FoonLudum Dare ExplorerUsers → Anaconda Games

Anaconda Games

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Fossoyeurjam1223.923.864.213.603.133.80
202456Tiny Creatures👥Antopia: Battle for the Nestjam4453.643.473.273.943.143.55
202354Limited Space👥Death Robot Of Doomjam4513.683.723.353.902.623.50
201944Your life is currency👥Toy Storejam9083.043.272.223.182.232.122.972.67
201842Running out of space👥Storage Warjam7103.272.803.003.003.952.832.472.86
201740The more you have, the worse it is👥Battle Survivorjam7293.283.262.863.17

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Anaconda Games

LD40 — The more you have, the worse it is

Lamb Lines by dalbinblue 2017-12-05T02:18:15Z

Really nice game, i don't know if it was me or the game but i kinda had a hard time going through some levels :rofl:

Really great job!

The Adventures of Marty Graw by Samusoidal 2017-12-05T16:23:52Z

I really like the idea of increasing the remaining time by putting the gold into the chest!

Keep them under control!!! by ArturasD 2017-12-05T18:10:09Z

I really like the idea, it really get out of hand so quickly i was barely able to go more than 4 minions at a time :rofl:

Mutation Situation by Don Fouts 2017-12-05T12:11:07Z

Good Game, but didn't survived more than 30 second each time :rofl:

Bobby's awful idea by Drakncel 2017-12-05T16:32:25Z

Really interesting game, the actual gameplay make me feel a bit like I do have a real impact on the actual game but it is really funny :smile:

Swift & Sweet - Premium Delivery Services by Maxime Ferrieu 2017-12-05T13:14:57Z

First pipe i tried was the leave job :rofl: wasn't thinking that would have stop the game.

But nice game, it fit the theme really well too.

Battle Survivor by Anaconda Games 2017-12-05T01:45:41Z

We are really happy to hear your feedback, concerning the issue we think it was kind of a random "Bug", we actually played quit a while and never got this kind of behaviour, it could be because the hitbox is actually really punitive, we don't really know at the moment anyway we don't know if you heard it but when you attack someone using the wrong element another sound is played.

Thank you for your feedback anyway :relaxed:

Battle Survivor by Anaconda Games 2017-12-05T16:15:54Z

@taran-unraveler did you change your weapon element with the E key ?

Battle Survivor by Anaconda Games 2017-12-06T18:41:40Z

@oson there is actually no "x to undo invertion" that was "mouse X inverted" that mean it inverte your mouse axis and you have the survival mode where the robots attack you if you want :smile:

The worse it is by Fugu 2017-12-05T13:25:46Z

Fun game to play, i wish i had one more weapon to kill them all!

In a certain way it kinda looks like we had the same base idea for our game :joy:, but your way to make the player choose is penalty make the player feel more like he is in control of what he does and that's great!

Volt by Eostream 2017-12-05T14:04:52Z

i don't know what happened but on my first try i got stuck by the blue enemy on a wall as soon as the game started and got killed over and over, maybe you should try to fix this behaviour because i had to restart the game to actually play :confused: but the overall idea is kinda cool and i would what to know were you will make that end if you continue this game after the ludum dare!

Squire! Where's My Sword?! by Magnega 2017-12-05T20:09:16Z

I really like the idea and the art, I had a lot of fun playing it but I had an issue where item where going offscreen i could se just like a quarter of them not breaking the game but just to let you know to fix it :smile:

Sludge Pit by Andrew Higgins 2017-12-05T13:50:36Z

Same here couldn't find your page :worried:

Work Faster ! by PapaJeon 2017-12-05T23:26:48Z

Really fun game, with a lot of "meme" reference was really fun to play ! :smile:

The Greedy by taran.unraveler 2017-12-05T14:55:43Z

Really good job, i think a nice way to improve it as you asked me would be to add some kind of smart AI that kill monster and sell food too that way you could make the exchange rate vary and that could open you a lot of way to expand this nice world :smile:

LD42 — Running out of space

Snake Reduction by ReiMari 2018-08-18T11:26:34Z

Nice little game knowing your time limit

Storage War by Anaconda Games 2018-08-24T07:53:51Z

@lilkrit Thanks, and yes it is intended :)

Storage War by Anaconda Games 2018-08-24T07:54:50Z

@furiouswitch Sorry we don't have any time to fix the game for the moment.

