Node Based Tycoon by rootools 2018-12-04T09:51:12Z
I really like these types of games. Where you manage the layout of your factories (in this case nodes) to be more organised and to be more efficient. Well done on the nice looking progress bar and interface with the nodes, also the tracking of resources moving along their connections is well implemented, following it's path even when the path is changing dynamically.
The only minor changes/improvements/fixes that I thought of while playing include: the player to be able to remove connections after creating them, some polish to the connections (sometimes when panning around connections disappear/reappear and if nodes are too close sometimes there wont be a visual connection made) and preventing the selection menu from appearing when clicking near the edge of the screen.
I know this is a prototype, but you should really develop this, add loads of resources and processing buildings, and maybe add like a long term goal (something like Factorio's launch a rocket kinda thing ). But, either way good job, and if you ever do develop this idea let me know! You could even try to put it on mobile with its simple controls.