FoonLudum Dare ExplorerLD40 → Breakpoint

Breakpoint

By ompuco, quade-zaban, Flookz and Dozzyrok

View on ldjam.com

CategoryRankScoreCount
Overall1533.8731
Fun5093.3731
Innovation2293.6231
Theme9572.8631
Graphics874.4133
Audio124.3432
Humor2
Mood744.0130

Comments

parker8283 2017-12-07 02:49

**Overall, I thought that this was a really cool game!**

Some notes I had: * This is a really good looking game. The environment, controls, everything! * Better camera controls would be nice. Hard to see where I'm going sometimes. This is basically what's killing it for me right now.

Overall though, I'm really intrigued by this game! Thanks for participating! I'll definitely keep my eye on this in the future!

jebouin 2017-12-10 06:06

It was a bit confusing at first, but then I realised you could turn the camera around and I understood why I kept falling. The controls were a bit frustrating considering the kind of platforming challenges the game gives you. This was still an enjoyable experience, the game looks really good, and the audio is nice too!

zipp 2017-12-13 01:58

Amazing game, amazing platforming, amazing sound design, amazing aesthetic and graphics.

chimeratio 2017-12-14 05:50

Wonderful interactive entertainment presentation.

The best part is how the music has that one part that sounds like "Good King Wenceslas" by "Billy Paul Williams" from "The Reindeer Room Volume II: A Christmas Chillout" and the chords are like "sirena beach - outside" chords.

I LOVE LIVING IN_SIDE OF THE waveform distortion void . . . every time I had to change the angle it was like my brain was turned inside out, my eyes were removed from my head and put into a new location known as "my lizard", a lizard that looks like the Pokemon known as Scrafty which is a Pokemon that I enjoy except this is a more cool version of it that has a head that is like a visualization in WINDOWS MEDIA PLAYER or REAL PLAYER (just like the floating zones in the world! !)

It's like a media player visualization COME TO LIFE, embodied as a lizard...embodied as an environment...embodied as a GAME!!!!! When I was growing up my brother and I would pretend that visualizations in Windows Media Player and other similar Media Players were actually environments in a video game and we had to traverse the abstract environments they presented. This is that concept COME TO LIFE

at first I did not experience "the more you have the worse it gets" because I did not venture far from the safe point for long enough to see the world become a 0. But once the challenge presented itself.........it was just like the ludum dare 40 theme...: "The The more you have, the worse it is" truly..........

(thank you for making such a wonderful game that I enjoyed)

stmatn 2017-12-14 07:34

Great game! The graphics are very beautiful. I reallly like the distortion effects. One thing you could improve is the controls, because the sliding when you stop holding a directional key makes it a bit hard to control. While its quite fun to drift around some corners, the slippery controls work against you in areas that are heavily distorted, because you can fall off really easy. However the audio is great and it was a fun experience alltogether :)

bloodjohn 2017-12-14 09:01

Very nice. But extremely uncomfortable in controls.

gamequester 2017-12-14 10:18

Best lokking game I played so far. The visuals are really cool. The sound effects are also amazing. Like others said, I couldn't finish the game yet, because the controls and perspectives were too frustrating. I would definetly pay for a full and polished version of this. Great Work!

pcmaster 2017-12-14 10:31

This was impressive. The iso perspective blew my mind. I played with a gamepad and there the controls were really good. Crazy shit, misters!

ciderwrath 2017-12-14 11:51

This game was really incredible to play through for me. Visually, the bright colors from the distortions and the character interacts with them is just fantastic. The way the sound changed depending on where the character was standing was just amazing. Playing with a controller, it was also awesome to just have the vibrations also go along with what was going on.

It was a little confusing at first understanding what was going on, and I feel like it would be nice if there was some music playing in between distortions and those checkpoints so it wasn't so quiet and just turned into one giant musical piece, but really these are just personal thoughts of mine.

