| Audio | | 3.30 | 7 | |
| Humor | | 3.20 | 7 | |
| Mood | | 3.40 | 7 | |
Comments
I really like your twist on "Your life is currency" you had both office work and vampirism. :thumbsup: I had a little issue with the compass where it kind of floated around, but it played well and had a good amount of variation, good job!
snowtv
2019-05-01 01:25
I agree that I didn't understand the compass at all...
@snowtv @joseph-manley Yeah, it was somewhat there as a debugging tool, pointing to the vampire. In the haste to get features in the game we never decided to shut it off. I did fix a game breaking bug and uploaded a fix, but I didn't change the compass or the timers (Those are certainly not in a "balanced" state). However, rules are rules and we barely got it in on time as it stood O.O
akros
2019-05-01 16:44
Very impressive entry! The office atmosphere was on point and it's an interesting interpretation of the theme - well done! Also making reusable assets is great in order to create a large level like this. Game has some bags, like the sound setting not working correctly, but it's ok for a game jam. More important thing is making sure that the player understands how to play the game. Although in game jam you don't have much time, consider spending some on the tutorial. Because no matter how many cool features you add to the game, players won't see them if they don't know how to play. I honestly was so lost wandering around the office and looking for my boss to give him coffee. Apparently when I found him, dude just killed me somehow :sweat_smile: So in case of that game making objectives clear and somehow giving the players a hint where to do them would be nice. Other then that, a solid entry and you did a lot of stuff during 3 days! It gets fun once you understand how to play :slight_smile:
tuomo
2019-05-08 17:47
I also had hard time finding the coffee. You could have had maps on walls like those “emergency exit route” kinda things, from which player could get the layout of the office. Atmosphere was really good, kinda creepy. Was little spooked when I heard that door sound. Who’s there? Is it you boss...