It's interesting, it's difficult, I like it. I do agree with the previous commenter who said the piston cooldown should be shorter, as is it feels unresponsive.
I used to make games like this when I was your age, this is cool! Keep at it! I stopped for years and almost had to start from scratch. You have a future in games if you pursue it :)
This was a really cool puzzle! I played it to the end, it was very satisfying to figure out the solution. This could probably make a nice mobile game with more levels and more time to polish. I'd play it!
Our games are pretty similar so of course I think this is a good idea that matches the theme. The graphics are nice, the music was simple but it fit. I'm not sure the climbing mechanism works the way it was intended. In fact it seems like the ladder isn't climbable, the only way to get to the top platforms seems to be to jump and collide with the bottom of the platforms.
I really liked this! I got to the last level but I didn't finish it. The music was great, the gameplay was addicting (just one more level!) I'll be ranking this one high on fun, that's for sure.
The weakest point is probably the graphics, the stylistic clash between different sprites detracts from the aesthetics of the game. Another small thing I would suggest would be to add a little "coyote time" for jumping off ledges. If you aren't familiar with the concept, it's basically just allowing the player jump for a few frames after walking off a ledge. A margin of error in case the player presses jump a fraction of a second too late. Most platformers do it, but the effect is subtle. It's more noticeable when it's not there, because it usually feels like unresponsive controls to the player. That's just a tip for next time, what you have here already is solid and definitely one of my favorites in the jam so far!
I like the idea, and it looks nice. I would like if there was a bit more of it but hey, 72 hours isn't very long to make a full fledged game. This is a nice entry as it is!
Cool concept, I enjoyed playing this one! I did accidentally glitch out of the arena twice before falling into infinity. A quick fix might be to reset the stick's position if it falls below a certain height. All in all, great work here!
Very relaxing, nice game. My one suggestion would be to change the controls to 4 buttons in a row. 1 2 3 4 maybe. The arrow keys were a bit awkward for combos. Overall I like the game, great job!
Great entry! The two-layered approach was a nice twist on an otherwise (imo) stale genre. Controlling the points of entry for the anthill adds an interesting bit of strategy.
This game is great in all categories. I like the music a lot. The controls seemed a little slow to respond at times but otherwise it's fun and appealing.
Very cool first game. I wish it was longer, I like a good platformer. I figured out a trick for the moving platform, it's possible to get onto it 100% of the time but I'm not telling how!
This is good! The only issue I had was that the game kept going after the robot died, so I could have run around indefinitely with all the enemies chasing, but that's not a big deal. Good work!
I like the style! The wobble movement is unique. It might be helpful if there was a UI indicator for the chains...then again, it could clash with the minimalism. Maybe some music would be nice, too? I gave you high marks for graphics, mood, and innovation, good work!
LD46 — Keep it alive (30)
Shooty Moony by flyingbear 2020-05-09T05:26:23Z ♥ 1
I played this way too long, very fun game
The Totally Convenient Feeding Machine by Jonathan Lorenz 2020-05-09T03:52:32Z ♥ 1
It's interesting, it's difficult, I like it. I do agree with the previous commenter who said the piston cooldown should be shorter, as is it feels unresponsive.
The Last Flower by Unimaginable_Code_Studios 2020-05-09T02:17:22Z ♥ 2
I used to make games like this when I was your age, this is cool! Keep at it! I stopped for years and almost had to start from scratch. You have a future in games if you pursue it :)
Seasons by leekanarchism 2020-05-09T01:48:04Z ♥ 1
This was a really cool puzzle! I played it to the end, it was very satisfying to figure out the solution. This could probably make a nice mobile game with more levels and more time to polish. I'd play it!
Flower: The Game by Tolo 2020-05-03T01:57:08Z ♥ 1
Our games are pretty similar so of course I think this is a good idea that matches the theme. The graphics are nice, the music was simple but it fit. I'm not sure the climbing mechanism works the way it was intended. In fact it seems like the ladder isn't climbable, the only way to get to the top platforms seems to be to jump and collide with the bottom of the platforms.
Save Frijole! by defectivemelon 2020-04-23T01:36:12Z ♥ 1
I really liked this! I got to the last level but I didn't finish it. The music was great, the gameplay was addicting (just one more level!) I'll be ranking this one high on fun, that's for sure.
The weakest point is probably the graphics, the stylistic clash between different sprites detracts from the aesthetics of the game. Another small thing I would suggest would be to add a little "coyote time" for jumping off ledges. If you aren't familiar with the concept, it's basically just allowing the player jump for a few frames after walking off a ledge. A margin of error in case the player presses jump a fraction of a second too late. Most platformers do it, but the effect is subtle. It's more noticeable when it's not there, because it usually feels like unresponsive controls to the player. That's just a tip for next time, what you have here already is solid and definitely one of my favorites in the jam so far!