The game itself was a huge blast to play, and thank all of you for sharing such an awesome experience.

pur3 2017-12-14 13:37

A very nice game, for me personally the controls were a bit slippery but an amazing idea. Looks amazing and love the use of shaders.

pecolyte 2017-12-14 14:16

Very solid platformer. Controlls are good, and graphics are fantastic. Although I feel a little dizzy when seen so many flash and colors. Cool game!

nnnikki 2017-12-14 15:16

It was so laggy I couldn't play it.

cosarara 2017-12-14 17:10

You should publish some minimum system requirements, it was unplayable on my laptop. Runs fine on a beefier system though. The game itself is *great*! A bit short (as expected of a jam game) but really enjoyable. Please export to more platforms if you can.

quade-zaban 2017-12-14 17:31

Many thanks for the feedback everyone! I'm sorry to hear about the issues that some of you are experiencing... We are aware of some major performance bottlenecks in the game, and are working on some solutions for optimization. Please stay tuned for a performance patch, and hopefully support for some other platforms!

enot487 2017-12-14 18:42

I definitely like the main character! The environment looks interesting and unusual, but it's not clear where you can go / jump and where not. Honestly, I could not go beyond the first turn. And the game freezed several times. Though it looks very nice :slight_smile:

applejam 2017-12-14 20:28

Don't want to sound mean but camera and character controls feel very weird, navigating myself through level was very hard.

mosesg 2017-12-14 21:41

I really like this game! Visuals and sound were fantastic and I love the way you use perspective, made for some funny and surprising moments!

zenkerdus 2017-12-14 23:48

Simulation of someone with sensory overload IRL. Every "noise cube" is like a loud person/speaker or strong light. It's similar to what I feel (buzz buzz BUZZ BUZZ BUZZ)

I'm impressed by the amount of work put into this short time. Good quality too! Almost looks like a commercial game on steam or other platform. Character design is cool too. Took me 35 minutes to beat it. I accidentally went the same route twice since i didn't remember which way i did last time. Some jumps were hard and took me some dozen tries to get right. Even pretending the game didn't have the noise cubes; it's a fun platformer in itself, with trying to find a good perspective with the camera and getting a good jump.

Even the level environment itself weren't too generic either. There's some interesting designs going on with the big floating blocks going on.

Really good job!

arden 2017-12-15 00:47

Very interesting entry! Quite innovative. I ended up beating it, although I didn't feel I understood my objective at any point in the game.

The graphical fidelity you managed to create in such a short time was quite impressive, but the gameplay mechanics seemed to be missing something.

I also don't know if it was intentional to make depth confusing, but it sure was! Even with changing the camera angle, there were several times I couldn't tell what height the surface I was trying to get to was at. Weather or not it was the intention, it "felt" like a design flaw from my perspective.

I also don't know what the "noise" was about, other than cool looking.

Great entry!

yishalee 2017-12-15 02:13

Very excellent idea and expression. The glitching-cube effect extremely surprises me. It's interesting that I figured out how to play it and that's cool. Level design is also great. The biggest probelm however, is the camara. The good point is the camara is turns at a fixed degree so that I don't worry about my walking direction. You know, otherwise I must adjust it to avoid fall out from the bridge. The bad point is it really annoys me because somethimes when I need to jump I just can't see how far the next platform is, or I even can't judge whether there is the next platform. Except the camara thing, it's really nice.

tay 2017-12-15 04:13

super impressive, the audio and graphics are so good. Like some other said, camera could have been a bit better but really nice entry nonetheless.

mao 2017-12-15 06:33

The audio, visuals, and character design were really good! My main problem was that between the weird camera perspective, the momentum of the player character lizard thing, and the distortion shader (plus the lag it caused on my laptop :P) it felt like I was dying a lot more than I should be. (Of course, that might just be because I'm used to platform hell games in the vein of Super Meat Boy, so I think every platformer should be like that.)

I didn't get very far, so I don't know how it relates to the theme. Is it referring to the distortion blob thingies? I'll just leave that blank for now.

(Edit: Oooooh it's referring to the overstimulation the distortion thingies give the little lizard guy (and the player))

tuomo 2017-12-16 09:17

Interesting visual style, but you probably went bit overboard with it. There were times I felt bit ill because of the amount visual effects on the screen. Sounds and music was really great quality and fit the graphics style. Controls were well done. Although I found the constant controller vibration bit annoying. Start of the game was bit odd. No instructions or anything, character of in such odd place in odd angle it was really confusing. Took me while to realize that I could rotate the view, but even after that some of the jumps felt really frustrating to get right. There are really amazing elements here, but as whole experience left bit unfinished aftertaste.

pinneh 2017-12-23 15:06

I enjoyed it! You guys should totally polish it up a bit and err re-release it? Anyway, good job!

indie-gaming 2017-12-28 00:37

https://youtu.be/kXiTXT0tNKI