FoonLudum Dare ExplorerLD44 → My Little Planet

My Little Planet

By maxime-hanot and Talyn

View on ldjam.com

CategoryRankScoreCount
Overall3953.5852
Fun3133.5453
Innovation6543.0053
Theme8942.9253
Graphics1084.2953
Audio2793.5353
Humor6452.6748
Mood6173.2348

Comments

skalex 2019-04-29 17:13

The mouse was very sensitive! looks and sounds really good though! Shame it was laggy but thats probably my crappy laptops fault :P

saering 2019-04-29 17:17

Pas assez d'explosions mais je vous pardonne parce qu'on a bien rigolé :v:

Une p'tite pipe, hourra !

lola 2019-04-30 16:10

Graphismes si chouette ! Du super boulot

talyn 2019-04-30 16:19

@skalex Thank you ! Yes we fixed the sensibility ^^' it's a bit less uncontrollable

Merci @lola on apprécie beaucoup ! :smile:

akros 2019-04-30 17:10

Was lagging a bit for me, although I liked all the particle effects you've added. A solid entry!

ahmed-ali 2019-04-30 18:43

Mouse problem.But good challanging also and have nice graphics.

lemur 2019-04-30 18:51

Loved the game! Want to see more of your work!

elmos-minion 2019-04-30 18:51

Graphics, assets, and models look really polished and great! Gameplay might get a bit stale if extended for a long period of time, next time maybe add variation somehow? Great game overall.

attala 2019-04-30 18:55

Liked the graphics and models. A little variation of turrets and planets would make the game even better.

logflames 2019-04-30 18:56

A really good game, for me the controls felt solid (maybe because my game used I similar controlscheme with the mouse so I've gotten used to it over houres of game dev :smirk: ) It looked good and felt like it had had a great bit of polish. It had a good amount of "juice". It was quick enough that you could easily pop back in and try to break you record. My only complain is that your bullets were slower than you when you moved forward. So sometimes I fired on a turret directly ahead and then had to "wait" for 0.5 seconds until my bullet got to it and destroyed it. Some sort of logic for how the turrets fired would've also been great. Maybe two sides of blue and red turrets trying to destroy each other? Just more destructive juciness. Great entry, you should be proud!

toni-re 2019-04-30 19:00

I liked the explosion effect a lot but it lagged a little on my laptop! Nice game! :)

nayaki-anandan 2019-04-30 19:03

The intro song was hilarious, the gameplay was fun and functional, if a little simplistic. Didn't really get how it followed the theme though. Graphics were impressive, a little laggy on my computer but it's a laptop so *shrugs*

matthew-mcclure 2019-04-30 19:04

Really cool game, my only issue is the mouse would leave the game window while I was trying to aim (probably only an issue if you have multiple monitors). I liked it a lot overall, it gets chaotic (in a good way) seeing all the bullets flying around ahead of you.

afroant 2019-04-30 19:28

Mechanics / graphics were great! If there was some sort of set level design (different enemies, boss, obstacles), I can see this being a legit game. Good job!

talyn 2019-04-30 19:41

@akros Thank you ! Yes we abused a bit on the number of actives particles effects ^^

@lemur Thanks a lot ! Our folios are linked in description :wink:

@elmos-minion Thank you very much ! Yes as we said, we were not really inspired by game design mechanics, we probably should add some mechanics or powerups to notjust turn arround the planet

sholyu 2019-04-30 19:45

Tres sympa, beau et anusant, par contre (c'est peut etre juste moi) mais quoi que je fasse le fait de tourner ma tourelle faisait presque tout le temps passer ma souris sur mes ecrans secondaire. Mais a part ca j'aime beaucoup ! bien joue les gens !

talyn 2019-04-30 19:50

Thank you @attala ! Yes we thought about it but we decided to stay with these models for now cause of time ^^ maybe an update in the future

@logflames Thanks a lot, much appreciated ! Thanks also for this feedback, I didn't notice it during my last playtest. At first the turrets were targeting the player but it was really really really hard ^^' we decided to make it random for more ease

@toni-re Thank you ! Yes I said it previously, We abused a bit on particles effects, we worked on powerful pc, we didn't thought about laptop gamers, we realized it after realising and firsts feedback, sorry for that ^^'

talyn 2019-04-30 19:59

@nayaki-anandan ahah :wink: Thank you ! Yes game design is a strange world where we are a bit lost ^^ We tried a follow the theme with 2 " powers " ( shield & bomb ) activables with 20 of your lifepoints, it can be risky but in some really difficult posistions it can save you. Sorry for having burned a bit your laptop ^^'

@matthew-mcclure Thanks a lot, we saw a similar problem and other peoples too, we're trying to fix it ^^

@afroant Thanks a lot ! much appreciated ! ahah don't really had the time to implements some level design but it is a great idea, why not reworking on it in the future ^^

talyn 2019-04-30 20:02

@sholyu Merci beaucoup ! On a en effet rencontré le même problème et pas mal de monde nous l'as dit aussi, on essaie de regler le probleme au plus vite, je comprends que ca peut devenir très genant a force, merci du retour !

gludo 2019-04-30 20:46

Game is cool ! Good job !

raffe 2019-04-30 21:00

Hoi! First of all, really nice models on the tanks! Mechanics worked very well and the game was really satisfying. I don't know if there was an end goal, but that doesn't really matter. Really nice game I think!

masterkrepta 2019-04-30 21:06

I love the graphics and music. The spherical world made for some really interesting combat, so I could hold back and spam bullets over the horizon to destory the turrets. I think a cool feature would be a way to recover health by picking up a limited number of health packs. It would be cool to use your power ups to survive and have to scramble to find more health to recover for the next fight.

