Star Traveller by SecondDimension 2017-05-02T02:50:45Z
A very nice puzzle, your music fit in well, the art style reminds me of some other great artists. It was a easy learning curve and was a excellent play.
Foon → Ludum Dare Explorer → Users → Matthew Albrecht
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | 👥 | Polyorbis | jam | 496 | 3.17 | 2.78 | 2.95 | 3.87 | 3.87 | 3.00 | 1.81 | 2.72 |
A very nice puzzle, your music fit in well, the art style reminds me of some other great artists. It was a easy learning curve and was a excellent play.
It was fun jumping about stomping on this world, the graphics were quite nice, and the controls were easy to figure out.
Voice acting was clear and very funny. Even though it was a short game it was fun to figure out the challenge, and fun to piss off the fouled mouth badger!
My eyes hurt a bit after playing this game, but the concept is fun!
This is a relay complex game for a Jam, very impressive! My first runs were hard because of money, but after some hate with other empires mine flourished. I had no issues besides the learning curve, the tutorial was very nice. There is a nice theme, this is a entertaining game.
This is a creative approach to the small world theme. Growing food to survive is cool in this type of game, it had the bits of games that makes them addictive. Great work, nice graphics, good sounds, overall a nice little game.
@sararycow @paulstraw and macOS users, there will be a update in a few hours to resolve some common complaints about the game and a macOS fix. Stay turned for the update, sorry about the inconvenience.
Edit: 0.1.0 is a separate post-Ludum update that fixes issues people have found. Some foliage models have been tweaked, the music pauses was a long track switch delay, and poles now have a physical obstruction. There will probably still be bugs, I do not own a mac so I can only speculate that it works (if you get initial GL errors there are probably forms to help with that, not a thing I can change).
The game had lots of frame drops on Arch Linux, the cutscenes were humourous and nice. Gameplay was straight forward.
This is a great game, I would like a key to press to stop the rocket in its flight and to bring it back to the previous launch site (with a penalty) as I was impatient with some orbits. I like the challenge with this gravity, I hope you do more with this!
Very funny game, nice job! The difficulty was well... difficult. The graphics were nice and green.
Your game took a simple concept to the next level. The difficultly increased at a rate that took two-three tries to understand. Your graphics are clean and do not obstruct game play, absolutely stunning. The amount of synchronization required to do this must have been rewarding to see in the game. I absolutely loved playing this game!
I like the monochromatic approach to visuals, and the fast pace of the game. It is frustrating when you get killed due to the lock time, it looks to be by design and makes it a bit more addictive. The only thing I find hard while playing is knowing my health. Nice game!
Wow nice art and audio, the gravity wells were easy to get caught in, and after a few plays the health view broke and spawning caused the player to fall though a void, but nice game.
Very fun, nice audio, the challenge is easy to understand and is, well, challenging. I was able to understand your mechanics and take advantage of the sprint invisibility thing.
Artwork is great and the story was great! It was a challenge at first to find out that the planet has left right acceleration that is slower, but it was a great challenge. The atmosphere and music blended well, getting destroyed was a pain but a challenge never the less.
This was a fun game to play, I had to resort to windows audio mixer to change volume (oh well) playing with a group larger than 7 was a blast!
It was confusing at the start, but began to make sense as the game progressed. The graphics are fairly nice, and the story was also nice.
I love the toon style of the graphics, it looks nice. It needs some more disaster and more life to manage, seeing what happens when placing a planet close or far from the star was cool.