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Spider's Meal
Spider's Meal
By pancu
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 342 | 3.58 | 26 | |
| Fun | 265 | 3.54 | 24 | |
| Innovation | 14 | 4.23 | 25 | |
| Theme | 132 | 4.10 | 25 | |
| Graphics | 552 | 3.28 | 25 | |
| Humor | 262 | 3.34 | 24 | |
| Mood | 438 | 3.47 | 25 | |
Comments
I think the idea is very interesting but the controls are a bit confusing. I think having the movement on W/S would be more intuitive if the first level wouldn't require going left and right for example. Otherwise I don't understand fully when it's catching the fly with the web and when it's only hitting it. Maybe it's a bug otherwise a second dedicated button for both mechanics would help I think.
Guys, this game is 100 out of 5 in innovation level - absolutely epic and enjoying!
trusty
2025-10-07 16:07
Love the collecting mechanic.WS for left right was confusing.Maybe AD would be better. Thanks for the game
mackain
2025-10-07 20:10
was a bit confused about the controls at first but then when it clicked i loved this game! great work!
stolvann
2025-10-07 20:17
Super fun but infuriating XD
kamilah
2025-10-08 05:03
The controls were a bit difficult for me at first, but once I got used to it the game was really fun! The story is such a cool idea and I love the graphics. Very charming.
l6ria
2025-10-08 17:32
honestly i like this game, yes the controls are little bit confusing but it's okay
negdo
2025-10-08 19:32
This is the most inovative game I found so far. Great mechanics and enjoyable.
I'm impressed that I didn't encounter a single physics bug (no pun intended). I couldn't go to the end because the levels were too long, but it was definitely entertaining.
I love the game idea (and spiders are awesome!), but after 10 minutes, I still could not get past the second level. How do I make the fly stick to the web? It only ever fell down. Had no issues in the first level. Am I missing something? :( Super fun idea.
xparker
2025-10-08 19:46
"Warning: this game's mechanics could ragebait you" yes. so true :laughing:
Very unexpected gameplay. but enjoyable to be honest.
cydouzo
2025-10-08 19:49
Can someone explain how to grab the flies? They keep falling down as soon as I touch them! I'll try it again later ;)
rentem
2025-10-08 20:02
Nice game! It took me a while to figure out that I can’t let go of the F key, otherwise the fly is released immediately. There were a few times when a fly would glitch through the container, but other than that, it was an enjoyable experience.
eugenik
2025-10-09 02:33
Cute game, liked it! =3.
sunjet
2025-10-09 20:43
Cute game :) but i encoutered a bug on the second level where a fly falls out of the box through the border. I would also change movement buttons from WS to AD as it feels more natural to go left and right.
Interesting spin on the explore and progress style of game. Had some problems at the start with the pick-up being press F not hold F which instantly dropped the fly but didn't stop it from firing, which was a bit odd. Also noticed that when the level restarts (at least I think it is that) the background music instance isn't destroyed and another one is spawned, so eventually you'll have a bunch of overlapping songs. Even with those faults, there wasn't much wrong, so well done.
threeli
2025-10-10 21:25
Sorry I'm late to playing your project, today was the first day I could get back on the computer, but I'm here now so let's go!
I here for an extremely unconventional control scheme. I had an injury (two days ago) that makes this one hard for me at the moment, but it feels well thought out and I'll definitely come back to it in a few days. I was able to get through the first few levels without too much trouble and I have to say I really like the idea! I agree with @trusty that A / D is maybe worth workshopping as a better choice or at least offering as an option. It's all in all a very clever idea and I hope you'll keep working on it if you have plans to!
As an arachnophobic, that was surprisingly enjoyable! Great work!
rogaro
2025-10-11 09:32
The idea is very interesting, great job, I enjoyed it. The only thing is the controls are a bit confusing. I think using A/D for movement might be a bit better.
It's really challenging, and the stages make great use of physics. But the difficulty is crazy! I have to figure out a bunch of tricks to carry these flies properly, though I still mess up again and again. I even have to use the flies I’ve grabbed to block others from bursting. Even the ones stuck on the web can get in the way. It kind of feels like Getting Over It with Bennett Foddy. This game definitely has potential if the controls get improved.
Pretty interesting concept. The controls aren’t very intuitive - it’s a bit tricky to handle the spider, but playable. The sound design is solid and really adds to the immersion.
Ragequit lol.