FoonLudum Dare ExplorerLD45 → Up From The Abyss

Up From The Abyss

By windmere

View on ldjam.com

CategoryRankScoreCount
Overall2.6012
Fun2.1512
Innovation1.8012
Theme2.3512
Graphics3.3512
Audio2.7512
Mood2.8512

Comments

legendaryhippo 2019-10-06 23:15

I think there might be something weird with the movement controls and mouse sensitivity. I couldn't move at all and aiming took forever. Looked like an interesting concept but unfortunately I couldn't play it properly

s-a-m 2019-10-07 02:06

I started sinking through the floor and the aiming didn't seem very accurate. The right click doesn't place blocks, either

philliptrudeau 2019-10-07 02:20

Mouse sensitivity is too low. Right-clicking doesn't seem to place blocks?

ruby-interactive-games 2019-10-07 03:23

same as legendaryHippo. Hope you fix it! Unfortunate!

windmere 2019-10-07 22:54

Just thoguht I'd clarify a few things because there seems to be some missunderstanding between bugs and intended features. Right click will only place a block if you pick one up off a dead enemy. "Aiming" block placement is also wildly imperfect, it will drop where you tell it to but about 5 meters up and falling/physics/other blocks will alter it's cource. Also the floor moving upwards is the whole point. Don't drown. Build. Up. From the Abyss...

crubeyawne 2019-10-11 12:47

I found the controls were really slowed down (FPS delta?) but I really liked the art design/visuals as a whole. Had a really eerie vibe that felt like a mix of star fox and devil daggers

blk-dragon 2019-10-16 17:31

Nice eerie atmosphere (music seems a bit off though). Aiming/shooting feels wrong, slow and imprecise.