Monster Zoo by Copito 2020-04-23T00:52:41Z ♥ 1
I like the idea, and it looks nice. I would like if there was a bit more of it but hey, 72 hours isn't very long to make a full fledged game. This is a nice entry as it is!
Metahealer by Strupf 2020-04-22T07:58:26Z ♥ 1
Unique concept, great graphics and audio. I enjoyed this, good job!
Leap Of Faith by ryan123rudder 2020-04-22T07:40:54Z ♥ 1
Very cool! I kept playing for a while, I enjoyed it. I just wish there were checkpoints, I got pretty far my second run!
Marx's Graffiti Squad by Rongefilet 2020-04-22T07:14:06Z ♥ 1
One of my favorite games in the jam so far. Excellent work comrade!
How It Bites by Fire_phantom7 2020-04-22T07:06:14Z ♥ 1
Welcome to jamming, this is a great first game, good job!
Gate Ball by Zyllen 2020-04-22T06:53:03Z ♥ 1
Cool concept, I enjoyed playing this one! I did accidentally glitch out of the arena twice before falling into infinity. A quick fix might be to reset the stick's position if it falls below a certain height. All in all, great work here!
Strazy Dazy by B. Golda 2020-04-22T06:26:23Z ♥ 4
Very relaxing, nice game. My one suggestion would be to change the controls to 4 buttons in a row. 1 2 3 4 maybe. The arrow keys were a bit awkward for combos. Overall I like the game, great job!
Final Flower: Petals of a Lost Age by Scott Steffes 2020-04-22T06:19:56Z ♥ 1
That was really fun! Great work!
Keeping SNES Alive! by drludos 2020-04-22T06:02:23Z ♥ 2
Very nice use of theme!
LudumDare 46 "keep your fish alive" by cellphone 2020-04-21T10:50:43Z ♥ 1
Neat little puzzle game, I like it
Henry's wet dream by Kornel 2020-04-21T10:10:23Z ♥ 4
Excellent audio and graphics. Great entry!
Antourage by GuyUnger 2020-04-21T09:59:45Z ♥ 2
Great entry! The two-layered approach was a nice twist on an otherwise (imo) stale genre. Controlling the points of entry for the anthill adds an interesting bit of strategy.
Mr. Cheesy by SAVVU 2020-04-21T09:27:58Z ♥ 1
This game is great in all categories. I like the music a lot. The controls seemed a little slow to respond at times but otherwise it's fun and appealing.
Red Breeze by MrHasaki 2020-04-21T09:09:41Z ♥ 1
Reminds me sort of the game Everything (in a good way!)
The graphics were excellent. I did have trouble finding the lover even after multiple resets.
Turbo by Abhilash 2020-04-21T08:50:45Z ♥ 2
Very cool first game. I wish it was longer, I like a good platformer. I figured out a trick for the moving platform, it's possible to get onto it 100% of the time but I'm not telling how!
Weeble's Tower by ewil 2020-04-21T08:30:33Z ♥ 2
The .exe comes up with a "UnityPlayer.dll was not found" error upon opening, so I could not play.
Homelette by Blix 2020-04-21T08:26:58Z ♥ 2
It was a bit hard to control but it was fun to mess with
Keep It Alive by Deadwave Games 2020-04-21T08:12:53Z ♥ 3
Scary! The music really added to the experience. Someone show this to Stephen King and he'll start making interactive fiction. Very well done.
Ludum Creare by Jon Topielski 2020-04-21T07:59:25Z ♥ 0
This is good! The battle system is really unique! I could see this game being expanded on. Great work!
Life-Line by Thiago Nascimento 2020-04-21T07:39:23Z ♥ 4
Very spooky! I couldn't finish it, too freaky! 5/5 mood!
Inverted Dungeon Crawler by PoeticMonkey 2020-04-21T03:43:27Z ♥ 0
Looks good, and interesting concept. I couldn't figure out how to stop the hero though.
Keep it Lit! by mharring 2020-04-21T02:06:32Z ♥ 2
Neat little survival game, looks very nice!
ROBOTFRIEND by ReDDarKwh 2020-04-21T01:56:47Z ♥ 1
This is good! The only issue I had was that the game kept going after the robot died, so I could have run around indefinitely with all the enemies chasing, but that's not a big deal. Good work!
droidathon by acgaudette 2020-04-21T01:40:12Z ♥ 1
I like the style! The wobble movement is unique. It might be helpful if there was a UI indicator for the chains...then again, it could clash with the minimalism. Maybe some music would be nice, too? I gave you high marks for graphics, mood, and innovation, good work!