FoonLudum Dare ExplorerLD45 → Epoch

Epoch

By whoismawal and Riodsh

View on ldjam.com

CategoryRankScoreCount
Overall3.2012
Fun2.7012
Innovation2.7512
Theme4.0912
Graphics3.4012
Humor2.579
Mood2.8512

Comments

revx 2019-10-07 22:53

I created the axe and split the log (6/30) but now I'm stuck. What can I do?

yolziii 2019-10-07 23:08

Nice idea! Maybe you need to limit the amount of items on stage.

yaroslav-kravtsov 2019-10-07 23:39

I get 17 items from 30, but now I stuck. More items I have -> more combination I need to try. I like your idea to use alchemy gameplay for stone age.

rosypenguin 2019-10-08 05:03

Thanks for commenting on our Epoch game :)

You have a nice idea here, I enjoyed experimenting with different combinations to discover new ones! Got stuck at 17/30 after getting the golden circular thing and the black goo thing. I wish the items were labeled, and that there was a way to clean up the work area once it got too messy. The animated portion above the work area is a nice touch, but for a while I thought I had to drag some items onto the caveman or the boar. Overall great idea, would be cool to see other epochs

2019-10-26 08:16

25/30! After a while, could be because I have a heavy drain on the browser and comp overall, but it really slowed down.

But I hope this gets it out of Danger Zone!

Epoch 25 of 30.PNG

2019-10-26 08:25

This game is good enough that while I can't legally rate it (not a dev) I'm going to try to help others boost it.

- "Area Messy" - you can drag items back and forth and they vanish, so you can prune it up.

- Yeah, labels would be nice. This is a game that definitely needs some note taking, to find the efficient combos that do stuff.

- It's fairly generous with not resisting placements, and I got my 25 bit just throwing stuff into a heap. Also, because of that generous placement, it rewards "making shops" - you can line up a whole row of stuff and then just drill out combos until something triggers.

- I posted this on DonationCoder here: At least a few eyeballs! https://www.donationcoder.com/forum/index.php?topic=48842.msg433285#msg433285

Also I'm pretty sure there are 3 part and more combos. I'm stuck at 25 again when my machine bogged down.

Easter Egg! I'm not crazy! The guy starts out with a boring walk. At some point he goes Michael J Moonwalk! :)

Update: Got it!

I worked out the complete pattern. So, pleasant little game! And there's interesting player hints if you go a couple directions in a certain order. Really, a fair amount of work went into it, because according to the grid I made, they had to code all those error checks not to be false positives!

I'm a little rusty on Ludum Dare culture - is anyone interested in a walk-through?

whoismawal 2019-10-26 22:09

Thank you for your comments. We really appreciate your feedback. Although we originally planned to integrate more epochs, a dynamic story based on your progress, and well, labels, we are genuinely happy with what we come up. So, even if this game won’t get out of the danger zone, our next game will. Because everyone knows: All good things come by threes :)

ds-nahogara 2019-10-29 18:56

This was a very interesting game, however there's moments where when we got many items in screen it starts to shutter the game and produces lag, this could be fixed in the future by doing a pool of items, it still it was very cool, great work here! :v: