Soulbound by errantlime 2019-05-01T03:54:27Z ♥ 1
Very enjoyable, I thought the game mechanics were presented a really great way and music usage was amazing. I think the combat could be sped up a little bit though. Awesome work. 👍
Foon → Ludum Dare Explorer → Users → goerp
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Durgon Outpost | jam | 1237 | 3.11 | 2.92 | 2.67 | 2.75 | 3.17 | 3.25 | 3.47 | |||
| 2021 | 48 | Deeper and deeper | Our Mine | jam | 3.00 | 3.00 | 3.25 | 3.83 | 3.33 | 3.00 | 3.25 | 3.00 | |||
| 2020 | 46 | Keep it alive | Defend Together | jam | 4.00 | 3.50 | 3.50 | 3.50 | 3.00 | 3.00 | |||||
| 2019 | 44 | Your life is currency | 👥 | The Devil's Lettuce | jam | 1.75 | 1.50 | 2.00 | 2.00 | 2.00 | 1.00 | 3.75 | 2.25 | ||
| 2018 | 43 | Sacrifices must be made | 👥 | He Has Hostages | jam | 573 | 3.37 | 3.15 | 3.33 | 3.58 | 3.53 | 3.27 | 3.38 | 3.27 | |
| 2018 | 42 | Running out of space | 👥 | Space Sale | jam | 988 | 3.00 | 2.81 | 2.69 | 2.88 | 2.95 | 3.26 | 3.88 | 3.08 |
goerp leaves an average of 6.2 feedback comments each event.
Very enjoyable, I thought the game mechanics were presented a really great way and music usage was amazing. I think the combat could be sped up a little bit though. Awesome work. 👍
I really like your twist on "Your life is currency" you had both office work and vampirism. 👍 I had a little issue with the compass where it kind of floated around, but it played well and had a good amount of variation, good job!
🙏
That's analog not binary, but it looks pretty and plays well good job!
Lovely.
Holy crap, that game me made uncomfortable in a good and terrifying way. Your game was so good @mortifix actually made me bring up and play it. You did good work, thanks for sharing this with us.
I love the cyberpunk aesthetic and all the references were *excellent*! The game played very smoothly and I had no issue throughout my playthrough. Great job!
This game killed me.
Simple and straightforward mechanics. I had some fun with it, just wish I could attack diagonally. Good job!
I really like the Star Trek-esk theme. The roles of each crew type were relatively easy to understand the mechanics behind them. Good job, I had a ton of fun!
I genuinely got into to this. Good job. 👍 I suggest removing the bilinear scaling though. It will make your spritework less blurry.
Really fun game, I wish that for rotating the character when using PC controls it used the mouse location instead of the arrow keys, but I had a blast playing it and the particles, graphics, and gameplay all mixed very well.
PS: I really enjoyed watching your stream throughout the process. Today, the last day of the Jam, it felt like something was missing. I'll have to stop by again. 👍
The audio is pretty good, it definitely adds to the aesthetic of the game. There is a bug though when releasing your mouse when outside of the game screen. Good job!
I absolutely loved this! It was a little short but the complexity of the game for a jam was awesome! I think what you put together was extremely clever! Great job!
I really enjoyed the mood of your game. I am a sucker for a good Sci-Fi aesthetic.
The screenshots look very interesting, but unfortunately, the itch.io page isn't set up. :/
Good game fun mechanics. Very good progression. At the beginning it felt difficult to kill one dude but later on I was killing them in bulk. I think additional enemy types and maybe a final boss could really add to the game and make it feel a little less grindy. 👍
@nullandkale I didn't get the win screen either.
Really good game. When the insults came, I ended up hiding in the corner. A good game with a good message.
Game was very fun, but it has a little bit of a learning curve with so much happening all at once. Fun game, good job!
I really like the game concept with there being literally too many objects in an area that you run into them. One suggestion that I think will improve the movement a ton. Add some sort of particle effect or more static objects around you so you can tell that you are moving.
Great games, I had a good amount fun playing this. It's a simple puzzle game but with the timer it works really well! I think if you added a variety of car types it would increase the fun of the game. So you got like tiny smart cars and then large vans.
Only problem I had was when the gate closed on a car and it couldn't move and the gate wouldn't open again. gltich.png
Good core mechanics! I think with a UI revamp, perhaps some snapping to building placement, and a clearer building tree could massively improve the game. Good job. 👍
I very much enjoyed the alternative endings and the clever cat removal mechanics! 🐱
LD49 — Unstable (4)
A Gift in Good Faith by python-b5 2021-10-06T23:13:05Z ♥ 2
Very difficult, but fun!
Brek: out by Mika314 2021-10-06T22:52:46Z ♥ 1
Very goofy and fun! Also cool to see you build a web game straight from C++!
Shifting Sands by BIHENASO 2021-10-06T22:39:03Z ♥ 1
Very fun and I love the chaotic nature of it all! Though after the tutorial I beat all the levels by just press right arrow.
Great work! 😄
Catastrophic Journey by Abregado 2021-10-06T22:20:21Z ♥ 0
Love the concept and could really see the game continue to spiral out of control (Maybe could have worked in the GMTK jam too haha)! I liked that the game really gave you a feeling to push forward by giving the player a feeling of diaster!
Also, I suggest some tweening during movement. It'll make it feel a bit less teleporty! Great work!