Wheat melody by EasyLuckyGem 2023-01-12T02:47:51Z
Music and art go so well together!! I don't know how you can make music like this in 72 hours. Good job!
Foon → Ludum Dare Explorer → Users → oddang
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Plant to Survive | jam | 513 | 3.33 | 3.33 | 3.08 | 3.47 | 3.19 | 3.58 | 3.08 |
Music and art go so well together!! I don't know how you can make music like this in 72 hours. Good job!
The explosives idea seems like a good idea. It prevents players from poking here and there carelessly. I only cleared it once because I have a weak stomach, but this proves that you did a good job with the alien' organs and their sounds. Nice game!!
Nice work! It would be more nice to have a brief description of the seeds in the game so players can make a plan. I love the animation and I love the feeling of plants growing. Good job!
@cpt-slimers Thank you for the great feedback! I think you suggested some good ideas. And I'm well aware of the difficulty of clicking on plants. It's Unity's OnMouseDown() problem, but I couldn't solve it until the end...
Anyway, your words mean a lot to me. Thank you.
@easyluckygem Hi! Thank you for playing! I'm glad you noticed the speed of the music. I'll try to think about how to unify the control method. Thank you!
@tesseract I'm really impressed that you played the game to the end! I'm thinking of changing the plant upgrade mechanic completely differently. Thank you for your support!
@neilcorre2k6 Thank you for playing and your support! @thyoi You can see something flickering around the character, that's an attack. But, since this isn't intuitive, it's no wonder you didn't notice... Anyway, Thank you for playing!
The music and environmental sounds seem to blend well with the gameplay! And the use of AI in the process seems very clever. It will be a good reference when participating in the next Ludum Dare. Thank you.