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hydrate

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201945Start with nothing👥Lucifer's Risejam7773.212.902.563.233.993.343.163.23

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by hydrate

LD45 — Start with nothing

No Bullet Hell by gswong 2019-10-08T09:52:34Z

Very nice concept! You must risk your life to get a bullet!

Free Will by Baski 2019-10-08T09:58:35Z

Graphic is simple but impressive! The cube was too shiny, can't stare at it. It's a eye killer gaem lol. Great work!

The Island by Sanguis 2019-10-08T09:20:47Z

Very intersting game! I love this type of the game. Can't resist to see the money grow rapidly!

BitterSweet by Conroy 2019-10-09T15:44:46Z

Nice music and graphics! I love the mood! But I haven't got a single candy after killed 5 enemies lol,

Start With Nothing On by Lagman9000 2019-10-07T23:16:55Z

Very droll hahaha can't stop myself laughing.

Absorb by dimlight 2019-10-08T09:15:48Z

Very nice game! I tried really hard to jump through two connected holes, then I realize it doesn't work. How can I defeat that Longhorn beetle? I died three times already.

Soundscapes by Kaish 2019-10-19T23:24:51Z

Very nice game, though it took me a few moment to find the entrance of the scene lol. Nice concept, good sound effect! Weel done!

The Island by Benjamin Leroy 2019-10-08T09:48:31Z

Nice graphic! Is it possible to skip the conversation? Also camera chaging / scene changing is a bit sudden. But still good work!

Genesis 1 (God Simulator Procedually Generated) by Ausstein 2019-10-08T09:38:33Z

Interesting concept! However it runs a bit slow on my computer when I click generate. Great work!

LOCKUP by Man with Hat 2019-10-08T09:23:55Z

Nice game, however I could't find out how to combine two iteams on the table... Can I have some hint

Jimbo's Ten Gallon Jamboree by fizzyjoe908 2019-10-09T15:49:50Z

Nice game! Graphics looks awesome! A liitle bit unconfortable to control the character with keyboard, but then I realized you can use the mouth lol. Animation looks nice when I entered the pub!

Lucifer's Rise by hydrate 2019-10-07T23:02:26Z

Ah sorry repairing now... Meanwhile please try the windows version if you are using windows

Lucifer's Rise by hydrate 2019-10-07T23:06:42Z

@yolziii @tab1bit0 @starvingindie @valerie-van-haen Thanks for the feed back, I believe it has been repaired. Try the new link.

Lucifer's Rise by hydrate 2019-10-07T23:20:11Z

@gabrielgamedev Many thanks for the comment! We have actually different scenes so you have to carry your goods to another shop in another map. Go go the end of the map you can find the portal.

Lucifer's Rise by hydrate 2019-10-07T23:27:29Z

@nathan-wash Thanks for the feed back! Sorry for the buggy movement. We will definitely consider your suggestion and make further improvements!

Lucifer's Rise by hydrate 2019-10-08T22:04:13Z

@daniiln I'm the bad guy to blame to 😅. It's our first time develop a game sure we have a lot more to learn. Thanks for your feedback! We are optimizing the control system / platform design and to release a bug fix version soon.

Lucifer's Rise by hydrate 2019-10-08T22:14:40Z

@cmcoto @toge Many thanks for the feed back! Glad you like the art works!

Lucifer's Rise by hydrate 2019-10-09T01:36:33Z

@sbackus sorry I shoud put a hint, it can be skipped by pressing the escape button

Lucifer's Rise by hydrate 2019-10-09T08:55:06Z

@jake-marks Thanks for playing our games! Actually the price of the shop will be random everytime when you enter another shop. And the intro animation can be skipped by pressing escape button. I'll try to add another key trigger to get out of shop/ skip the animation. Many thanks for playing!

Lucifer's Rise by hydrate 2019-10-10T21:17:12Z

@alphish We greatly appreciate your playing and such a detailed review!

