FoonLudum Dare ExplorerLD52 → Wheat melody

Wheat melody

By FoxWindler and easyluckygem

View on ldjam.com

CategoryRankScoreCount
Overall3693.5424
Fun4693.2724
Innovation5333.0924
Theme5583.4525
Graphics1354.2125
Audio194.2825
Humor6572.0220
Mood904.0424

Comments

twchapman 2023-01-09 18:07

I gave it a shot, but I wasn't able to figure out which buttons I need to press, other than R restarting 😅 It looks and sounds nice, though!

fluburbio 2023-01-09 18:08

It's beautiful and zen, and fits the theme perfectly! But I couldn't figure out the controls, or maybe my browser (brave) doesn't support your game sadly :(

I think a short explanation of the controls, and more visual indications to get the timing right would have helped tremendously.

kosmi 2023-01-09 18:08

Wow, i like it

pe7e 2023-01-09 18:12

Nice and clean, good job

minakorii 2023-01-09 18:30

I love playing rythm games ! I'm a bit sad that the arrow doesn't match the music sometimes But it was still nice to play

easyluckygem 2023-01-09 18:52

@fluburbio Thanks for your comment. We fix that problem. Now all browsers support game resolution. Also we added some explanaion on the screens on main page

orhu 2023-01-09 21:05

Nice job! The art is beautiful and the music is as well. I think the only suggestion I'd make is making the levels more aligned with their music. It's tough to play a rhythm game with off-beat notes and stuff, so if the notes were to the beat, I think it'd be both easier and give you more freedom to get complex with patterns and stuff like that.

psv-games-studio 2023-01-09 23:53

Pretty cool game. Good work!

thejookerful 2023-01-10 16:22

I'm so bad at rythm game... :/ But that doesn't stop me from enjoying them, and you have done a very good job here ! ;)

profan 2023-01-10 22:51

I quite like this game, the music and the art overall goes really well together, (but it's really a shame there's only a browser build and it was quite stuttery and laggy for me), moreover as i think @orhu already mentioned, it'd be cool if things were more on-beat as there's definitely potential here!

Having an in-game guide would have helped because I think it was only by coincidence I figured out arrow keys were the controls :)

Nice work either way!

shay-kopf 2023-01-10 22:57

I really like the twist on the theme, Didn't expect a rhythm game. The music is really good! I would love the notes to match the gameplay, but other then that fun game. Good job!

trraim 2023-01-10 22:59

Like the music, and the mood, and it's so satisfying to hit to the right notes even tho they are generated. Although, it can be very challenging at times, but overall very good game!

chompdev 2023-01-11 00:04

Great work on this game! It's very calming and all the elements fit together well. I like having a different song on each level, too. The animation is nice, and there are some really nice details like the crops getting more healthy as you progress, and withering when you lose. And you even had different color schemes for various times of day - nicely done, all around!

oddang 2023-01-12 02:47

Music and art go so well together!! I don't know how you can make music like this in 72 hours. Good job!

veelivar 2023-01-18 05:20

Art is gorgeous, appreciate that the music style matches the art. Liked how the music and time of day changed with each level.

I do wish the rhythm of the music matched when you needed to hit the notes, and some of the music seems to not be seamless in its repeating, which is a pity given the levels are fairly short.

jacob-kreiner 2023-01-20 04:14

Overall the game is a very calm and relaxing experience for a rhythm game. To echo some of the sentiment of others here, I think the biggest improvement you can make is to sync the notes with the music. It seemed a bit unnatural to hit notes out of the beat of the song, but otherwise this is a great start to a rhythm game.

n0va 2023-01-21 14:56

I feel that the notes does not fit with rhythm of the music with some tracks, while the second one did. It needs some fine tuning with the timing of the beats and possibly a harder difficulty level as well, for it to feel like the flow is there.

But the idea is creative and the game is quite visually striking.

The theme did not fit exactly, it could have been something as simple as a slash sound and animation of the cropp dissapearing at certain intervals to make it like they were harvesting it at the end of a stage or song, if not batches in intervals, or each note could have harvested one wheat strand etc, so ya had a whole batch by the end, example.