I love these kinds of puzzle games. The combination of strategic object movements with the matching enemy pathing adds a level of challenge and planning that is really fun. The visuals are sleek and the sound design is atmospheric without being distracting. Love it!
Fun game and a unique concept. I would prefer if the aiming upgrade was the base aiming mechanic as I found the starting version too difficult to estimate with. Very fast and challenging even with the upgrades/unlocks so it stays fun to play throughout!
The most amount of drones I have been able to make is 4, but I can't figure out how to charge the cannon, so I keep losing. The animations are very helpful for identifying what each drone is doing, so it would definitely help to have all the sprites much larger on the screen. The sprite art is nicely done as well so it would be great to highlight it.
I have worked out that if I set the first drone to work between the assembly line (top right) and mining facility (top left) I can start generating drones. I then set my second drone to move between the battery machine (bottom left) and the solar energy plant (bottom right) to create batteries to recharge the other machines. But I can't figure out how to progress from there.
I feel like this game could be really fun. Please put an update if you are able to provide instructions so I can try again!
Very cute colour pallete and I love the main character's design. The audio is perfect for the retro platformer aesthetic. The boss fight had very cool mechanics, but I spent too much time running into bats to have enough health for it. Great platformer and I would love to see more boss fights in this style. Well done!
The movement is very responsive with a particularly well done camera. Like the background music and the flag collecting concept is a great idea. I wish I could see the particular state flags during gameplay or perhaps have another counter indicating which flags I am close to earning. The large map of flags was a great addition. Great work!
I really liked the sound design and the safe puzzle. The atmosphere is very effective and the floating animations were really cool. Interesting dust particle effect for the light windows. Some areas were a bit too dark and there was some harsh light flickering, but otherwise very effective. It felt very strange and the audio clips definitely help capture the "trapped in a dream" idea.
Very cute art style and a really fun spin on the resource management mechanic. Funny dialogue as well! There were some spelling mistakes throughout, but that's reasonable within the time limit! If you continue developing this, some kind of checkpoint or progress report scenes would make a big difference. Well done, great fun!
Herald of Fury + Last Swing is the best combo! Really fun, love the art style and sound design. The tutorial is really satisfying, which highlights just how much attention has been put into every aspect! Screenshot (20).png
Such a wonderful project that feels like an art gallery experience. Very clever use of story set up to create tension in an otherwise beautiful scene. I wish there was more, but the fact that there isn't makes the moment that much more powerful. Well done!
The watercolour style artwork is incredible. Immersive theme and interesting game mechanics. It took me a few turns to really understand the goal, but once it clicked it immediately had that "just one more turn..." effect!
LD58 — Collector (14)
Out of Chalk by JustCore 2025-10-07T21:06:21Z ♥ 1
I love these kinds of puzzle games. The combination of strategic object movements with the matching enemy pathing adds a level of challenge and planning that is really fun. The visuals are sleek and the sound design is atmospheric without being distracting. Love it!
DEBT? DECLINED. COLLECTORS? DEFLECTED. MY BALCONY? A BASTION. by BigTasty 2025-10-07T20:12:09Z ♥ 2
Fun game and a unique concept. I would prefer if the aiming upgrade was the base aiming mechanic as I found the starting version too difficult to estimate with. Very fast and challenging even with the upgrades/unlocks so it stays fun to play throughout!
ASTRODEFENSE by zimny11 2025-10-07T19:59:17Z ♥ 2
The most amount of drones I have been able to make is 4, but I can't figure out how to charge the cannon, so I keep losing. The animations are very helpful for identifying what each drone is doing, so it would definitely help to have all the sprites much larger on the screen. The sprite art is nicely done as well so it would be great to highlight it.
I have worked out that if I set the first drone to work between the assembly line (top right) and mining facility (top left) I can start generating drones. I then set my second drone to move between the battery machine (bottom left) and the solar energy plant (bottom right) to create batteries to recharge the other machines. But I can't figure out how to progress from there.
I feel like this game could be really fun. Please put an update if you are able to provide instructions so I can try again!
Super Fruta Sort by denilseven 2025-10-07T19:32:09Z ♥ 1
Wow that is so difficult, but really cool! It feels like it's training a new part of my brain! Awesome idea and very well executed!
Halloween Knight by Artur Hawkwing 2025-10-07T19:27:35Z ♥ 2
Very cute colour pallete and I love the main character's design. The audio is perfect for the retro platformer aesthetic. The boss fight had very cool mechanics, but I spent too much time running into bats to have enough health for it. Great platformer and I would love to see more boss fights in this style. Well done!
Flag Collector by Beebster Games 2025-10-07T19:17:01Z ♥ 1
The movement is very responsive with a particularly well done camera. Like the background music and the flag collecting concept is a great idea. I wish I could see the particular state flags during gameplay or perhaps have another counter indicating which flags I am close to earning. The large map of flags was a great addition. Great work!
Eightatwenty by HNKXOBKA 2025-10-07T19:08:52Z ♥ 2
I really liked the sound design and the safe puzzle. The atmosphere is very effective and the floating animations were really cool. Interesting dust particle effect for the light windows. Some areas were a bit too dark and there was some harsh light flickering, but otherwise very effective. It felt very strange and the audio clips definitely help capture the "trapped in a dream" idea.
Crown and Taxes by Hexela 2025-10-07T18:48:24Z ♥ 1
Very cute art style and a really fun spin on the resource management mechanic. Funny dialogue as well! There were some spelling mistakes throughout, but that's reasonable within the time limit! If you continue developing this, some kind of checkpoint or progress report scenes would make a big difference. Well done, great fun!
Devistired.png
Sword collector by OttoBroccoli 2025-10-07T18:17:01Z ♥ 1
Herald of Fury + Last Swing is the best combo! Really fun, love the art style and sound design. The tutorial is really satisfying, which highlights just how much attention has been put into every aspect! Screenshot (20).png
Before I Go Blind by LesDremlet 2025-10-07T17:50:59Z ♥ 2
Such a wonderful project that feels like an art gallery experience. Very clever use of story set up to create tension in an otherwise beautiful scene. I wish there was more, but the fact that there isn't makes the moment that much more powerful. Well done!
Blood and Bounty by Torami 2025-10-07T01:09:49Z ♥ 2
Love the art style and hex map, plus the controls are very intuitive. A very relaxing strategy game, even if I keep dying haha!
Collect or DIcE by Flinge 2025-10-07T00:53:26Z ♥ 2
Screenshot (19).png
Incredible work! Amazing artwork, great sound design, and really fun gameplay. I could play this all day!
30 Days in the Fog by NBumgardner 2025-10-07T00:37:30Z ♥ 2
The watercolour style artwork is incredible. Immersive theme and interesting game mechanics. It took me a few turns to really understand the goal, but once it clicked it immediately had that "just one more turn..." effect!
Monkey Business by Marcus Otterstrom 2025-10-07T00:20:58Z ♥ 2
I love the zoo escape idea and how you interpreted the collector theme with it. Cosy and comedic, with very intuitive controls.