FoonLudum Dare ExplorerLD45 → Alchemy Jam

Alchemy Jam

By teapoly

View on ldjam.com

CategoryRankScoreCount
Overall1073.7435
Fun893.6935
Innovation2273.3335
Theme1343.7235
Graphics843.8935
Audio1873.2535
Humor1552.9234
Mood1463.4735

Comments

gargoyle-g 2019-10-06 19:49

Nice gameplay loop. The time running down gives a feeling of pressure. Would like a easy to access restart button as small mistakes can easily stop a "speedrun".

fictions 2019-10-06 20:24

The main character is amazing, but I loved the enemy xD It reminded me of so many animes :D

pandan 2019-10-06 20:50

Played it, i love the art & the idea you have going for it. If you have time, might i suggest making the timer a bit slower? The "48 hours" goes by really fast and most players probably wont get to see most of the upgrades.

Thanks for posting <3

foxfx 2019-10-06 21:50

Nice little time limit game. The pixel art is great too. Kudos.

musicblox 2019-10-06 23:54

Love this game. It feels great just playing. Philosopher's stone feels a little too difficult to get, ive been able to optimize the game down to getting it at 6 hours left, but at that point theres no point in having it. Very fun game though.

jimbly 2019-10-07 01:15

My first attempt, my game was a score of 90. Definitely wasted a lot of time just reading what stuff was. Will try again... Next try, I managed to just barely get the philospher's stone before the time ran out. Game score of 504. Another 30 seconds and I could have quadrupled it or something, pacing seemed right on my second try, but I'm guessing most people will only play once =).

Love the art style, really cute! Music and sound also pretty good.

nachtwitch 2019-10-07 01:27

Awesome art and game, keep it up

100th-coin 2019-10-07 01:29

Oh wow! I love the art! It was a bit confusing, though you mentioned it in the game over screen so i think you're aware. Even so, I had fun! Great submission.

karlipoppins 2019-10-07 02:30

Didn't see the timer on my first play through, and really enjoyed my second run. Time flies really fast which takes away from the redundancy of the idle-game type. I love the mix with the 48h compo "gamedev story" inspiration.

Awesome graphics, Pachelbel's Canon is always a nice addition and the sounds were pretty cute.

Overall a very solid entry, congrats!

bry 2019-10-07 03:09

Really interesting and unique. Not sure what the potions do, but I finished the game with 493 points.

zwodahs 2019-10-07 03:12

very meta, i like it =) As other people mentioned, the stone is really hard to get, it should just be a hidden thing behind the boss and just for people who want to try to see what happen.

theseusinabottle 2019-10-07 03:15

Very cute. I really like the sound and music but I absolutely adore the graphics. On the gameplay front I enjoyed the time element although my first play through felt a little pressed as I realized there was a timer then I realized how slowly I read on my second playthrough I could get right to work so that really made the diffrence in getting a good score. All in all a very fun little game that is also super cute looking.

jeremy-ryan 2019-10-07 03:21

Nice entry, interesting mix of resources and economy. It took me two plays to get how it works, got 725 points on my third round.

Nice Canon in D changes in the music.

appoxgames 2019-10-07 05:32

Hooooow do you recieve the level3 sword? I really wanted to smack that boss. Goodjob on the game!

pixelmonkey 2019-10-07 05:40

Absolutely loved this game! I played around with a few different strategies, and found that rushing for the 35 wood/stone for weapons so that I could get the stone was fastest. After a few runs with that approach, my best score was 1380!

EDIT: Having given it a couple more goes, I notice that it'll rank you more than just 3 stars... Now I need to find out if it goes to 5!

EDIT 2: 2160 points and 5 stars! Really liked how much depth I got out of such a straightforward game.

toasteater 2019-10-07 11:40

Gameplay is a bit grindy but Mocha's cuteness makes up for it all!

baturinsky 2019-10-07 17:03

Would be better with some meta upgrades, i.e. upgrades that persists between playthroughs.

the-osk 2019-10-07 20:26

Lovely game. The music felt nostalgic. Loved the graphics and style. Great entry!

rensei 2019-10-07 22:21

I had fun with it :smile: There was a little strategy to it, and the loop was satisfying when I finally built something. Well done!

creepycatdev 2019-10-07 22:24

Like it alot, the pressure of a time limit help with that

foursay 2019-10-08 22:39

Very lovely game and enjoy the loop of finding-building-upgrading etc. Its kind of a classic basic loop for game

redwiliax 2019-10-09 14:32

Great game !

snesgaard 2019-10-13 16:22

Man that was about as stressful as the real Ludum Dare XD Very interesting take on the theme. Did encounter some minor bugs, such getting negative resource numbers somehow.

nickykendy 2019-10-14 05:25

很有意思的资源分配游戏,还留了个大boss作为终极目标!跟参加LD的感觉好像,画画,搭结构,到最后只剩3个小时了,才开始真正搭建关卡,时间紧的不行

sleepystudios 2019-10-27 16:01

Really fun game to try and speed run and find the most efficient way to get the best score at the end. Found myself replaying it 3 times just to do exactly that, nice work!