thepelranthean 2020-04-22 01:52
There may not have been a win/lose condition (if there was, I never found it), but it was enjoyable to walk (read boop-boop-boop-boop-boop) around between houses and then fix their problem (ka-ching!). The sound definitely made the experience. :smile:
One small note on movement. Because you were scaled so small, it was sometimes difficult to click close enough to the doors/switches to collide with them (and turn them green). Often I would accidentally click on the door rather than the floor, which didn't move me anywhere. It would have been good to move toward the door I clicked on even if I wasn't able to start fixing it.
It would have been cool to see the cars and other progression mechanics you didn't have time for. Good job getting done what you did though. Thanks for sharing your game.