FoonLudum Dare ExplorerUsers → curtamyth

curtamyth

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202046Keep it aliveBig Bee Bigbyjam22682.923.032.783.632.862.822.60

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by curtamyth

LD46 — Keep it alive

Keeping SNES Alive! by drludos 2020-04-22T06:02:23Z

Very nice use of theme!

Save Frijole! by defectivemelon 2020-04-23T01:36:12Z

I really liked this! I got to the last level but I didn't finish it. The music was great, the gameplay was addicting (just one more level!) I'll be ranking this one high on fun, that's for sure.

The weakest point is probably the graphics, the stylistic clash between different sprites detracts from the aesthetics of the game. Another small thing I would suggest would be to add a little "coyote time" for jumping off ledges. If you aren't familiar with the concept, it's basically just allowing the player jump for a few frames after walking off a ledge. A margin of error in case the player presses jump a fraction of a second too late. Most platformers do it, but the effect is subtle. It's more noticeable when it's not there, because it usually feels like unresponsive controls to the player. That's just a tip for next time, what you have here already is solid and definitely one of my favorites in the jam so far!

Marx's Graffiti Squad by Rongefilet 2020-04-22T07:14:06Z

One of my favorite games in the jam so far. Excellent work comrade!

Big Bee Bigby by curtamyth 2020-04-21T03:31:03Z

@majorleegay I forgot to make it public 🤦 It should work now!

Big Bee Bigby by curtamyth 2020-04-21T07:30:07Z

@goblinkingmatt Thanks so much for the feedback! For the music I used an open source DAW called LMMS for the first time. It's like a slightly janky FLStudio with the benefit of being 100% free, also comes with an enormous number of plugins, samples, and presets! I'm going to write a longer post talking about my tools later.

Big Bee Bigby by curtamyth 2020-04-21T09:14:27Z

@abhilash Thank you!

Big Bee Bigby by curtamyth 2020-04-21T09:29:15Z

@savvu Thanks so much for the feedback!

Big Bee Bigby by curtamyth 2020-04-21T09:31:00Z

@fictions Thank you, I'm glad you enjoyed!

Big Bee Bigby by curtamyth 2020-04-21T09:36:56Z

@lintfordpickle Guilty on all counts! I didn't push too hard for this jam, I'm just here for a good time! I was too lazy to implement a proper movement system with momentum and inertia and all that. The flying up through platforms was sort of intentional. I know it caused some unusual behavior, and I could have easily fixed it, but I decided to go with it. I wanted to implement a directional marker for the flower but again, lazy + time constraints. As for the last point, I thought the flower icon at the top would be enough of an indicator but I can see how it could be confusing. Thanks for your detailed feedback, I like hearing about ways to improve my designs!

Big Bee Bigby by curtamyth 2020-04-21T09:39:44Z

@lintfordpickle Oh yeah and the goal is to simply keep yourself and the flower alive as long as possible. I think it might be impossible to get all the pollen AND keep the flower alive long enough to do so, but I didn't test that thoroughly.

Big Bee Bigby by curtamyth 2020-04-21T10:11:11Z

@fax Thank you!

Big Bee Bigby by curtamyth 2020-04-22T06:41:05Z

@defectivemelon Thanks for the feedback! I'm glad you enjoyed the style!

Big Bee Bigby by curtamyth 2020-05-09T04:06:51Z

@leekanarchism Thank you! I appreciate that you noticed the forced exploration effect that comes from pollen not respawning. It serves two design purposes: 1) it's a natural way to ramp up difficulty, and 2) it helps limit the length of the game without adding a hard time limit

Shooty Moony by flyingbear 2020-05-09T05:26:23Z

I played this way too long, very fun game

Henry's wet dream by Kornel 2020-04-21T10:10:23Z

Excellent audio and graphics. Great entry!

ROBOTFRIEND by ReDDarKwh 2020-04-21T01:56:47Z

This is good! The only issue I had was that the game kept going after the robot died, so I could have run around indefinitely with all the enemies chasing, but that's not a big deal. Good work!

Homelette by Blix 2020-04-21T08:26:58Z

It was a bit hard to control but it was fun to mess with

Leap Of Faith by ryan123rudder 2020-04-22T07:40:54Z

Very cool! I kept playing for a while, I enjoyed it. I just wish there were checkpoints, I got pretty far my second run!

