Come By by the4thcircle 2024-04-17T16:25:37Z
I wasn't able to figure out the mechanics. Looks interesting though
Foon → Ludum Dare Explorer → Users → Memz
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Bug Bazaar | jam | 864 | 3.20 | 2.89 | 3.45 | 3.98 | 2.98 | 2.98 | 2.68 | 2.88 |
| 2024 | 55 | Summoning | 👥 | Triumvirosis | jam | 1176 | 2.71 | 2.13 | 2.63 | 3.23 | 3.26 | 3.26 | 3.44 |
I wasn't able to figure out the mechanics. Looks interesting though
Hey everyone, we appreciate y'all trying our game! @brandsma, @themaskedman, and @kpids, we apologize for the mix-up with the link. If you'd like to give it another try, everything should be up and running now. Again, we really appreciate all the attention everyone!
Phenomenal game! Only things I can even think of changing would be more space for fish to be summoned, a "skip rest of day" button, and some way to auto-assign or max-assign workers for at least the fishing and woodcutting. Overall, an amazing game that I lost track of time for over an hour playing =)
Wasn't able to figure out the controls, but I like the concept. Edit: Turns out I'm getting like 1 frame every 10-20 seconds. I'll change my review if I can get it working, but regardless it's not on you atm.
I like the concept, but the controls felt a bit wonky when you go to draw. The win/fail conditions were funny though
Although I'm not a fan of "choose your adventure" style stories, it was a well told story and the music really fit the mood. Well crafted, and something to be very proud of =)
Very fun. Great job!
The mechanics seem solid (even if light), but the controls feel clunky. Might just be me, but I kept getting hit when I didn't think I should have
A bit difficult to get the hang of, but definitely fun. The drip HAS to be unbeatable, lol
Fun maze. Good job!
A bit off the mark in my opinion, but good effort. The rpgmaker (don't remember the name, but I remember this exact aesthetic) feels like more story crafting when you make a game with it. I will openly admit I'm biased on this points, so please take that into consideration.
Cool game with decent art style. Great job!
Difficult, but very enjoyable! Excellent game!
Hey everyone, we appreciate all the attention and feedback everyone has given us. Thank you all for trying out Bug Bazaar!
@brainles-etertainment they have happiness and health meters that we unfortunately weren't able to display within the given time. Sorry for not making that clear in the descriptions.
Hey, wanted to start by saying this has been amazing. From making a game from scratch to being able to interact with everyone has been absolutely incredible. To address some things specifically, @dfyzet We did have plans for upgrading the incubator and breeder to have more accessibility, but unfortunately time constraints prevented it. It was a similar case for the introduction of concepts @rum-ham. Anyways, I wanted to reiterate that we really appreciate all the attention and support! If we do wind up deciding to take this project further, the feedback you all have given us is worth more than it's weight in gold. Thank you all!
Interesting game. Visually pleasing with a decent audio track. Good job!
The game was a bit confusing to get into and I wound up having to scroll down the page to read the instructions. All together, I like the innovation of not having direct control, but it seemed to run very poorly. The audio was pleasant, and the art was interesting. The theme seems to have been added into the idea part way through, but it does take it into account with visuals.
Fun game to play a few times. Not the most challenging (besides those missiles), but not everything needs to be. Aesthetically pleasing, and all around a great entry!
Interesting take. Somewhere between an idle combiner and a husbandry game. Great job!
A bit confusing until you figure out you can traverse the green slime. Unfortunately, the health bar disappeared on me and I died randomly a lot. All together, a fun little game, even if it was a bit short. Great job!
Feels like an older flash game. Not bad
A bit laggy, probably on itch's end. Good game though, I like the swing mechanic.
Definitely unique. Not my cup of tea, but good job
Game wouldn't let me past the menu. If this is fixed, let me know. I would love to review the game properly
Short and a bit laggy, but interesting and pleasing visually. I like the soundtrack as well as the voice over for the double and triple kills. Good job!
Aesthetically pleasing, all be it a bit confusing and brutal of a learning curve. Good game!
a bit clunky on the controls, and rather short for a platformer. Good try though
It was difficult to get the game to even show up when I switched to fullscreen (wound up having to stay in whatever mode the game originally loaded in, otherwise the text all disappeared). The creature sprites seemed unreasonable small to the extent that I didn't see them at first until they started pouring out of the object. The sound design seemed okay, and I understand the theme y'all were going for, but it feels clunky and hard to comprehend.
@p3ngui I'm on windows, and I agree that they did in fact go with the theme. Everyone will have different opinions, but regardless you made a game and put it out. I can't dislike that!
I enjoyed playing the 5 phases, but I was disappointed that the only option was to return to the menu. I would have liked to have seen either more levels to play, or an endless option. A bit harsh to have a single hit kill the player, but I like the difficulty that presents. Just a heads up though, if you sit in a corner and aim diagonally out, you are unable to be hit. I really liked the soundtrack though, it gave it a vibe.
Not bad, but too short to get a really good feel for what makes it different from similar games
Couldn't get it to load. If you fix this, I would love to give your game an actual review and rating. Best of luck regardless.
Edit: I was able to play. The game itself is extremely short with minimal replayability. The mechanics and controls are sound, even if a bit clunky feeling. A solid entry in LD56
I like the town-esque concept. Good job.
The itch link wouldn't load for me. If this is fixed, I'd love to review the game
Love the vibe, great job!