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massivejack

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202659SignalIn The Welljam3.753.503.003.503.004.00
202558Collector👥The Tithe of Soulsjam2093.753.633.953.863.234.01
202557DepthsIb the First Cityjam
202456Tiny CreaturesPynkanids Eat the Galaxyjam3.903.803.803.402.874.09
202455SummoningWake The Dreamerjam
202354Limited Space👥Spinstackjam1803.984.014.164.103.403.91
202352HarvestRed Storm Harvestjam4.003.753.003.754.00
202251Every 10 seconds👥Sine Fine Liberjam
201843Sacrifices must be made👥Nezohuayajam3323.633.593.103.784.133.473.56

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by massivejack

LD58 — Collector

The Tithe of Souls by massivejack 2025-10-07T09:10:49Z

We didn't manage to get the altars to where they should be - big buffs, different visuals for projectiles, better communication on what they actually do and ageneral balance improvement.

They do make the projectiles behave differently, aside from buffing damage. Homing, splitting, passthrough, ricochet, etc. It's all there and works, but I get it can be hard to grasp :D.

Engine has 3 inputs to make it fill up faster, yes. We had ideas for some extra features that didn't make it and the inputs are left as legacy.

Thank you for the good words guys!

LD59 — Signal

Incoming by kremlebot 2026-04-22T13:54:10Z

Polish on this one is really impressive. Really good entry, well done guys.

GHOST CHANNEL by Tetracold 2026-04-22T14:04:09Z

Cool aesthetic, looks really nice. The sounds were overwhelming (had to mute)! Could use an in-game tutorial - it wasn't clear on how to fight off all the ghosts. Pretty hard, overall!