Sacrificial Sam by HitchH1k3r 2018-12-27T14:41:37Z
It is definitely a super awesome game...Good job...
Foon → Ludum Dare Explorer → Users → najmm
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | AtonementByFire | unfinished | ||||||||
| 2018 | 43 | Sacrifices must be made | Friends OR Food | jam | 585 | 3.36 | 3.48 | 2.97 | 2.94 | 3.03 | 3.26 |
It is definitely a super awesome game...Good job...
Loved the game especially the art style and music...Got stuck in the room with floating tables...but awesome puzzle design nevertheless...
Love the art style. Great game guys.
Cool concept...Going blind worked best for me... Btw...If I am not wrong it is totally OK to do bug fixes after the jam so you can update your current link...
Man it sure is hard to run a country lol... Btw love the UI/UX, you really nailed the look and the ambiance feels good too...
Out of all the games I've played so far, this one is the best. I liked the overall game design and that part where you needed to create a long bridge in open space, that caught me by surprise. I thought I had beaten the level and then boom, another flag waiting at the end of empty space. Really clever level design. Also, I am really curious as to how you implemented the "followers" because their behavior seemed advanced to me...
Nice game. Love the voices.
Great game. I liked the design to keep the player engaged and motivated by offering rewards for points...Very cool...
Absolutely love your Itch game screen...I played the entire thing but I am not sure whether I would be okay with a game with upside down controls. Maybe you can change the gravity instead of the controls...
The game is nice. But I only played twice until I got bored. There is not enough replayability but the concept is innovative.
Nice artstyle. Though I admit I was a bit disappointed by the lack of audio in v1.0 of your game. Overall, its pretty relaxing. Btw, are you using procedural generation ?
Nice try for a first game.
Love the voice-overs...Your take on the theme, along with the puzzles is quite interesting...Also, I like the idea of having no tutorials...Brilliant game...
The game is very good. But has a few issues. -> I couldn't go up. Is that as per design? -> No audio -> Touching walls kills you. (Is that lava or a wall?)
The game concept has potential. I dont mind the lack of animations. However the prompts and actual permissible interactions are not completely in sync. Also I wish the game had a little more choices.
Love the idea of learning by mistakes. My only issue was initially I thought the game had bugs but later after I read the comments here I figured it out...Anyway great game...
@justcamh Thanks a lot for a detailed feedback. I will see if I can improve on the design based on your observations and update the game...
@mzhovnach Thanks for the review. Actually you are supposed to control a single character. The allies are supposed to follow you around and are expendable. Right now I am modifying their transforms directly to follow the "Hero", which results in some weird behavior at times(like the allies going outside the level). A better approach would be to use forces/physics...
@kirroyal Thanks for mentioning this. I will take a look into it...
@theihe Thanks...Appreciate it...
@craftlord Thanks man...Glad you liked it...
@lizouille Thanks for the kind words...
@dk5000p The idea is that you control a single character and the others are expendable. To ensure your own survival, you may need to sacrifice them. Also I got graphics/music from opengameart.org
@dicul Thank you :)
@franfox Thank you for the review. Btw I checked your game Twist of Souls. It is beautiful...
@novella Thanks for the review...I will see what I can do to fix that...
@robowarrior1982 @adventureislands Thanks for the review... @robowarrior1982 Actually the rooms are randomly generated, so there is no map...
@kasaki Nope no boss for now...Maybe once the rating period is over, I will continue working on it...
@kamekai I am aiming for a dungeon crawler mechanic akin to Legend of Zelda...I realize I may have to work it a little more for it to feel good...Also, the HP bar is supposed to be the hunger meter...I didnt work a lot on UI but yeah thanks...I will try making it more user friendly...
@acaral Thanks man...I checked out your game Lastcrifices...I love the humor and artstyle...Good job...
@naali Thanks for your suggestions...You have given me some good ideas...
@franciszek-pyrc I am a little skeptic of your comment coz you are browsing Ludum Dare's website 😉...But thanks anyway...
@vija02 Thanks I will try on improving the ally movement and UI. Also a lot of people want continuous shooting, so maybe look into it as well...I will also work on making the enemy kills count(no pun intended) for the player...
@luker128 Thanks for pointing the fullscreen thing...I didn't know it caused issues. I will remove it as a default option...Also, the hunger mechanic was for the Jam...I will work a little more on the design...Thanks again...
@tgiant Thanks for your comment...Glad you enjoyed it...I will work on the player control and also the enemy movement post Jam, if I take this up as a full project...
Cool concept...I didn't like the fact that I had to keep holding down the RMB during sacrificing...but the overall game is nice...
The game was terribly small. Just as I was starting to enjoy it, it was over...
I got stuck after I defeated the red demon... Iam clicking "OK" but nothing is happening
It is a very nice hyper casual game. Simple but engaging.
This has a potential of being a good clicker. Maybe you guys should polish it more.
Nice concept...I like the AI...One thing I don't understand though is why we need a cursor to interact if we are moving using keyboard within the map.
Love the idea. But there are things that need to be fixed. Otherwise it is a cool game.
Really cool game...Love the way you have used the theme...
Love the game. Although it would have been better with audio.
Loading takes a lot of time. The gameplay isn't very intuitive. Cant figure out what to do exactly. Maybe you should provide a more detailed description.
It is fun. But I wish it was a little more polished. The clicks are buggy at times and the text looks funky...
Great puzzler. My only issue is the background music. Everything else is brilliant...
I liked the humorous character dialogues and the art. Good job. Its a really fun game but why is the (space)background static. That really bothered me...
Lovely artstyle...I like the 8 bit aesthetic...
Although I don't usually like clicker games, this was fun...
Great game. But due to the window embedding, the full-screen button on Unity's WebGL interface was out of reach for me.