Resist and Persist by conrad123 2018-12-04T18:49:26Z
Good game ! The graphics are nice, but the reticule sight should be a bit more visible in my opinion.
The sounds are all good, as well as the musics. The ship is pretty maneuverable.
Foon → Ludum Dare Explorer → Users → Myrrhe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | The Curse of the Conquistador | jam | 709 | 3.19 | 2.90 | 2.71 | 3.27 | 3.19 | 3.14 | 2.44 | 3.09 |
Good game ! The graphics are nice, but the reticule sight should be a bit more visible in my opinion.
The sounds are all good, as well as the musics. The ship is pretty maneuverable.
That was awesome ! Graphics wera nice, and the music was a pure delight.
I liked the idea too.
My only complaint is about keys mapping : Why put jump on space, and not simply on S or Z ? Related to that, the dificulty was quite high at some point, but maybe it was on purpose (it's a plateformer after all).
But beside those two points, that was really a great entry !
That was fun ! The graphics were pretty good, as well as the sound.
The difficulty was a bit unfair sometimes though.
That's a cool game ! Sounds and graphics are very nice. It's a bit hard to maneuver sometimes, but I guess it's part of the game.
Nice job anyway !
That was a cool game ! Very nice to see the downfall of the thing you are put in charge of !
My only concern was the walls of text, sometime a bit cumbersome (like the explanation about the role of the referee).
But beside that, that was a cool game that fit the theme !
A fun little game. The graphism are a bit simple, but they are coherent and explicit. I find the difficulty well balanced.
That was a cool game. Very fun to create a pile of dead bodies just to pass a gap !
The controls were a bit awkward though, with the space bar to jump, it would have been better to have the raditionnal WASD keys in my opinion.
That was really fun nonetheless !
That was fun ! The control were not totally obvious, but you quickly get the hang of it.
Absolutely love the audio. The graphism were reaaly nice too.
My only complaint could be about the difficulty, which was a bit high in my opinion.
But beside thta, that's a pretty good game !
That was a cool idea, graphism are good.
The lack of audio is a bit weird though.
Nice entry ! I had no idea what my choices were doing at the beginning, but the game is pretty self-explaining. I liked the audio, it was simple but efficient.
That was cool ! Typing game are not that common, so it feel refreshing.
The graphics and sounds are nice,and I found the difficulty well balanced.
So, a nice little game !
Yeah, I repaired the factory ! That was a cool game, sounds and graphism were really good, the difficulty was well balanced.
A nice puzzle !
Cool little game ! Graphics and musics are nice, levels are pretty balanced.
The only things that are maybe lacking are a lack of difference from the original lemming game, and a pause button (to not be obligated to clicks on blobs while they are on the move).
But otherwise, this is a really cool entry that fit the theme and is intuitive to play. Good job !
That was fun, graphics and sounds were nice ! The mechanics were a bit unclear at the beginning though. It was a pretty little plateformer in the end !
That's a cool little game, but I think I missed the sacrifice part…
Anyway, the music is cool, the graphics are a bit simple, but correct and understandable.
The robot is pretty maneuverable, and the levels seems balanced !
Thanks @pieter and @vincent-blot (and everyone else) from your input !
Merci pour tes nombreux feedbacks @thob !
That's a cool lemming like game with a twist ! I find the idea very original, but for some reason, the windows were a bit hard to move sometimes, and it seem that holding down the left button of the mouse pause the game. I don't know if it's a bug or not.
Graphism and sounds are good. So it's a cool innovative little game !
That's a fun game ! The destructible terrain is pretty cool. The only main flaws are some of the graphism that aren't totally explicit (why a blue terrain make things bounce ?)
Beside that, it's a cool puzzle game !
That was really cool ! I loved the exploration vibes.
On thing that I noted is that it didn't use a sacrifice mechanic on one aspects, but on several, as opposed as most of the others games here.
The audio was very good, as well as the graphism. One thing that slightly bothered me, is that the blocs outside the ship were a bit "big".
The controls were pretty simple and easy to understand.
Well, a very good game !
The weight losing mechanics is a good idea, but I feel it lack a clear visual feedback that tell you that you are losing matter.
Otherwise, it's a cool game ! A bit simple, but the idea is here, and the graphics and sound are good !
The loss of abilities is a great idea. Alas, there are some bugs : We are blockes if we go stright to the left, and the music doesn't seem to work for me…
Graphism are a bit bland, but still cool. The character is maneuverable.
The game fit the theme, all it lack is a bit of polish !
That was a cool little game^^ The graphics are pretty, and the playable character is maneuverable. It barely ran on my old laptop though.
That was cool, graphics and sounds were nice !
The main flaw was the absence of explanation on screen about the different component of the ship, wich made the thing a bit hectic.
It just nees a bit more polish (also, I think it's the first game of this Jam I see made with Pygame :p)
I just tested it:
- Sounds, musics and graphics are all very good and goes well together. The game have both a very pleasant *Nier Automata* vibes with the bullets making danmaku pattern, and a *Tron* vibes, with colors and neons.
- The sacrifice mechanic is pretty self explaining, but I still think it's missing a few feedbacks, in particulary for the sacrifice of the weapon. In fact, even for the wings, I didn't actually saw the first time that one of my "feather" just disappeared.
- The game is pretty maneuverable (wasd to move, click to attack), but for some reason, it feel a bit stiff. It's maybe because I ran it on my old laptop and the fps dropped, or because it's the way it is. The ennemies seemed way faster than me (even using the space bar to dash/jump). But that wasnt really a drawback.
- The main flaw in my opinion was the difficulty : I just couldn't get past the second room. The ennemies simply nuked me before I could slay them, or explain them my point of view. I tried several approaches several time, and it always gave the same result. Well, maybe I'm just bad, or I didn't get something. But I guess in this case, the game should have explained me.
Well… It look like there are almost nothing but bad points in my review, but that still was an excellent entry compared to the others. Maybe it's why the difficulty is so frustrating : I wished I could see the other rooms !
So tl;dr : Very good sounds, music and graphics, but a tad too much of difficulty !