cozmic 2019-04-30 21:10

I really like the concept of this, and the graphics are pretty nice! It's a bit laggy for me, so it could maybe be optimized more, but that's not a complaint. What I find really annoying is, that the cursor isn't really "grabbed" for me, instead it's just not visible when it's in the area of the window (I played it in wondowed mode) That means moving it too much causes the input to not be recognized by the game

esben-jensen 2019-04-30 21:10

It feels very polished, graphics, ambient sound effects (I love the subtle mechanical sounds), music, particles they all add well together. It's a novel idea with the tiny planet, I think it works very well. Of course gameplay is limited with just one enemy type, but hey what can you expect with the limited time. I'm impressed that the two of you managed to do all this.

maxime-hanot 2019-04-30 21:12

@gludo Thanks !

@raffe Thank you, no there is no goal, only beat your best score :p

@masterkrepta Thanks a lot! We add planed to add a bonus generator, but haven't enough time.

bentekiller 2019-04-30 22:02

Very well put together game and a lot of fun playing it, probs to that. Really challenging game, it becomes a real bullet hell after a minute, could only get 92 sec and 89 kills.

A small problem is that the mouse is not locked to the screen, but you're not gonna point the barrel behind you in a direction you can't see so it's not to big of a deal, but it would have been a easy problem to fix.

anstabo 2019-04-30 22:33

Thanks for the AZERTY support.

dock-frankenstein 2019-05-01 17:48

I don't like the tank mouse controller, but overall this is a really pretty and fun game! I miss the exit button.

mrstari 2019-05-01 18:16

the mouse need to be locked in screen. the graphic and the style is really nice. i would test it again after fixing the Mouse problem. :hearts:

talyn 2019-05-01 19:53

@bentekiller Great Score ! we fixed it now, we thought it was done but we just forgot, sorry for this bad experience don't hesitate to retest if you want !

@anstabo We're french so it was an evidence for us ! ^^

talyn 2019-05-01 19:54

@mrstari Fixed ! :heart:

douglima 2019-05-03 19:36

Super cool! The graphics are amazing, lots of juice. The gameplay is fun, you just rampage forward destroying everything on your way, FUN! I just wish to have some feedback when I take damage. Overall a great entry! :smiley:

j0ye 2019-05-03 19:50

Well done. I really like the effects, all the particle systems and the good ol' post processing behavior. Looks stunning and the game is a lot of fun.

gerardb 2019-05-03 20:15

Yooooo, those graphics are on point ;) Controls felt good and the game was fun. Congrats!

noobexception 2019-05-03 20:17

I see that you made a nice use of Brackeys' tutorial :wink:

I love the design of the game, it's so simple and beautiful :heart:

Creative idea, great job!

angiemon 2019-05-03 20:41

That was fun!! :D Tanks looked great! also, good instructions compared to other games that just start and let you figure out the 92650823765983475634897 controls on the go haha. (not shaming those, you know how it is with gamejams, haha)

balance686 2019-05-03 21:49

This is an impressive entry! The graphics are top notch (I recognize that shield effect haha). The music is great and really sets the mood. It controls and plays well and also incorporates the theme. A visual indicator when you get hit would be good. Also after you die you can still rack up kills before the round ends. Excellent job on this! Very polished!

talyn 2019-05-04 13:32

@douglima Thank you very much ! we love explosion ^^ Yes I understand, we thought about add damage feedback a bit lately. We are thinking to add it in a future update, probably after the end of rating period

@j0ye @gerardb , Thanks a lot, much appreciated !

@angiemon ahah x) Thank you ! We thought a bit about user experience, it's always better if your player know what to do and how ^^

talyn 2019-05-04 13:42

@noobexception @balance686 , Thank you very much ! Few peoples told us there is no feedback for damages, we'll probably update it after the rating time ! For kills after player's death, we saw it before publishing but we decided to let it in the game cause we thought it was a funny way to increase a last time your score during two little crazy seconds ^^'

Trust me it is a really funny coincidence with brackeys 's last video, I made this effect during the Saturday/Sunday night, Brackeys realeased his tutorial on Sunday evening x) As soon as we saw it we laughed and we sent the game link to Brackey's immiedatly ^^

pschichtel 2019-05-04 14:37

Neither a Linux nor a Web Version even though it's a Unity game. Looked interesting, but I cannot play this.

biebras 2019-05-04 14:50

NIce fame, I liked everything about it. You going to get bad reviews from flat earthers.

henanboy 2019-05-04 15:03

Loved the music. The tanks and turrets are really well done. I found it a bit hard to aim, but that's probably just me. Awesome entry!

talyn 2019-05-06 18:01

@pschichtel Our game is too greedy to put it playable in a web version. It will only give the players a really bad experience. We have never done build for Linux, we'll look at it really soon !

@biebras ahah x) Thank you very much!

@henanboy Thanks a lot, much appreciated ! Honestly, it's hard to aim for everyone, especially on the screen border

feips 2019-05-06 19:17

Cool concept and graphics, as already said, aiming is very hard, maybe some sort overlay would be nice.

Good entry!

lorwon 2019-05-09 07:56

Good job on the graphics the game is very cool, the music is very cool too. I liked the controls ^^.

poovi 2019-05-09 12:06

good job on the game. But it is a bit laggy.

webox 2019-05-11 19:18

Wow, amazing game!! I loved the sphere effect and how everything got into place. Nice graphics and music, really great job!