mbrajk 2017-04-25 04:52
This game is really good. I may be biased though..
Foon → Ludum Dare Explorer → LD38 → Apocalypse World Cup
By issac, Jay, Neil Hanson, mbrajk and perfexxiion
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 264 | 3.57 | 23 | |
| Fun | 58 | 3.90 | 22 | |
| Innovation | 235 | 3.42 | 23 | |
| Theme | 388 | 3.42 | 23 | |
| Graphics | 481 | 3.23 | 23 | |
| Audio | 273 | 3.23 | 23 | |
| Humor | 58 | 3.85 | 23 | |
| Mood | 345 | 3.30 | 22 |
This game is really good. I may be biased though..
I played with my girlfriend. Though game ! Btw i played on a mac laptop, so there isn't a right ctrl. The camera can give you a headache when there is too much action. Really fun, great job guys !
The idea is really cool and fun to play, smooth control/move, as it should be.
As a negative part, graphically is not the best. And there are 2 things that bothered me a little, the screams and the fact of not knowing clearly where it happens. The platform or whatever ... I suggest something more like galaxies or something...
I also missed some interaction when a player hit the other dashing. A bit of knockback maybe?
This is great fun! Having played lots of #IDARB on the XBoxOne - this reminds me a lot of that. Excellent graphics and sound, and most importantly: great fun! High marks from me!
lack of single player limited testing to seeing how the game plays single player.
I found the audio to be overstimulating, i can only imagine with the extra input of a second player.
I like your local multiplayer/fighting game! its a lot of fun. it would be better without the screams IMHO. keep up the good work!
My eyes hurt a bit after playing this game, but the concept is fun!
very funny, the interpretation of the theme and the mood are perfect!
Wow, this is great! Reminds me of Newgrounds games from back in the day. Nice job!
Thank you all for the feedback!
@jason-kennedy Hi! The game is not single-player; it is a local-multiplayer game only. We would love to make an AI for single-player eventually, but we didn't include a single-player mode in the jam version. Please don't judge the game without playing it multiplayer.
This is a really cool and funny game. Good job. The one thing that I would suggest would be to make the graphics style more consistent. The player doesn't really match the ball. But good work nonetheless!
Hahahah this is awesome! I really like the world being tied in to how the ball is behaving. It's pretty hard to score though - I played this with a friend and had a blast!
Yeeshhhh! What a great intro. This was good fun! More changeups to the gameplay would have been awesome, but this is a great start!
This is really cool!
Love the co-op and the overall use of the theme. The 2d zoom effects and rotations work well too, though they make me a little nauseous after playing for awhile. I love toasting the earth. :) Great job!
I didn't met the minimum requirements. When I was thinking about to gave up, a brilliant idea came to me that I got two hands! So I played by myself and I'm so glad I didn't gave up because I loved it! Especially the sound effects :smile:
Played it with one of my friends, @akirassasin. Great game! ended up playing it for about 40 mins.
The intro/between level transition was awesome! Controls were easy to learn but it was not as easy to master it so that you end up actually doing what intended to do.
Would love it if there were more maps and an option for single player.
Also, though we didn't have any problems with the spinning, allow an option to remove the spinning as i can see people getting dizzy from it.
Otherwise, great game! Looking forward for other games you make.
Super fun! You have a very epic party game right here :) Can't stop playing it with @rubyleehs (had a 6-minute long stalemate before I got tired and lost). Did not realise the world spins together with the ball though, that could have been made clearer in the game.
@rubyleehs @akirassassin Thanks for playing! :smile: We are working on more maps and support for up to four players. Nothing for single-player yet, but hopefully we'll get there.
> Did not realise the world spins together with the ball though, that could have been made clearer in the game.
We thought that might be a problem, but we weren't really sure how to solve it. At first, we had the camera spinning at the same rate as the ball. The spinning was way too fast, and it looked funny like the ball wasn't spinning at all since the camera-spin and ball-spin cancelled each other out. Now the camera spins at 15% of the rate the ball spins and we added camera shake when the ball hits the walls -- that's the best we've come up with so far. Any ideas to improve that to make it clearer what's happening?
Yes yes yes do more maps and a Switch version !!! :grin:
Game is cool and sounds are super exciting. well done