Foon → Ludum Dare Explorer → Users → Gargoyle-g
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Desert Tiles | jam | 621 | 3.39 | 2.95 | 3.18 | 3.59 | 2.93 | 3.21 | 3.38 |
Controls feel smooth, Idea is pretty funny.
I really need to listen to some hardbass while playing this.
I had a problem with the game not starting, the trial.log said:
2019-10-08 21:02:09 [INFO ]
I had unpacked the game on G:/Spiele but somehow it created a new folder in C:/ No Idea. Just copied the game to the folder on C:/ and it worked.
Wow, for having made all that alone - props dude. I like the graphics, the idea with the sacrifices is neat. All in all very well balanced.
I would have loved to see more cards, but I guess that would have taken a lot more time.
A wonderful little game. I love the art, the music. Short but emotional story. Good work
I remember playing something like this years ago on some Flash game site. Good memories. Nice Music and Art. It was fun to try around and it took long enough to get to the "max" ending to make it interesting.
Nice gameplay loop. The time running down gives a feeling of pressure. Would like a easy to access restart button as small mistakes can easily stop a "speedrun".
The game doesn't seem to work for me.
Every time I start in the first level and press left or right, the ball just continues to go in that direction, no matter what other buttons I press, jumping only works at the very start but not after I begin moving. After I fall and the Level resets, it the ball moves left/right again without pressing anything. The reset button also doesn't work.
After my second death I went back to the LD page to actually read the tutorial. Building the cars and surviving long enough to do damage is quite fun.
Does the enemy regenerate Life? I had to stop hunting the enemy when it was wounded and running away and build a new car. After a while it got back to attacking.
I like the atmosphere and the goblin sounds. I had a bug that whenever there was dialog, the ressources would vanish.
I get Error messages about "Procedure entry not found" (translated from what I read in german: "Prozedureinsprungpunkt nicht gefunden"). The DLL Files seem to have some kind of Error
Error Message.jpg
I think you had an interesting idea with the whole "gambling your life away" thing. Just a bit more work and you would have had a gameplay loop.
I really really dig the concept using the eggs as respawn/lives. Well done.
It took me ja few tries to find out how to get past the first enemies but after that it was quite doable.
@pashashef Thanks. The lightning and disease do have special effects, but sadly they don't always work.
@kessutinnu Thank you for the tips. We did notice the problem with trees dying early too.
Considering the game size, that's something we didn't even consider. Could definitely make thinking about placement more important.
@yomissmar Thank yo for the nice comment. Yeah, we didn't really test the game enough before releasing, but I'll write the bit amout holding down the button in the main post above.
@euler-moises You wrote you were gonna save the game and beat it later. Maybe you want to try our updated version which is a little easier and also the trees don't vanish in the late game.
Like every other person here, love the style and sound. Great Job. Would love to see more of that.
Having the camera go into walls making me blind was the only real problem.
A nice relaxing game. I love the "trees" in the background and generally the art style. You already have most of the assets to expand this to a decent (and funny) platformer.
I think the story was nice.
The atmosphere, the story, the music, etc. etc. etc. This is awesome. Like, best game I played so far.
I had problems with the menu not appearing after finishing/loosing the game. It seemed to kinda be there (i guess I saw it flashing for a few frames), but not certain.
I love how you made the lights outline the walls. Such a simple Idea, looks fantastic.
Gut stuck under the platform where i got the arms
While the game itself isn't anything new, the Wii U support and your additional Ideas make it seem like
I didn't find a way to solve the second level. Every move you make to get into the upper "room" moves two blocks against each other and you can't move them any more.
It is playable, which makes it better than our game when we first uploaded it (we did fix the bug though).
You only miss something (for example an invisible objects) that regularly spawns more Enemies and you have a gameplay loop.
The style and idea are very nice The game starts very abrubt though, i had to try ~10 times to find out how not to go bankrupt.
I encountered several bugs and got stuck a few times, but it is playable and the body parts thing is a cool Idea.
The restart button is very useful, but it lacks a quit button.
I got stuck after getting the fish. The door on the "hill" doesn't open and I also can't bring the fish back home as I can't open the door.