FoonLudum Dare ExplorerUsers → The default team

The default team

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Meticulous collectorjam953.973.813.424.053.943.923.093.65

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by The default team

LD58 — Collector

Letter Collector by lunarDust 2025-10-17T18:07:41Z

The gameplay was very fun, and is feels different enough from balatro. There was a lot of interesting ideas (multiply by length of word, collect the letters in the name of the ennemy...), but I think the deckbuilding could have been more developped. I find the objective of collecting all the lettrs a bit disturbing since most deckbuilding games push the player towards specialized decks, and having all letters prevent the player from getting the letters he needs in a fight.

Kitchen Pottle by CodeRaurus 2025-10-11T18:28:26Z

The gameplay idea is interesting. The game is much more fun with the sticky mode off however, since making the pot bounce while moving the cutting board is very satisfying, and there is less bugs than when the pot sticks. I wished the hitboxes of the vegetables were larger, but I found the difficulty overall well balanced.

Mailbox Mania by Wuppos 2025-10-08T19:22:15Z

Really good game, really enjoyed it! It is the kind of game that is frustrating when you struggle to do what you want (for instance when I can't get the car off a wall for 15 seconds), but very pleasing when you learned to control it. I wish post offices were so fast in real life...

Solarlink by Meppi 2025-10-07T20:10:47Z

Uuh I think there is a bug when restarting the game since I hear multiple battery alarms and every object is duplicated... Otherwise, the idea of manipulating objects to advance is original and fun, but I coudln't go very far in the game because I didn't understand how to fill the battery. I like the style of the graphics.

Forgery Frenzy by Katelyn Trout 2025-10-11T18:05:57Z

This is a very fun game. I found the difficulty well balanced, and the time constraint was just low enough to force me to rush the painting, without being frustrating. I especially liked the sound effects, it's a shame I couldn't give a rating for the audio.

Spider's Meal by Pancu 2025-10-08T19:37:40Z

I'm impressed that I didn't encounter a single physics bug (no pun intended). I couldn't go to the end because the levels were too long, but it was definitely entertaining.

Cursed Labyrinth by Melomaner 2025-10-08T18:54:22Z

I had a hard time playing the game because the mouse sensitivity were extremely low, probably because it's a web build, so having native windows/linux build would have been appreciated. Otherwise, I liked the voxel graphics and the gameplay loop has potential.

Meticulous collector by The default team 2025-10-17T18:39:57Z

@pro4 @Elfb0y Well, actually all the levels can be completed by collecting all power-ups, and it is sometimes more difficult. Path that do not involve all power-ups are unintended solutions, which we decided to keep to reward the players who found them (and consider the level finished when power-ups remain is more lore-accurate since the character wants to find back its collection, not magnets...).