The motion system is a bit buggy. We were focusing on getting the other part of the system work but not thoroughly tested it because of the short time. That's mostly my fault. It's my first time to program the character motion system of a unity game, and I wrote the system while watching the tutorials. I mistakenly use a polygon collider on the character, so the chance to hang on the side of the platform is a bug. As for the ninja rabbit, it was because we are running out of the time. I just placed several rabbits on the platform but didn't have time to check it. Sorry for your bad experience, I'll surely improve it in the following update fixes and for sure in our next game.

As for the platforming game design, initially, we have a bigger ambition. We would like to have a combat system so the player can somehow fight the shop keeper and knock the price down (or up). Also, we want to have the event system that gives you hint about the trend of the prices. We believe this can make the game much more fun and would then be suitable as a platformer. However, due to the shortage of time, we have to make some compromises to ensure the integrity of the game.

As for the story ending, it is not our intention to show that god is a rude or cold blood person, but want to add a taste of humor. In our original plan, we would like to give the player two options. You can either immediately transfer the money to god, which it turns out to be a telephone scandal, and it was not god on the other side. While you can also try to confirm the identity of the god but then you have a risk to anger the god, but eventually turned out to be fine. Because of the time limit, we couldn't fully implement it.

We are very grateful for your detailed review, and thanks again for giving such useful feedback! We will release another bugfix soon. Hopefully, we will be able to fix these problems!

Lucifer's Rise by hydrate 2019-10-13T09:31:50Z

@selkkie Many thanks for your review! That is right those items are goods that can only be trade between different shops. It's a very nice idea to add a speed up button! Thanks for the feedback about the rabbits for scene transition, I'll put them somewhere else. Thanks again for the detailed review! Glad you like our art works!

Lucifer's Rise by hydrate 2019-10-13T09:36:00Z

@pl4typus We had a bigger ambition in the begining which would suit name Lucifer perfectly. But in the end we can't implement them all, so we decided to leave the name as it is, and hopfully to creat a taste of humor from the huge contrast (Between the cute character and its name). Also another reason is we don't have time to draw a new picture and replace the name in the end Lol.

Lucifer's Rise by hydrate 2019-10-19T23:18:24Z

@chivatateo very good suggestion! Thanks for the feedback! We will add it to the latter post jam updates once we have time.

Lucifer's Rise by hydrate 2019-10-19T23:21:03Z

@jimbly Thanks for playing our game and very detailed feedback! Sorry to hear your experience with the bug. We recommend to use the cheat code to have a look at the (maybe) good end. We will definatly fix these bugs in the next post jam updates.

Lucifer's Rise by hydrate 2019-10-19T23:26:58Z

@euler-moises Thanks for playing our games! Yes due to the time limit we couldn't draw every single pieces by our selves, some of the animal figures are from some opensource database. We hope next time we can properly plan the time and make more original art works! Also we rated your game as well. Thanks again!

Lucifer's Rise by hydrate 2019-10-19T23:28:21Z

@acronaut Thanks for the suggestion, very interesting idea! In fact we were planing to let her drop the items as well and will be able to recollect some of them, but due to the time limit we couldn't finish it. Thanks for playing our game!

Lucifer's Rise by hydrate 2019-10-19T23:32:54Z

@ashtrail Thanks very much for the detailed feedback! Yes the game seems quite long, we never considered the patience for our player at the begining. We noticed this before we publish it, so we released the cheat code in case you want to see the end but couldn't finish it. That's a very nice and useful suggestion! We do appretiate your comment!

Lucifer's Rise by hydrate 2019-10-19T23:39:23Z

@local-minimum Thanks for playing our game! We do recieved quite a lot of feedbacks for the character control, we will definately improve it next time! The feature to regain some of the coin was planned but couldn't be implemented due to the time limit. We will try to plan our schedule more carefully next time to improve the development efficiency. Thanks for your feedback!

Lucifer's Rise by hydrate 2019-10-19T23:40:54Z

@sprotex Thanks for the feedback! We will make more fixes in the further post-jam releases definitely! Thanks for playing our game!