taximan981 2021-04-26 08:50
The dwarf fortress stuff graphics combined with the sound made a great mood! I really enjoyed this game, and really hope the terrain is randomly generated because it makes this game even cooler! Nice!
Foon → Ludum Dare Explorer → LD48 → Capsule Fall
By jeremia
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 736 | 3.01 | 29 | |
| Fun | 469 | 3.29 | 29 | |
| Innovation | 619 | 2.92 | 29 | |
| Theme | 331 | 3.76 | 28 | |
| Graphics | 743 | 2.80 | 27 | |
| Audio | 686 | 2.08 | 25 | |
| Humor | 615 | 1.85 | 22 | |
| Mood | 779 | 2.54 | 26 |
The dwarf fortress stuff graphics combined with the sound made a great mood! I really enjoyed this game, and really hope the terrain is randomly generated because it makes this game even cooler! Nice!
I liked this! I thought the sound was suitably moody and the choice to make it a console app was a a good one. It reminded me of Downwell.
Really good! I really liked the way you managed to create graphics with text characters. Of course you have limitations due to the way you made the game, but I would prefer if you put the high score at the right of the game below the bomb cooldown.
Not bad overall! I like when people use the terminal in creative ways, and this is definitely one of them! Game has a pretty good pace to it I'd say.
Pretty good game, intresting ASCII graphic, haven't see something like this for a long time.
I liked that you used the terminal for your implementation. It serves the purpose quite well. Easy to grasp gameplay and nice difficulty for the [1] normal game. I didn't hear any sound, so I couldn't rate that category.
Creative way of using the terminal to go deeper and deeper! Like the few modes available. Endless felt more rewarding :v: Congratulations :smile:
Great mood.
A very simple game but quite enjoyable for what it is! I liked that you used the terminal, its not something I see very often! A basic idea but done well, I like it!
The ASCII art is good idea, you should distribute a version for servers with no GUI :smile:
I would like a faster gameplay, but I still enjoy it. Highscore : 106 (I need more practice).
Good job :thumbsup:
@duck-reaction I think you actually can, here is how:
* Open the CMD * cd into the directory where you put the exe. * type "CAPSULE FALL.exe" to start the game. * it starts the game in the very CMD window you typed the commands. * to exit the game, and return to the command line, you can use the key combination Ctrl. + C
Thank you @jeremia, I will try it !
Nice and original entry! Good job :v:
Nice game, love the ascii art style.
Really simple graphics but does the job. Reminded me of tetris for some reason. Fun game you can find the flow state in.
I really liked this one! The ASCII art was great, and it was really fun trying to figure out the best path to take next as quickly as possible. I forget what my score was for classic mode, but I think I had a pretty good run! Nice job!
Nice and simple. No fancy bells or whistles, just a solid gameplay concept, well-executed. I like it. I also have to commend you for squeezing an entire game into a 16KB console app. A lot of LD entries are 50MB downloads for ten minutes of playtime, so something this compact is a breath of fresh air. Good job!
[Disclaimer](https://ldjam.com/events/ludum-dare/48/so-so-phia/done-with-compo-i-might-yet-move-to-jam-if-i-feel-like-it)
Given it's a DOS console game, I don't really know how to rate graphics. It's very basic, and it's not an aesthetic that appeals to me in any way. I don't do AArt, but a quick "ASCII art game" google will show you my idea of direction in which this could be improved.
That said, it does have it's mood aspect because of it's audiovisual simplicity. It's not mind blowing, but it brings out a certain feeling of nostalgia that I like. Reminds me of the very first games we made with my dad.
Gameplay is quite basic, and it gets old pretty quick. I'm not a fan of games where you have to press the directional buttons repeatedly. I'd start with "OnKeyPressed" with a timeout instead of "OnKeyDown" (or whatever the alternative is for the programming language you used here.) I did have a bit of fun with it tho, so thank you for that.
Overall it's an interesting idea. It's very different than the rest of the submissions I played, and it gets a little bit over average for inventiveness. (The best category for what I mean by that is innovation, although it doesn't fit it that well.)
This game very strongly reminds me of an Atari 2600 game. The graphics and the audio certainly give this vibe--the audio especially, being straightforward beeps--but more than that, the gameplay itself gives this vibe. It's a rather simple game, with an arcadey sort of premise, and the game supports a couple different modes based on the same core gameplay. These all remind me of Atari games. Then, on top of that, there is the sort of space vibe, with a bomb thrown in for good measure.
I'm not sure how useful this comparison is, but I really do think this game has a strong Atari vibe. I'm not sure if that's what you were going for, but I think it's worth pointing out.
For some reason, the ZIP won't extract for me :frowning: and the "HTML" version is really just a Windows download. I would have liked to try this out
@udo I uploaded the unzipped EXE file (you really only need this one file), which should solve your extraction problem.
@duck-reaction did you get it to work on your servers without GUI?