johnjoemcbob 2020-04-21 06:50
Congrats on your first game! I'm not great at platformers but I found the timing on the moving platform really difficult! I like the rain effect. Great job!
Foon → Ludum Dare Explorer → LD46 → Turbo
By abhilash
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2492 | 2.54 | 22 | |
| Fun | 2402 | 2.50 | 22 | |
| Innovation | 2409 | 2.44 | 20 | |
| Theme | 2487 | 2.42 | 21 | |
| Humor | 1916 | 2.08 | 19 | |
| Mood | 1692 | 3.10 | 21 |
Congrats on your first game! I'm not great at platformers but I found the timing on the moving platform really difficult! I like the rain effect. Great job!
good first game, nice rain
Thank you sooooooooooo much for playing
Did you launch you game?
This is great for your first game. There were some funny choices with the platforming puzzles though, like how the moving platform at the start was moving way too fast to jump on. I liked it though.
Thank you for playing Pls send the link of your game
That's the challenge
Very cool first game. I wish it was longer, I like a good platformer. I figured out a trick for the moving platform, it's possible to get onto it 100% of the time but I'm not telling how!
Thank you
For playing. I am currently making another platformer. If you want to work with me pls send you email address.Mine is abhilashpawar14@gmail.com
Great job! I really liked the idea of changing the character. That platform was really difficult to reach correctly, but I did it! I would have liked to play a little more with the other character, I'll wait for an update to do so! Nice work overall :ok_hand_tone4:
The first part was nice and worked very well but I had no idea what to do at the second part, so I quit to be honest.
There are I think some glitches in the other part
Sorry
I wanted it to be different
I will take note
Thanks for the feedback
I wish i could control with w,a,s,d or not have to use the arrow keys. It was alright for a first game, I think the graphics might need some work. Good job.
For a first game very nice. The camera is a bit off i guess. That super fast unfogiving platform made me laugh pretty hard :laughing:
You can control with wasd
And yes i will work on my art
Did you play on html?@wasd
@abhilash yeah i played in browser
The resolution isn't right pls download the game
I tried it but just let me download it I did it and it was installed, the graphics are nice and very good to be your first time, if it is really turbo because it only passed the screen just by advancing, good job, also remember that you should play and rate the games of others to have a higher rating and diffusion
Pls share
Thanks a lot for playing
Follow on patreon for updates and art and other stuff
https://www.patreon.com/BlueFire_Studio
Nice concept! :)
I liked the idea, could be ported quite nicely to a phone app.
I think one thing to consider next time is player feed back. If I lose then I should know I have lost and the opposite if I win. I couldn't see any feed back (although I guess falling counted as loosing). The only feedback I could see was when the game was complete. Adding some simple audio would also help bring the game alive (check out https://freesound.org/ to get some great audio for free).
The installer was a little unusual for Jam games, it might be better just to provide a zipped up version of the EXE build for people to run (as that means you don't get a pop-up from windows warning about running the installer).
I loved the feel of the controls, it really did feel like it was going turbo. With a little time it would be good to add some obstacles so the left and right movement becomes necessary. The level design was good and its great you managed to implement so many levels in the time period.
Nice work! Enjoyed playing this entry.
Thanks for playing
Nice Game, I liked the idea of the very high speed and the challenging idea of the game! Keep up the good work! :)
I like the concept of the game, the mood of the game is good.
Felt there was very little game, just press arrow up and hope for the best, didn't feel like I had any control over the speed.
Several time I overshoot by way to much and the game got stuck on a black screen. A restart button would have been nice.
This might be just me, but having an installer felt completely unnecessary. It is a normal Unity build, just zip it. Don't force your testers to run an installer then have to uninstall after. In the future I would advise you to zip it to a normal .zip file. Maybe even look into how to make WebGL builds.
With some more work and more interesting level design, it will be a nice game.
Like the idea. As you said it is an demo. It need a lot of work Hope you agree to me. And one more important thing.
Annotation 2020-05-08 173609.jpg