Saving Crying Bryan by gyfis 2017-12-09T10:51:35Z
Game Is fun. The voice acting is funny and music is nice.
Foon → Ludum Dare Explorer → Users → Zipp
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | More Research! | compo | 285 | 3.47 | 3.07 | 3.39 | 3.07 | 3.55 | 3.00 | 2.88 | 3.36 | |
| 2017 | 39 | Running out of Power | In The Dark | compo | 4.00 | 5.00 | 3.00 | 4.00 | 5.00 | 3.00 | 3.00 |
Game Is fun. The voice acting is funny and music is nice.
#robertinsewers Wow! I'm blown away with how polished this game is for a compo game. The dialog and cut scene parts are really cool. I like the Idea of getting diseases that decay your health. I feel like the healing mechanic isn't really needed and doesn't work that well though.
The music works well with the theme and the minimalist style looks great. I like the fast paced gameplay however I feel jumping is hard because you move so fast and don't jump that high. Overall a great game!
Nice game and interesting concept. doesn't really work for me though since the mouse doesn't lock the mouse in the game. In addition to this it doesn't seem that fireballs hurt enemies once they're attacking you. I feel the enemies should be slower so you could walk outside of them to attack.
I really enjoyed this game, the music was nice and satisfying as well as the gameplay. The greed feature was interesting and fit the theme. It's different in the way of how the difficulty came more from you getting weaker than the enemies getting stronger.
Nice game and interesting concept. Collisions are a bit unsatisfying and it feels too frustrating to pick up coins.
nice simple game, mouse capture would be nice though. Great aesthetics.
The satire of the p2w model is amazing. The different weapon types are cool but I think the Laser was my favorite.
I love the alien sprites and the game was pretty fun
Nice, satisfying gameplay. I think the art works well and I really like that the food stays until you pick it up, it adds another aspect of strategy.
Nice game even if it has some kinks. I like the mechanic of sucking in trash though I feel like the punching mechanic isn't really needed and is buggy. You have to be far away to attack the enemies which doesn't make it feel much like a punch. If it were me I'd probably make the empty hand either like a cannon that will shoot out trash and hurt enemies or change the way shooting out trash is now and make it go farther and faster.
@adrien-dittrick hmm, that's odd, I don't really know what could be causing it
fun, good looking game. The character design is great!
I had a lot of fun with this one! The speed of enemies and size of the room worked together quite well for a fast paced game.
Nice, interesting game. It was fun and it worked. a few suggestions would be making the enemies pop out of the background more by making them brighter and an indication of if you hit an enemy.
I love the 3d pixel art and the mechanics work well too. I don't know if this is just me but The controls seemed a bit delayed. Fun none the less.
Amazing game, amazing platforming, amazing sound design, amazing aesthetic and graphics.
Amazing game, loved it. The giant head in the sky shooting to trying to make me die definitely makes me feel like I need to survive. The music is nice and not annoying. controlling the character feels great and that's really important. My only complaint is that the shooting feels delayed. My high score is 464.