The Totally Convenient Feeding Machine by Jonathan Lorenz 2020-05-09T03:52:32Z

It's interesting, it's difficult, I like it. I do agree with the previous commenter who said the piston cooldown should be shorter, as is it feels unresponsive.

Antourage by GuyUnger 2020-04-21T09:59:45Z

Great entry! The two-layered approach was a nice twist on an otherwise (imo) stale genre. Controlling the points of entry for the anthill adds an interesting bit of strategy.

Red Breeze by MrHasaki 2020-04-21T09:09:41Z

Reminds me sort of the game Everything (in a good way!)

The graphics were excellent. I did have trouble finding the lover even after multiple resets.

Final Flower: Petals of a Lost Age by Scott Steffes 2020-04-22T06:19:56Z

That was really fun! Great work!

Strazy Dazy by B. Golda 2020-04-22T06:26:23Z

Very relaxing, nice game. My one suggestion would be to change the controls to 4 buttons in a row. 1 2 3 4 maybe. The arrow keys were a bit awkward for combos. Overall I like the game, great job!

How It Bites by Fire_phantom7 2020-04-22T07:06:14Z

Welcome to jamming, this is a great first game, good job!

Monster Zoo by Copito 2020-04-23T00:52:41Z

I like the idea, and it looks nice. I would like if there was a bit more of it but hey, 72 hours isn't very long to make a full fledged game. This is a nice entry as it is!

droidathon by acgaudette 2020-04-21T01:40:12Z

I like the style! The wobble movement is unique. It might be helpful if there was a UI indicator for the chains...then again, it could clash with the minimalism. Maybe some music would be nice, too? I gave you high marks for graphics, mood, and innovation, good work!

Keep it Lit! by mharring 2020-04-21T02:06:32Z

Neat little survival game, looks very nice!

LudumDare 46 "keep your fish alive" by cellphone 2020-04-21T10:50:43Z

Neat little puzzle game, I like it

Life-Line by Thiago Nascimento 2020-04-21T07:39:23Z

Very spooky! I couldn't finish it, too freaky! 5/5 mood!

Gate Ball by Zyllen 2020-04-22T06:53:03Z

Cool concept, I enjoyed playing this one! I did accidentally glitch out of the arena twice before falling into infinity. A quick fix might be to reset the stick's position if it falls below a certain height. All in all, great work here!

The Last Flower by Unimaginable_Code_Studios 2020-05-09T02:17:22Z

I used to make games like this when I was your age, this is cool! Keep at it! I stopped for years and almost had to start from scratch. You have a future in games if you pursue it :)

Metahealer by Strupf 2020-04-22T07:58:26Z

Unique concept, great graphics and audio. I enjoyed this, good job!

Weeble's Tower by ewil 2020-04-21T08:30:33Z

The .exe comes up with a "UnityPlayer.dll was not found" error upon opening, so I could not play.

Ludum Creare by Jon Topielski 2020-04-21T07:59:25Z

This is good! The battle system is really unique! I could see this game being expanded on. Great work!

Turbo by Abhilash 2020-04-21T08:50:45Z

Very cool first game. I wish it was longer, I like a good platformer. I figured out a trick for the moving platform, it's possible to get onto it 100% of the time but I'm not telling how!

Inverted Dungeon Crawler by PoeticMonkey 2020-04-21T03:43:27Z

Looks good, and interesting concept. I couldn't figure out how to stop the hero though.

Mr. Cheesy by SAVVU 2020-04-21T09:27:58Z

This game is great in all categories. I like the music a lot. The controls seemed a little slow to respond at times but otherwise it's fun and appealing.

Flower: The Game by Tolo 2020-05-03T01:57:08Z

Our games are pretty similar so of course I think this is a good idea that matches the theme. The graphics are nice, the music was simple but it fit. I'm not sure the climbing mechanism works the way it was intended. In fact it seems like the ladder isn't climbable, the only way to get to the top platforms seems to be to jump and collide with the bottom of the platforms.

Seasons by leekanarchism 2020-05-09T01:48:04Z

This was a really cool puzzle! I played it to the end, it was very satisfying to figure out the solution. This could probably make a nice mobile game with more levels and more time to polish. I'd play it!

Keep It Alive by Deadwave Games 2020-04-21T08:12:53Z

Scary! The music really added to the experience. Someone show this to Stephen King and he'll start making interactive fiction. Very well done.