The Hard Life of Egg Robots by Noxalus 2017-07-31T21:54:17Z
Egg robots have a hard yet exciting life. I like the arcade feel and bonus points for using HaxeFlixel.
Foon → Ludum Dare Explorer → Users → goncalomb
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | The Last Battery | jam | 3.20 | 2.70 | 3.60 | 4.20 | 2.29 | 3.50 | 2.33 |
Egg robots have a hard yet exciting life. I like the arcade feel and bonus points for using HaxeFlixel.
I always love this type minimalist simulation games. Bonus points for combining it with a kind of dystopian state. Had to stop by year 500, didn't felt like radicals were going to win, they were just bunched up near the prison spawning more radical children while I was killing them.
Top notch sound effects :P. Good game overall, I like the graphics. Using zombie parts as an energy source may come in handy some day. You may want to file for a patent on that ZGE machine.
I didn't knew about this Pico-8 "virtual console", thanks for introducing it to me. I like these minimalist games. Having WASD also move the screen would be good because all the keys would be near each other. Fun game overall, having the bots deliver the batteries back home is a good little feature.
As others have pointed out, more room variation and improved graphics would be nice. Positive points for procedural generated map. The style of tanks used in http://diep.io/ would work well with your game.
It works well, the mechanics are interesting. It does lack a end screen and some kind of increased difficulty over time (maybe make the towers have limited bullets/time and more enemies). I think it would also benefit from faster turning, it felt a bit slow to turn.