dmitriyci 2025-10-07 15:11
A very good game! It features impressive visuals and appropriate background music.
Foon → Ludum Dare Explorer → LD58 → Out of Chalk
By justcore
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 208 | 3.75 | 31 | |
| Fun | 181 | 3.69 | 31 | |
| Innovation | 373 | 3.27 | 31 | |
| Theme | 405 | 3.65 | 31 | |
| Graphics | 153 | 4.20 | 31 | |
| Audio | 63 | 4.08 | 30 | |
| Humor | 2.42 | 9 | ||
| Mood | 38 | 4.32 | 31 |
A very good game! It features impressive visuals and appropriate background music.
I love these kinds of puzzle games. The combination of strategic object movements with the matching enemy pathing adds a level of challenge and planning that is really fun. The visuals are sleek and the sound design is atmospheric without being distracting. Love it!
Amazing graphics and atmosphere, love the addition of the story beside the gameplay
Cool intro, story and atmosphere to it! It's a little too dark for my screen, I couldn't always tell where the holes were
A huge plus for the ambient sounds! A special plus for the tutorial! The puzzle level was interesting to solve and not too difficult!
It's was funny! =)
Good job! Thanks for the gaming experience!
Clever little puzzle game! I like the way the world steps with you.
i really love the premise but im so bad at puzzles, i got stuck in 3rd lvl... but i think puzzle lovers will appreciate this one! what i can say is that the atmosphere and visuals are great, and u did an awesome job!! congrats!!
I’m not usually a fan of this kind of game, but this one was simple and comfortable to play. I got a bit stuck on the last level, though. The narrative and atmosphere were absolutely amazing — such an incredible vibe, I really loved it!
that ending :crying_cat_face: this game is a good reminder of how narrative and atmosphere can hold the experice. loved it, the art and puzzle design was great!
Extremely cool game, with lovely puzzles and incredible atmosphere! Although a bit too dark for my liking (literally. I couldn't see a thing sometimes and basically stumbled in the dark until found a way).
Loved that you can lock enemies in place strategically with spikes.
Very good mood, love the atmosphere and clever gameplay.
Thank you, everybody, for playing and leaving your feedback, I really appreciate this!! :D
@t90 About the darkness, I've actually received quite a few comments mentioning this problem (not only here), so I plan to add a brightness slider at the start, like most dark games do.
(should've added it from the start :sweat_smile:)
Cool game. Yep, to have a brightness slider will be great
cool game! sokoban is my love👍
Загадки сокобана прикольные, правление приятное, но вот вся эта история - не зашла совсем. По мне, продажа души за ништяки - настолько избитое клише, что ну не очень интересно. И из-за того, что главного героя мы не знаем, не сочувствуешь ему
The atmosphere, art, color palette, audio and mood are all sooooo good!! Wow. So much polish to the movement and everything.
The puzzles are really well done. The difficult ramps dramatically though :grimacing: :sweat_smile:
I was able to finally do it, but had such trouble with the 3rd one I think? Then gave up on the next. :grimacing:
The puzzles might be TOO good. My brain is tired now.
Loved the atmosphere and sound. And I liked the twist on the standard sokoban by including moving enemies.
Great game !! atmosphere is well made with good story and imersiv audio ! The puzzles are fun, the world is entertaining ! Capture d’écran 2025-10-13 225424.png
Wow, really well done! All around, every aspect of the game was pretty tidy, graphics, audio, story, puzzles, everything felt cohiesive and deliberate. I really enjoyed the pacing as well. The puzzles were just tricky enough for me to have to get creative, but not so hard or monotonous that I got annoyed with them. The story was great, I love a jam with an actual ending, and this one delivered. Really good touch with the brightness slider too, for a game that is grounded in darkness, that is a really important accessibility option most teams (never mind solo devs wow) would not have had time for.
Big kudos, this was a great experience. Thank you for making this!
Now I'm wondering if there are multiple endings.... That was a fine entry! Lots of fun. :)
Really good use of the sound effects. Even though there is a lot of silence, the rest makes it feel like it's a part of the game
The atmosphere is awesome! I also liked the story and ending! It feels great to play.
The gameplay was a bit lacking. The puzzles are simple. The Sokoban field is scorched by Steven's sausage, Patrick's paradox, and so on. We're waiting for more Sokoban from Jonathan Blow. Therefore, the requirements for Sokoban are very high, although interesting ideas are still emerging. The creator of Baba from You had a series of short Sokoban games - https://itch.io/c/4014684/tiny-block-pushers
I love puzzles in general, and I'm happy with any puzzle game, so thank you. There are very few puzzles out there, especially good ones. Here's a good article on how to make puzzles with interactive examples based on Sokoban - https://auroriax.com/puzzle-explorable/
@zidan-banan Thanks for the useful links! Yeah, I admit the gameplay in this one wasn't very strong. Still, I really appreciate the thoughtful feedback and the resources you shared. They'll definitely help me improve next time :D