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CrubeYawne

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202046Keep it aliveLudum Network Supportjam3.003.003.253.003.003.503.00
201945Start with nothingRainbow Restorationjam6463.373.193.133.502.853.213.53

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by CrubeYawne

CrubeYawne leaves an average of 31.0 feedback comments each event.

LD45 — Start with nothing (31)

Red Escape by Welliton 2019-10-15T02:13:41Z ♥ 1

Solid art design and control. Gave me virtual boy vibes :)

The items, that change everything by Dock Frankenstein 2019-10-13T15:42:03Z ♥ 0

Enjoyed the puzzle and lack of instructions. Solid idea.

Super Goat Life by Olivier argentieri 2019-10-12T01:01:12Z ♥ 3

The camera/post-processing effects are really smooth. Good design in the map/environment. Kept me wanting to explore

Detective Pawsome by Instafluff 2019-10-12T00:54:38Z ♥ 4

Great visuals and music. Good concept for a puzzle game.

Lost in Translation by Sheepolution 2019-10-11T17:43:43Z ♥ 1

Loved how the visuals tie together + music. Good gameplay idea with the language barrier. you could almost abstract with any symbol systems and release it anywhere :)

VychVyzhProm by BOOtak 2019-10-11T17:38:41Z ♥ 0

This game is a really cool design. Really liked the UI and gameplay but it was challenging to learn.

Oh Dam! by Adam Konig 2019-10-11T15:56:55Z ♥ 1

Good idea for a puzzle game. has a lot of potential.

HOBO RAMPAGE by Ntimi 2019-10-11T15:48:07Z ♥ 4

solid animations/visuals

The Hobo’s Guide to the Galaxy by KonH 2019-10-11T13:57:31Z ♥ 2

Good use of abstract physics. Relaxing puzzle game.

Stranded by kleinzach 2019-10-11T13:01:58Z ♥ 0

The design in this game is really good. Solid art+sound combo. Has a very very relaxed vibe but keeps you wanting to explore/moveforward. Keep making stuff like this

Pangolin in the Sky by ThePelranthean 2019-10-11T13:01:22Z ♥ 1

Great puzzle design idea. Really clear and concise. Cure main character.

Crypt Hero by belug23 2019-10-11T13:00:43Z ♥ 1

Really great work on the visual design of the dungeon. Old Rogue vibes are strong with this one. I had my stats in the billions and wasn't sure if that was by design but managed to stay fun regardless :)

Asset Stream by aevek 2019-10-11T12:59:56Z ♥ 3

The climbing/wall running mechanics feel really really solid. The jumping felt good but was really easy to overshoot. I loved the whole progress idea and visual transitions. Really fun experience. Keep up the good work.

In the beginning there was NOTHING. by Palemek 2019-10-11T12:58:54Z ♥ 0

I liked how different this game was. Really cool use of abstract ideas.

The Last Word by stasm 2019-10-11T12:58:21Z ♥ 1

This is a really great concept. The art design is solid, and the whole control and progress design is really great. I would keep up with this idea.

Cult Carnage by RustyMonky 2019-10-11T12:57:24Z ♥ 1

Gauntlet vibes. Solid gameplay and good art design.

Colony Maker v 0.001 by Eymrich 2019-10-11T12:56:47Z ♥ 2

Great twist on the original concept

Pandorama by CrazyHomeboys 2019-10-11T12:56:09Z ♥ 1

I super loved the visual design. The audio feedback on actions also felt really satisfying when firing/picking things up. Progress felt stunted sometimes but I may have just been impatient :) Keep up the great work

SlimeySlime by WhatNameGames 2019-10-11T12:54:20Z ♥ 1

This was cute. Good short fun demo

Drake Hits Rock Bottom by nervous-composers 2019-10-11T12:53:54Z ♥ 1

This made me laugh pretty hard (in a good way). Solid platformer. In design. I'm not sure if you are supposed to have godlike jump at the end? Still was fun to godjump :)

Once upon a chip by Wakobu 2019-10-11T12:52:55Z ♥ 2

I really liked the physics based movement. The art design was pretty cute

Reconcile by SuperLee 2019-10-11T12:51:28Z ♥ 1

This is a really really cool idea. The gameplay idea is really good and I liked the art design

Something by Martynas 2019-10-11T12:50:39Z ♥ 1

Smooth visuals. The feedback on movement felt really good and progress was timed really well. Good use of the theme

OM The Word by Kisann 2019-10-11T12:50:00Z ♥ 1

Really tight design. I love the sound and the effect is adds to the experience. Fun puzzle game

Up From The Abyss by Windmere 2019-10-11T12:47:32Z ♥ 0

I found the controls were really slowed down (FPS delta?) but I really liked the art design/visuals as a whole. Had a really eerie vibe that felt like a mix of star fox and devil daggers

Mechanic by Creamsicle 2019-10-11T12:45:53Z ♥ 1

Channelling some zelda vibe stuff but with more humor. Good detail in the map/environment.

Start with no Fuel by IvanPavlov 2019-10-11T12:44:32Z ♥ 1

Using the momentum physics is a really great idea. It felt pretty tight too :) Good job

Red Vs Green by Flying Cat of the Pepes 2019-10-11T12:43:01Z ♥ 1

Gave me NES vibes. Found it pretty hard but had that gauntlet/smashTV style fun

Light Bots by Inventivum Games 2019-10-11T12:40:27Z ♥ 0

Great art style. The controls/visual feedback is really pleasing.

Collecting Parts by LegendaryHippo 2019-10-11T12:39:47Z ♥ 1

I'm a sucker for gameboy visual astetics. Solid platformer

Cell Defense by WanSou 2019-10-11T12:37:27Z ♥ 1

Good twist on tower defense :) A lot of potential with with this theme. Good music.