FoonLudum Dare ExplorerLD59 → Incoming

Incoming

By kremlebot and

View on ldjam.com

CategoryRankScoreCount
Overall1184.0136
Fun2843.6036
Innovation5793.1136
Theme1934.1136
Graphics694.4836
Audio1323.9835
Humor2.8811
Mood1014.2135

Comments

2026-04-21 12:03

Great visual style! And cool game, well done!!!

awwwz 2026-04-21 12:09

somehow gets the point! nice art style, sharp contrast of blue and orange.I really scared to death every time the enemy shows up.....intense psychological pressure! little text emerged after pressing the E button really speed up the entire game! the process is smooth and fluent ,love it!also love the mechanism interpretation of signal, matches the theme well! 5 stars!

stisdan 2026-04-21 14:13

Cool short narrative game, liked visual style with that vibrant orange

someday-not-today 2026-04-21 17:33

really like art style and vibe

2026-04-21 19:01

I really love the mood of this game!

kazuren 2026-04-21 19:04

The mood and the art go well together here and the concept was great, would love to see this expanded!

indigowolf 2026-04-21 19:07

Short and simple but extremely well polished. Great work on this. The art was really impressive and the choice of colour helped to add real atmosphere. One of my favourite games of 59 so far.

anku 2026-04-21 19:10

Amazing work!

seravlac 2026-04-21 19:30

Super cool art style

drtizzle 2026-04-21 22:20

Great game, I really had fun playing it! The art is really nice, and is coherent. Movement and interactions feel snappy, and the audio really ties it all together.

I needed a couple of tries to reach the end, but it was really nice you've implemented checkpoints! Otherwise I might gave up earlier.

Overall a very complete experience that I really liked!

penagwin 2026-04-22 01:11

Holy cow did you nail the visuals, this game looks great for the suspense/horror/night theme you have going on!

I got stuck at the gas mask part, it seems putting on the mask after coffee doesn't save us?

incoming.png

kremlebot 2026-04-22 08:27

@penagwin After you've drunk your coffee, you need to click to coffee machine again

joegreen 2026-04-22 10:40

Awesome style! The visuals, sounds, all the tooltips, smooth and responsive controls — everything harmoniously creates the atmosphere. Unfortunately, I got stuck at the stage with the bathtub.

2026-04-22 11:43

Great looking game :)

massivejack 2026-04-22 13:54

Polish on this one is really impressive. Really good entry, well done guys.

kremlebot 2026-04-22 14:15

@joegreen just lock the door :)

hexela 2026-04-22 15:38

Great job! I really liked the vibe. A really well polished experience.

joegreen 2026-04-22 17:48

@kremlebot,the door is always locked. If I use the printer, the water doesn't have time to spill on the floor. If I run straight to the bathtub, the water does have time to spill, but the caretaker doesn't react to the electricity and just runs toward me, no matter where I am. Снимок экрана — 2026-04-22 в 20.44.25.png

kremlebot 2026-04-22 19:06

@joegreen You can close the door at any moment, then just plug the drain in the bathroom and go to another room. You will have enough time.

joegreen 2026-04-22 19:57

@kremlebot, I figured out what the problem was. In Safari, the patrol guard's entry into the room doesn't trigger correctly — he starts moving before the water has time to spill, and sometimes after, but his damage from electricity doesn't register. This is the best game I've had the chance to play at this jam, and not being able to finish it was bothering me.

animaster 2026-04-22 20:22

A great interpretation of the theme and awesome visuals! This is one of those games I’d love to see expanded into a post-jam version with more elaborate puzzles. Everything worked as intended for me, and I completed the game on my first try without any issues - possibly because I played the desktop version. Overall, a great game!

zyertdox 2026-04-22 21:53

A very cool game with clear and beautiful art, as well as interesting but not overly difficult puzzles. I’d love to play more of it, or even an expanded version.

kremlebot 2026-04-22 22:07

@joegreen тебе нужно именно подойти к двери и там появится возможность ее запереть на ключ. На двери написано "Lock door". Тогда тебе хватит времени все сделать.

adam-gallina 2026-04-22 22:42

Really good job! The art and animations all look really good, and the story was nice and concise. I also had issues with the printer puzzle - I had found that you could lock the door earlier, and didn't realize I needed to lock it again after I respawned, maybe some kind of indicator for if the door is locked or not could help. I was still able to figure it out after a couple tries though, great submission!

kremlebot 2026-04-22 22:58

@joegreen We fixed all the problems with the electricity and the door.

garyglhf 2026-04-23 21:22

Атмосфера и арт на высшем уровне. Получил огромное удовольствие от игры.

maakole 2026-04-24 05:44

Excellent work on the sequence of puzzles, the graphics, and especially the atmosphere. Makes me really want to see more.

2026-04-24 08:42

I completed the game, which is rare. I liked the visuals and sound, which create a nice atmosphere. 5 stars

nexusasx10 2026-04-24 21:03

I like the visuals and music. The game is very polished and nice to play. The atmosphere is very tense. Great game!

sobigdrasil 2026-04-25 14:22

Amazing game but I would like to praise even more the choice of colors if your entry! The fact that is everyhting is grey and only the most important stuff are bright blue and orange are giving an extremely pleasant and clear vision of what's happening :3

custodi 2026-04-25 16:06

Like сonsistency of game & color selection. Really nice polished $ simple reading.

sinemual 2026-04-26 07:41

Great sound design! Interesting gameplay, and there's plenty of variety in the scenarios—that's a real feat in such a short time! The color palette is gorgeous! Definitely a thumbs-up!

alex-de-la-cour 2026-04-26 13:02

Absolutely stunning art! Visually I think my favourite game of the jam so far. Overall definitely one of my favourites too! It was fun figuring out what I needed to do and when I needed to do it, and the puzzles were all intuitive and made sense.

indiepanda 2026-04-28 11:08

Very cool mini game! Level design at the highest levels