LD44 — Your life is currency

Toy Store by Anaconda Games 2019-04-30T18:10:39Z

@faiorb no the music wasn't us but, all the other sounds were. Thanks for your review

Cash-Out by drakonep 2019-05-01T20:01:58Z

Nice work!

LD54 — Limited Space

Death Robot Of Doom by Anaconda Games 2023-10-03T16:16:49Z

@alpie It seems like you might have accidentally discarded your guns during the loot phase, which is why they stopped shooting after the first wave.

Death Robot Of Doom by Anaconda Games 2023-10-03T16:20:49Z

@robowarrior1982 Thanks for the feedback! Regarding the sprites, we didn't have a graphic designer on our team, and many assets weren found online. That's why we chose to opt out of sound and graphics ratings.

LD56 — Tiny Creatures

Antopia: Battle for the Nest by Anaconda Games 2024-10-09T09:49:15Z

@oren-hope Thanks a lot, I'm really happy you enjoyed the game! 😄 The T ability lets you interact with preset transparent builds that appear during specific waves. There's a wall during wave 2 and a bridge at wave 3. You can send your ants to these structures to build them and either block enemy paths or create shortcuts. We had plans to add more, but we ran out of time. Really appreciate the feedback and glad you liked throwing ants like bombs! 😂

LD58 — Collector

Keeper of Artifacts by ping78 2025-10-14T19:19:42Z

Really cool game, I had a lot of fun with it. The mechanics are clear, and it feels great to play, everything runs smoothly.

I noticed two small things though. I couldn’t really tell if the game has an ending or if it’s meant to go on forever (or maybe I just missed something). And there’s a small visual glitch where a card sometimes appears behind the ones in your hand.

Overall, it’s really fun and easy to get into, even if I’m still not sure how to finish a game haha.

Fossoyeur by Anaconda Games 2025-10-11T18:43:22Z

@ryusui Thank you so much for the honest review. It is pretty rare to get such detailed feedback during the jam and I really appreciate it.

The movement bug you ran into is one we are aware of. We noticed it right after the deadline, but since Ludum Dare is over, we will leave the version as it is. We kind of messed up there and we will just own it.

About the damage feedback, there is actually supposed to be a scream sound and a small animation on the health bar, but some of the audio does not always trigger properly and the health effect ended up being too subtle. Definitely something we will improve if we make a post jam version.

Thanks again for playing and taking the time to write such thoughtful feedback. It really means a lot.

Fossoyeur by Anaconda Games 2025-10-11T18:52:10Z

Thanks a lot, @skale, @re-markable, and @apdt. We really appreciate you all taking the time to play and leave such kind and detailed feedback.

We are super happy you enjoyed the idea, the typing mechanic, and the overall vibe. The game was actually meant to be much faster and harder at first, but we have a habit of making our jam games too difficult, so this time we tried to tone it down a bit.

It is awesome to hear it brought back some nostalgia and that you had fun chasing high scores. Thanks again for the support and encouragement.

Garbage Day! by aero 2025-10-12T19:24:12Z

Really cool game, I had a lot of fun playing it. I was just hoping for a few more movement upgrades to keep the progression going.

RogueDot by WillBittner 2025-10-09T18:46:34Z

Man, this is a great, well-put-together jam entry with a highly engaging core loop. Thanks for including friendly collision detection it makes the intense dodging much less frustrating. I have to admit, I got totally stuck on level 4, but I'm definitely coming back to conquer it! image.png

City of Promotion by Nilan 2025-10-08T09:42:40Z

I really enjoyed the core idea and had a lot of fun playing. The concept is great, and I loved seeing my little population grow. A couple of small things made it a bit tricky at times: the camera movement felt a bit slow, and when the game pans to each piece at the end of a turn, it takes a while once you have a bigger population (I had around 10 pieces). I also wasn’t able to build a Royal Academy, which might just be a small issue.

Overall, this was a really creative and enjoyable entry. With a few tweaks to the pacing and camera, it would feel even smoother to play.