FoonLudum Dare ExplorerLD45 → Minigod

Minigod

By jacklehamster

View on ldjam.com

CategoryRankScoreCount
Overall3.7514
Fun3.5814
Innovation3.9514
Theme4.3314

Comments

seth-marx 2019-10-08 02:44

It is convoluted, but the discovery process is fun and it gives the player an opportunity to strategize. Since I don't know what all you had planned, I'd say it feels complete in it's own right. Great work! :)

etch-light-studios 2019-10-13 23:23

Not half bad, its actually pretty cool in its own way

rebtf 2019-10-13 23:30

I found it quite enjoyable. Obviously it was a bit convoluted and I found it laggy at points but the core concept was really interesting. Teaching your creatures to eat and spread and evolve was a fun twist on a strategy/management game.

Great job!

mikeliosus 2019-10-14 01:23

Hey!

It is so impressive!

At first, I did not get this and was going to quit, but then I read the help and realized how actually I should play.

And it is absolutely awesome. I spent much more time than I planned to, but it is just because of your entry is super engaging!

Well done! Hope you will develop this idea further!

Minigod_by_Jack_Le_Hamster.png

crefossus 2019-10-14 01:32

Very neat and ambitious. I totally got into it; way too into it. I like how you have so much control through programming what happens like a minigod :). When I saw the ai stuff I was like whhhhatt no way... Putting the help key and controls on screen is a+. The achievements ??? is also a great move to show there is a lot more to the game.

I got into a state that prevented me from moving. I think I was in the menus and then the object I was in the menu for died or something. I could only press tab to enter/exit the spaceship. After debugging it looks like plantToTeach existed so it wasn't doing the player movement code. I set plantToTeach = null in console to regain movement. A long while after that...~8 humans I called it quits. If you want CAN fix the movement bug if you leave a note (bugfixes are allowed).

What's missing that is critical imo - setting conditions to evolve from bunny, moving away from nothing to food sources. (explore doesn't seem to do anything?) The spread on humans is very low so needing to babysit them and not being able to evolve from AI caused me to give up. I did have bunny/human auto feeding themselves and auto spreading though. Plant ai spread worked great.

I love the idle character animation and how the bunny jumps to the food. Very cute. If you made the character anims.. very good. You have it in you to rank nicely on art if you art up an entire entry next time.

khmaraches 2019-10-24 14:47

A really great game, probably the funnest that I've played on this jam so far. Couldn't get farther then humans alas, very curious about the two last achievements.

The sole problem is the game becoming a bit laggy past a certain point.

dudum-lare 2019-10-25 08:16

The character is so cute! I like the way he jumped out of the spaceship! I had a good time playing this game, I hope to see you in the next jam! :D