FoonLudum Dare ExplorerLD45 → The jam ends in 1 second

The jam ends in 1 second

By tadeas-paule

View on ldjam.com

CategoryRankScoreCount
Overall2653.3823
Fun1983.3523
Innovation1503.5723
Theme853.9223
Graphics3273.0423
Audio3691.6119
Humor743.4022
Mood3033.0222

Comments

fictions 2019-10-07 06:51

YAY~ You did an amazing job :D It's a great level builder prototype. The walking enemies will block each other out when you have multiple of them on one platform ;)

tadeas-paule 2019-10-07 07:01

@fictions Thank you! Yeah, was experiencing a lot of bugs throughout the weekend. Hopefully the enemies blocking each other is the least that's left in :D Literally Sunday afternoon was just bugfixing for hours and hours

fictions 2019-10-07 07:05

@tadeas-paule: Just say it's a feature XD

geoff-nagy 2019-10-07 07:12

This is a clever idea. Very "meta"! I like the sandbox feel of the game. I wasn't immediately clear on how to use the left-hand toolbox, but I figured it out after a fresh start.

jk5000 2019-10-07 07:15

This is overall a pretty fun little combo game. I really like the game idea, but it feels a bit unfinished. For a first jam game this is pretty good. For your next game jam I would recommend you to make a bit simpler and a bit more polished game.

justuspan 2019-10-07 07:16

I made a game in a game.

corrade 2019-10-07 07:19

I was impressed when I was able to play each stage. The timer in the BG was a nice touch.

The stage transition screens (improve/proceed) were muddied by the game in the background.

After a certain point I wasn't sure how to progress to the next stage as clicking the button didn't do anything. This was when I had 'more levels' and 'publish' in my to-do list. I assume that faliure was intentional as I tried creating a bunch of levels, but would've liked to know for sure.

tadeas-paule 2019-10-07 07:34

@corrade Hi, sorry for that experience! You're supposed to end the game by clicking Publish. Tooltips were one feature I really wanted to add but couldn't fit in the limited time :(

corrade 2019-10-07 07:58

@tadeas-paule Ah alright, all good.

kanonix 2019-10-07 08:50

I hope you didn't have as hard time as I did when making your game :D

Nice work for a first shot, you can be proud !

adrien-dittrick 2019-10-07 09:10

The title is stressing me out, lul

cyriaque 2019-10-07 09:20

This is an amazing idea, and the fact that you can actually play your own level is very satisfying.

I got stuck when i had to click on the button "next stage", it did nothing , did i missed something or was that a bug ?

tarfield 2019-10-07 09:26

A cool concept, very stressful with the constant blinking number in the background. Perhaps it could be cleaner, but I enjoyed it :)

tadeas-paule 2019-10-07 09:52

@cyriaque Thank you :) Might be a bug, it was a buggy hell all throughout Sunday. I managed to fix most of them, but I guess some slipped by :( I know the button is purposefully disabled when in game mode, but should work fine in edit mode...

tadeas-paule 2019-10-07 09:53

@adrien-dittrick Thank you, that was the intention :D

@tarfield @kanonix Thanks for the kind words

bjeaurn 2019-10-07 14:06

That was super fun! Nice take on the theme, controls felt natural most of the time and I could what I wanted as I got the pieces together. Great little paths you could take to get to some interesting levels. Good job for your first time!

darylsteak 2019-10-07 14:06

For being your first game jam, I'd say this is an extremely solid entry. The gameplay was smooth and well polished, and the theme well used. After publishing I felt slightly left hanging however, as if all was for naught.

The only problem I encountered was I could not select the spikes I had put down, :/

Other than that, fantastic job

ekaterina 2019-10-07 14:13

Pretty funny game)I liked the function with the addition of art)) Still need a choice between sleep and development)

kekkodude 2019-10-07 14:20

Facinating pice of game this here haha, like the idea, could use some further development, but some aspects where amazing. i loved the intro splash, clean and neat.

all in all, a great level builder, without any great purpose other that making and playing your own levels. all in 600 seconds tho and that's cool haha.

nachtwitch 2019-10-07 15:02

Really cool and meta idea

santiago-merino 2019-10-07 18:10

I like it, very meta and relatable. I could really feel the pressure! I would've liked it if you could play the finished product at the end, but really that's nothing major. Great job!

100th-coin 2019-10-07 18:14

Neat idea! I really enjoyed it.

fupi 2019-10-07 19:13

From the moment I saw the thumbnail I knew I was gonna love this, and I did! The anxiety of time ticking down is really well presented here. I'm just disappointed that there is no end screen, where your game gets a rating and comments. That would have been really funny!